
A group of documentary film makers receive a mysterious call inviting them to a modern-day replica of serial killer H.H. Holmes ‘Murder Castle’. But on arrival they soon discover they’re being watched, and even manipulated, and suddenly there is much more at stake than just their ratings…
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Korean, Portuguese - Brazil, Russian*, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 62 reviews with recorded playtime.
Reviews
Themes across 62 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I don't easily vote down a game, but Supermassive made it possible. [h3]Very Disappointing[/h3] [hr][/hr] I had big hopes for [b]The Devil in Me[/b], but honestly, it ended up being an even bigger disappointment than [b]Man of Medan[/b]. For me, [b]House of Ashes[/b] is still the best one from The Dark Pictures Anthology. [h3]My Thoughts[/h3] [hr][/hr] I became a big fan of [b]Supermassive Games[/b] after playing [b]Until Dawn[/b]. Even though [b]The Devil in Me[/b] is not a bad game, it is just disappointing. The concept around the Murder Castle is actually really good. The world and setting had a lot of potential, but the antagonist is written very poorly. There are events that happen in the game that make no sense, and at times it feels like a bunch of content was cut from the final version. This is supposed to be a cinematic interactive video game, but most of the story you understand only through collectibles or evidence you pick up along the way. Seriously? If you did not like [b]House of Ashes[/b] or [b]Little Hope[/b], then please refrain yourself from even thinking about getting this game. I played [b]The Casting of Frank Stone[/b] on Xbox, and that game made sense because it was built around [b]Dead by Daylight[/b]. It was a decent game. But here, The Devil in Me feels like it had good ideas but did not execute them properly. [h3]What I Liked[/h3] [hr][/hr] The acting is decent, and the voice acting is good, especially thanks to [b]Jessie Buckley[/b]. There are also some new gameplay elements that were not present in the previous installments, which I did like. [h3]Final Verdict[/h3] [hr][/hr] Overall, I would highly suggest people to buy this game only on a big sale. [hr][/hr]
Oh Supermassive... will you ever manage to find the magic from Until Dawn (or is it perhaps that, Until Dawn was lightning in a bottle and only really worked because it was "the first" of it's kind). It's alright, probably the second best of the first 4 Dark Pictures games, but it's not exactly good. it still goes Until Dawn, The Quarry, House of Ashes and then a huge drop to the rest of their games. This time they go back to the roots and go for pure slasher, and while it kind of works as that on a basic level, it also doesn't do much to subvert any of the tropes (like they did in Until Dawn), so there is little surprises to be found and not really any plot twists. But at least we got some of the most disturbing and gruesome deaths in the entire Supermassive library so far, (and man, did they want to kill of Charlie...) if you are going for a slasher, you might as well go all in. The pacing start out slow, and then turn into a haunted house ride with a mix of Jigsaw and Michael Meyers out for blood. It's kind of dumb in how elaborate the house is with all it's saw style trap rooms, fake walls that move, pit traps that open up and so on and the story is even dumber, I mean, wouldn't a entire film crew going missing, and not just random people that the previous targets was, be kind of suspicious, but slasher movies seldom has much logic so take that critique for what it's worth. It's still worth playing if you like this style of games, but i can't recomend it at anything other than a deep sale (or in a budle like I got it).
The Devil in Me was my first entry to the The Dark Pictures Anthology, and the reason why I chose to play the other games. After playing through all of them, ending my gameplay with... well, a replay of TDiM, it is still my favorite, and takes the crown. I am rather surprised to see the mixed reviews on here. Some players seem to desperately cling to the "magic" as well as the essence of Until Dawn. But it is necessary to disregard this game and not draw coomparisions between this game, and a whole different anthology. The mechanics are essentially the same; the stories are not as are the characters. Therefore, I do not see the logic of comparing these games to a standalone game. Yes, even if it paved the path. Oh, well. I do rather enjoy to see different opinions and takes on the anthology, though. Even more, whilst reading through some reviews, that a lot of players favor The House of Ashes - the entry that I, on the contrary, downvoted as the only game in this series thus far.
I just finished this game the same week after playing House of Ashes which I thoroughly enjoyed. I thought for sure that since this is the next title after house of ashes, that it would be at least solid in terms of quality... I could not have been any more wrong. This is my first ever negative review because this game absolutely deserves it. This game does not respect your time as the player. The new inventory system was not a bad idea, it was just terribly implemented. It serves little to no purpose to altering the story or impacting how characters can change certain outcomes save for a few situations. The game has so many "puzzles" which only serves to make you sick of playing the game and takes you out of the immersion of it because they are so unbelievably simple and pointless. You can't help but feel like they were added purely to pad out the game time because of this. The individual character stories are terrible and don't tie well together at all into gameplay outcomes or overall story outcomes. There is no overall story theme or underlying message in the game to help tie everything together by the end too. It's literally just: serial killer hunts down group of adults as they die sporadic, inconsistent, gruesome deaths to create cheap shock value. The choices you make in this game are terribly inconsistent and make no sense. Choose to save a character one time because you think an item might help? well, it doesn't, instead something completely random (not influenced by player choice) influences the outcome. You get put in that same situation 5 minutes later? Well guess what, this time the item matters. These type of inconsistencies regarding decision making is riddled throughout the game and is my biggest complaint. I was genuinely terrified playing the game at the start as I am terrible with horror games. The tight corridors and dark lighting even made me consider stop playing for a bit because of it. But the game uses this too much and has you roaming through 70% of the game in the dark with a tiny light making you grow accustomed to it quickly, making playing through these segments later a chore to do. Too many Hollywood-style loud noise plus sudden object comes onto screen jumpscares haunt the game throughout as well. The killer walks around and focuses on aura farming instead of actually being a terrifying, cunning killer. He constantly looks over his shoulder to make the player feel like he knows where we are, which loses its scary affect after the first few times and is something that he continues to do the whole game which just makes him look stupid by the end of it. There's so much more to complain about but this is already too long. If my memories were erased, I wouldn't play this game again even if it was free. Absolute waste of time and extremely disappointing after coming off of the absolute high that was House of Ashes.
Нарешті я можу закрити цей гештальт і написати рецензію на останню гру цієї антології. Попередньо я бачив змішані відгуки, але не читав їх і навіть не думав, що все настільки погано... Ох, як же я помилявся — усе виявилося ще гірше, ніж я очікував. Я завжди починаю з плюсів, і тут буде так само. Щоправда, цього разу знайти їх буде набагато складніше, ніж в інших частинах. [h1]Плюси[/h1] - Як завжди, графіка радує моє око. Мені її більш ніж достатньо, тому сміливо зараховую це до плюсів. - На відміну від попередньої частини, сюжет у цій грі мені досить сильно зайшов. Особливо сподобалися діалоги між персонажами, які буквально кажуть: [b]"Та нахріна ми туди йдемо?"[/b] - Дуже порадувало збільшення кількості QTE. Ще більше сподобалося те, що різні персонажі мають власні особливості й навички, завдяки яким можуть виконувати унікальні дії. Якщо мені не зраджує пам'ять, то такої різниці між персонажами в попередніх частинах ще не було. - Також я завжди записую до плюсів інтерактивне меню. Можете не зважати на цей пункт — я просто дуже люблю такі дрібниці, тому залишаю його на ваш розсуд. [b]Хех... А тепер до мінусів... Навіть не знаю, на кого більше жалітися: на розробників чи тестувальникам руки повідривати...[/b] [h1]Мінуси[/h1] - Вибори, вибори і ще раз вибори. З частини в частину ця незмінна проблема нікуди не зникає: обираєш одне, а в результаті отримуєш зовсім інше. Також кілька разів я зіткнувся навіть не з проблемою вибору, а з тим, що просто підходиш до якоїсь точки — і раптом запускається катсцена, де персонаж уже помирає. Буквально ніщо не натякало, що зараз щось станеться, але такі справи, малята. - Мільйони завантажень, які повністю ламають атмосферу та занурення в гру. Обрізані катсцени, різкі переходи, смикання камери й телепортування всього, що тільки можна телепортувати. - Дуже незручне керування. Саме в цій частині воно, здається, досягло піку своїх "можливостей". Час від часу були проблеми зі звуком, а анімація облич узагалі вийшла на новий рівень. Тут буквально кожен персонаж ходить із таким виразом обличчя, ніби не був у туалеті вже три дні й от-от лусне! - Апогеєм усього цього божевілля став фінал, який просто зламався й не міг бути полагоджений, поки я не заліз у Google і не знайшов спосіб усе ж таки подивитися кінцівку та закінчити цю прокляту гру. У мене буквально вселився диявол, коли я дізнався, що [spoiler]не треба брати бісів балончик із собою на катер. Ні за що його не беріть! Ми чотири рази перезапускали гру.[/spoiler] - Кооператив теж виявився досить жахливим. Я взагалі не побачив, де дії одного гравця впливають на іншого. Таке відчуття, ніби його додали просто для галочки, щоб ти терпів ці страждання не сам, а ще й разом із другом. Мені подобалися всі попередні частини. Сюжет цієї також був хорошим, але те, наскільки важко виявилося пройти гру через її технічну реалізацію, повністю вбило будь-яке бажання дивитися, що розробники придумають далі. По завершенні я завжди ставлю оцінку, і цього разу вона буде найнижчою серед усієї антології — 3/10. Два бали — за сюжет, який мені справді сподобався, і ще один бал — за оповідача, на якому трималася вся моя сила волі, щоб усе ж таки закінчити цю гру.
The most boring, the most bugged, the shortest, the ugliest graphics and the most expensive game from all series. Dont buy it, you will not miss anything. The devs put a ♥♥♥♥ on gamers. Very disappointed that paied and played this. Will never buy any new games from that devs
I like the story but the gameplay and optimization is ass
Сначала подумал, что игра повестка, но она не дала возможности спасти 2 лесбух
Худшая часть Dark Pictures, которую не то, что не хочется перепроходить, её и просто проходить сложно. Даже с кентом не осилили эту духомотину, искусственно растянутую историю с как бы вроде интересной идеей, но поданной настолько хуёво, что ты ловишь исключительно фейспалмы на каких-то, казалось бы, ключевых поворотах. Также хочу упомянуть ужасную техническую реализацию: фатал ерроры (которых не было ни разу за прошлые 3 части), внезапно персонажи начинают базарить на родном языке, невидимые стены, которые даже не объяснить толком (вот ты прошёл за дверь, дверь открыта, но вернуться назад ты не можешь, она именно полностью открыта, но у персонажа открывается психологический барьер, из-за которого он не может перешагнуть за порог) и много чего ещё. Вроде в титрах там есть тестеры, которые должны были дать какую-то обратную связь разработчику, но при этом мне лично абсолютно не понятно, чем те занимались, раз уж игра вышла настолько кривым куском кода, это касается как разработчиков, так и тестеров. Походу отмыли деньги и пошли алкашку покупать, в любом случае хотел бы я назвать House of Ashes началом конца супермассив, но там прослеживалась хотя бы идея, несмотря на раздражающих персонажей и этот твист с происхождением монстров, который мне кажется абсолютно неуместным относительно игровой вселенной, но даже 3 часть тёмных картинок была по содержанию и техническому исполнению лучше, чем Э Т О. Отсюда в общем всё и пошло на спад, ведь дальше нас ждала Директива...
Easily one of the best game of the season 1 of series by dark pictures anthology the devil in me has everything a best story till now i played in this season with most best thing is the suspense by that it becomes more addictive to play and with the suspense and other is the mystery behind the mask and hotel i"ll not give more spoilers about the game 10/10 game for sure.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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