
The Outer Worlds 2 is the sequel to the award-winning first-person sci-fi RPG from Obsidian Entertainment.
Modeled estimate, not a reported figure. How we estimate →
About
The Outer Worlds 2 is the eagerly-awaited sequel to the award-winning first-person sci-fi RPG from Obsidian Entertainment (just look at the exciting number of dashes in this sentence!). Time to clear your calendar – get ready for an action-packed adventure with a new crew, new weapons, and new enemies in a new colony! So much newness!
As a daring and most likely good-looking Earth Directorate agent, you must uncover the source of devastating rifts threatening to destroy all of humanity. Your investigation leads to Arcadia, home of skip drive technology, where the fate of the colony, and ultimately the entire galaxy, rests on your decisions—your strengths, your flaws, your crew, and the factions you choose to trust.
The Arcadia colony is engulfed in a factional war, as the Protectorate’s so-called benevolent rule is challenged by the rebellion of their religious order and a corporate invasion. As destructive rifts spread across the colony, each faction fights to control or close them for their own ends. Navigate diverse zones, uncover hidden lore, and shape the fate of a system on the brink!
Build your character with the abilities and choices that reflect your playstyle. The colony reacts to your every move, crafting a narrative that’s yours to own—whether you’re a disciple of diplomacy, an astute strategist, a crusader for chaos, or something different altogether. And yes, you can dumb!
Recruit companions with unique traits, backgrounds and goals. Whether you choose to help them achieve their ambitions or steer them toward your own objectives, your influence shapes their growth (or death), making them an integral part of the immersive story you create together.
High Fidelity Graphics
Explore Arcadia with stunning visual detail. The Outer Worlds 2 supports true 4K resolution on compatible devices and unlocked framerates on PC, delivering smooth performance across sprawling alien landscapes, neon-lit cities, and fractured space environments.
Ray Tracing
Ray tracing adds depth and realism across Arcadia. From glowing rift anomalies to the reflections of neon signs on rain-soaked streets, advanced lighting, shadows, and reflections create a more dynamic and immersive experience.
DLSS, FSR, and XeSS Support
Play with optimized performance across the board. The Outer Worlds 2 supports NVIDIA DLSS, AMD FSR, and Intel XeSS upscaling, ensuring sharp visuals and higher frame rates no matter your GPU.
HDR
Step into Arcadia with high dynamic range support. HDR enhances contrast and color depth across compatible displays, making every neon light, alien sky, and weapon blast more vivid and lifelike.
Ultra-wide Support
See more of Arcadia with ultra-wide 21:9 display support. From massive corporate facilities to the vastness of space, a wider field of view delivers a more cinematic perspective on the colony’s fractured future.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 632 reviews with recorded playtime.
Reviews
Themes across 628 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
8/10 -1 Too many female commanders -1 Optimization: Drops to 38 FPS on an RTX 5080 in 2K, with a graphics level resembling Borderlands 2 But overall, I recommend this game. It has a good style, good combat, and a great atmosphere. It is very similar to the first part
I Loved The Outer Worlds 1, it Was A Perfect Game... This Game Is A Buggy Mess, Less Features Then The First Game And Combat Feels Really Bad... Struggling With Finding Ammo On A No Spending Run, Only Being Able To Use Compact Ammo... 1. They Removed The Dodge Mechanic Entirely From The First Game Replacing It With A Double Jump... Which Makes Combat Feel Bad Because The Crabbles Can Go Under Ground And Punch You In The Face... Leaving You Venerable Not Being Able To Dodge, So Your Always Taking Unavoidable Damage... The Only Way I've Managed To Reduce Damage Taken, Is Using The Shield And Tank Everything... But It Just Feels Like The Developer Was Lazy, Bring Us Back The Dodge For ♥♥♥♥ Sake... 2. They Removed Companion Commands, So My Companions Engage Every Fight You Do... They Don't Stay Back And End Up Getting Themselves Killed Or Pulling Aggro When I Don't Want To... So I'm Practically Forced To Fight Alone Or Retreat Just So They Can Recover Again... If This Was Supernova From The First Game, My Companions Would Be Dead 100 Times Over... 3. Dead NPC's/Enemies Float Just Above The Ground Like A Kind Of T-Pose... So When You Reload A Place That You Have Defeated An Enemy They Glitch Out... The Terrain Is Pretty But The Map Is Very Hard To Read... There Is A Lot Of Undiscovered Area's That Are Mountains Which I Can't Get Too... If There Non-Accessible Area's Then It Should Not Be Part Of The Map Simple Really... 4. Finally The Skills System Is So Much Worse Then The First Game... Your Forced To Pick Specific Traits That Are Bad At The Beginning... I Like The Dumb Option & Dialogs But Forcing Me To Remove 5 Skills Permanently Sucks... Especially When There Is A Lot Of Things Scattered All Over The Map Needing Specific Skills... The Perks Are Interesting, But Your Required To Have Specific Skills To Unlock Specific Perks... So If I Use Dumb Dialog And Cross Out Lockpicking, That Removes My Ability To Pickpocket All Together... This Is Stupid And I Would Much Prefer You Bring Back The Old Skills/Perks From The First Game... 5. And Finally Gadgets, Grenades And Weapons... It Feels Like I'm Playing Wolfenstien... I Don't Have The Feel Of Being A Super Soldier Like In The First Game... The Fact That NPC's Can Shoot You Instantly When You Pop Out Your Head From A Corner... Or The Fact They Do So Much More Damage Then You On Very Hard... The Game Feels Less Like Playing The Outer Worlds And More Like Wolfenstien Young Blood... The Combat Is More A Shooter, Going Melee Feels Horrible And Sluggish... Without A Dodge Going Melee Is Practically Impossible Unless You Stealth Everything, I Hate Stealth... And Don't Get Me Started On Crabbles Being Able To Throw Fireballs At You... If Enemies Can Dodge Out Of The Way Of My Grenades Why Can't I Dodge? In General The Combat Sucks... I Don't Recommend This Game Until There Is Like A Massive DLC That Fixes These Simple Issues...
왜 리스펙이 안되냐구요! 머리나쁜 디렉터~
excellent game
What Starfield wishes it could be.
The main story was a bit shorter than I expected. But overall I had as much fun as on the first game. I can recommend it to anyone seeking a chill game in space.
I'm a fan of Obsidian, and I think the Pillars of Eternity games are among the best RPGs ever made. That's why it's disappointing to admit that this just isn't a good game. As a shooter, it's very basic and becomes repetitive quickly. As an RPG, it feels shallow and lacks engaging role-playing elements. The companions aren't particularly memorable, the main story is clichéd, and the level design is the worst kind of quantity over quality. Even the first The Outer Worlds was more serviceable. It wasn't a great game either, but it was at least enjoyable enough to finish. This one never reaches that level.
I would like to say first off that this game is not worth the full price. I bought it on sale (50% off) and that was worth it in my opinion. I got the value out of the purchase price. Things I liked: - The game is in every way better than the previous game. The combat, the perk system, the story, the environments, everything is a step up. - Characterization in the world was good, world building put a lot out there and I think they did well with fleshing out the universe a lot more than the first game. - Environments are great looking. Some issues I had: - The game beats the capitalist thing to death. TO DEATH. It seems like 40% of the dialogue in this game has someone bringing up marketing or ads. It gets real thin, real fast. - While combat is fun, it gets pretty easy about 50% of the way through the game. I played the game on hard. - At the end of the day, the game came off as fairly generic. It had all of the trappings of an ARPG, but didn't do anything to really set itself aside from the pack. I am still recommending this game because if you like Obsidian games, RPGs with action combat in general you will have a good time. Not every game needs to be a zinger to be enjoyable. 7/10.
It's Fallout at home.
Она 10/10, но во второй её части (и особенно к финалу) она превращается в симулятор курьера с бесконечными загрузками миров и локаций для получения и сдачи заданий
Related
Related
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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