
The Old City: Leviathan is an experiment in first person exploration that focuses entirely on story. All that exists is you and the world. Set in a decaying city from a civilization long past, The Old City: Leviathan puts the player in the shoes of a sewer dwelling isolationist.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Beautiful. Wonderful. Captivating.
6/10
what a good game this is and the storys and the imersiveness of the game and everything about it was awsome
I just finished playing this for the second time, first time maybe eight years ago. I rarely replay games, but the vibe pulled me back. I've listened to the soundtrack a lot over the years, sometimes on repeat. It might be hard to get in to the head of a deranged, isolated person wrestling with philosophical ideas on their own, but I used to be one, so the kinda disorganized and sloppy idea-forming makes sense to me. It feels spontaneous, and in-the-works, and that's the point: philosophy is not a solution, but a never-ending process. A lot of games that are intended to be atmospheric suffer from being too glossy and clean-looking, giving them a sort of weightlessness (that's typical of 3D games), but this one feels right. My one complaint is that there's no camera bob or footstep SFX, you feel like you're just a floating camera instead of a person. Maybe the idea was to make the PLAYER feel weightless INSTEAD, but I found it distracting. Good liminal and surreal stuff. I got more out of the philosophical ramblings this time, after having read too many books.
Waste of time. Boring.
Had no idea what the hell was going on. I liked it though.
Short game. One of my favorite walking sims. The atmosphere is dream like and the narration feels very existential. This is one of those games that some people will love, and others will hate. If you get it, you get it. If you don't, you don't. Well made.
Need a surreal change of pace? Don't come to this expecting to know everything, thats not the point. Just enjoy the journey
Have very fond memories of this one. Considered looking into starting working as a video game photographer while playing this game, lining up the camera angle to capture the beautiful renders. Reminded me of a song, "Find me and follow me through corridors" - (by the band) Franz Ferdinand ‧ 2004
Walking simulator contemplatif the world as an in-story that got you in it
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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