
Take command of mighty Vikings, sly Persians or brutish Demons! Destroy your opponent’s base while defending your own in this action-packed side-scrolling RTS!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 323reviews | 70% | — | $79.5K |
| $14.99 | 40ratings | 84% | — | not modelled | |
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ohne grosse Erwartungen und ohne den Vorgänger zu kennen, habe ich dieses Spiel ausprobiert. Und der erste Eindruck von Swords and Soldiers 2 war sehr positiv. Die Grafik präsentiert sich einer toll anzuschauenden Comicgrafik. Was für eine angenehme Abwechslung zu allem Pixelquatsch oder Lowpolygon 3D. Die Story ist absurd, aber witzig erzählt von einem cool vertonten Sprecher. Auch das Spielprinzip macht zunächst richtig Spass. In Echtzeit schickt man Truppen von links nach rechts mit dem Ziel, die eigene Basis zu verteidigen und die gegnerische Basis platt zu machen. Dazu sammelt man logischerweise Ressourcen, um mit Gold neue Einheiten zu kaufen respektive mit Mana Zaubersprüche auf den Gegner loszulassen. Wo also liegt das Problem? Zum einen daran, dass das Spiel insgesamt zu viel reinstopft mit zu wenig Erklärung. Es ist ja sympathisch, dass man sich nicht mit irgendwelchen Schadenszahlen auseinandersetzen muss, aber es macht die Sache eben auch weniger klar. Und es ist ja auch eigentlich positiv, dass es eine ganze Ladung unterschiedlicher Einheiten gibt. Nur in der Kombination führt das dazu, dass man viele Einheiten nicht so richtig kennt, was es wesentlich schwieriger macht, sie richtig einzusetzen. Dazu kommen mit der Zeit auch richtig mühsame Missionen, wo man viel zu schnell überrannt wird, wenn man nicht sofort richtig taktiert. Was die richtige Taktik ist? Genau das ist schwierig zu erkennen, wenn man die Einheiten nicht richtig kennt. Und besonders mühsam sind dann auch noch Missionen ohne Basis, wo man unterwegs Ressourcen aufsammelt. Da wird es richtig eklig, wenn man gegen Ende plötzlich keine Einheiten und keine Ressourcen mehr hat und alles nochmals von vorne machen muss. Das alles wäre aber erträglich, wenn das Gameplay richtig, richtig Spass machen würde. Aber irgendwie ist da bei mir auf lange Sicht der Funken dann eben doch nicht gesprungen. Ja, in den Missionen gibt es immer wieder mal Abwechslung und neue Gegner und Herausforderungen. Umso krasser ist es darum, dass man trotzdem das Gefühl bekommt, dass alles sich extrem repetitiv und letztlich langweilig anfühlt. Und da ist dann trotz allem Humor auch die Story zu belanglos und zieht auch nicht wirklich. Woran das deutlich wird? Nun, ich habe in der Mitte der Kampagne nach eine Walkthrough recherchiert, um herauszufinden, wie viele Missionen noch übrig sind. Und als ich merkte, dass ich erst leicht über der Hälfte war, brach ich das Spiel ab weil: Warum sollte ich mir das antun? Fazit: Dieses toll präsentierte 2D-Echtzeitstrategie-Spiel wird leider auf die Dauer zu repetitiv, zu belanglos und zu unübersichtlich. Trotz guter Ansätze kann ich das Spiel darum nicht empfehlen und wenn dann nur an absolute Echtzeitfans, die mal ein ganz anderes Echtzeitstrategiespiel spielen wollen.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Dutch, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $14.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If you like this type of game you'll enjoy it. Feels like a mobile port but its often on sale for less then £2 so thats fine with me, gets a little too boring as its too easy and nothing really changes.
[h1][b]🎮 Reseña de Swords and Soldiers 2 Shawarmageddon[/b][/h1] [h2]Resumen del Juego[/h2] Swords and Soldiers 2 Shawarmageddon es un híbrido raro pero sabroso: estrategia en tiempo real con desplazamiento lateral, donde en vez de “micro” a lo esports, gestionas líneas, unidades y hechizos en 2D mientras dos bandos se tiran todo lo que encuentran (incluida la dignidad) hasta tumbar la base rival. Es Acción + Estrategia, pero envuelto en un estilo Indie colorido que parece caricatura… hasta que te das cuenta de que te están haciendo sudar. La primera impresión es: “Qué bonito, qué casual”. La segunda es: “Ah, ok, sí castiga”. Entre vikingos, fantasía y caos competitivo, el juego se siente como un tug-of-war táctico: empujas, te empujan, te equivocas una vez y de repente estás viendo cómo te hacen la autopsia estratégica en tiempo real. Tiene modo Un jugador y Multijugador (incluyendo JcJ y pantalla (com)partida / Remote Play Together), así que puedes sufrir solo… o compartir la vergüenza con alguien en el sillón. [h2][b]El Banquete Vikingo: Lo que te alimenta y lo que te da agruras[/b][/h2] Lo Bueno: ✅ 🎮 Compatibilidad total con mando: perfecto para jugar tirado como un “estratega” de sofá. ✅ 🏆 13 logros de Steam: la dosis justa de “voy a sacarlos todos” antes de arrepentirte. ✅ 🧠 Estrategia en tiempo real en 2D con desplazamiento lateral: fácil de leer, difícil de dominar. ✅ 🥊 Multijugador y JcJ con pantalla compartida/Remote Play Together: ideal para discusiones domésticas con fundamento. ✅ ☁️ Steam Cloud + tablas de clasificación: para que tu progreso y tu ego queden respaldados oficialmente. Lo No Tan Bueno: ❌ 🪦 Jugadores actuales: 0. El JcJ está tan vivo como un mamut… o sea, no. ❌ 🧍♂️ Con 169 recomendaciones totales, la comunidad es pequeña: encontrar rival “orgánico” puede ser un minijuego de paciencia. ❌ 🥵 Difícil: si vienes por “casual”, el juego te explica con cariño… a golpes. ❌ 🖥️ El enfoque competitivo pierde brillo si no tienes con quién jugar local/por invitación: sin gente, las tablas de clasificación son un museo. [h2]Tabla de Evaluación[/h2] [table] [tr][th]Aspecto[/th][th]Puntuación (0-10)[/th][th]Comentario[/th][/tr] [tr][td]Jugabilidad[/td][td]8[/td][td]Adictiva, clara y con buen ritmo; el caos tiene reglas.[/td][/tr] [tr][td]Dificultad / IA[/td][td]7[/td][td]Exigente; te obliga a aprender o a repetir la lección.[/td][/tr] [tr][td]Contenido[/td][td]7[/td][td]Cumple entre un jugador y versus, pero brilla más con rival real.[/td][/tr] [tr][td]Gráficos / Video[/td][td]8[/td][td]2D colorido y legible; se ve “bonito” sin estorbar.[/td][/tr] [tr][td]Historia[/td][td]6[/td][td]Funcional: pretexto simpático para la guerra culinario-mística.[/td][/tr] [tr][td]Ambientación[/td][td]8[/td][td]Vikingos/fantasía con personalidad; no se toma demasiado en serio.[/td][/tr] [tr][td]Efectos (VFX)[/td][td]7[/td][td]Hechizos y golpes se sienten; suficiente espectáculo sin saturar.[/td][/tr] [tr][td]Música[/td][td]8[/td][td]Gran banda sonora: levanta partidas y hace épico el desastre.[/td][/tr] [tr][td]Voces[/td][td]6[/td][td]Cumplen; el tono caricaturesco funciona, sin deslumbrar.[/td][/tr] [tr][td]Diversidad[/td][td]6[/td][td]Variedad decente dentro del estilo; no es un buffet infinito.[/td][/tr] [tr][td]Rendimiento[/td][td]8[/td][td]Sólido para lo que propone: 2D ágil, sin drama.[/td][/tr] [tr][td]Rejugabilidad[/td][td]6[/td][td]Alta si tienes con quién; solo, se enfría más rápido.[/td][/tr] [tr][td][b]Total Puntuaciones (Muy Bueno)[/b][/td][td][b]7.1[/b][/td][td]Gran juego… atrapado en un desierto poblacional.[/td][/tr] [/table] [h2]Conclusión (Muy Bueno)[/h2] Swords and Soldiers 2 Shawarmageddon es de esos indies que se sienten “ligeros” hasta que te das cuenta de que están diseñados con mala leche competitiva: estrategia directa, acción constante y decisiones que importan. Tiene identidad, buen ritmo y un estilo visual/musical que hace que perder duela… pero con gracia. El problema controversial (y real) es que su mejor cara es el enfrentamiento, y ahora mismo el multijugador está en modo “pueblo fantasma” con 0 jugadores. Con 169 recomendaciones totales, el juego claramente tiene fans, pero no necesariamente una fila de rivales esperándote. Si tienes amigo(s) para pantalla compartida o Remote Play Together, se vuelve una joyita. Si buscas matchmaking vivo, vas a terminar jugando contra tu propia esperanza. [h3]Recomendación de Compra (Recomendado con condiciones)[/h3] Puntuación Total: 7.1/10 Número de jugadores activos al momento de hacer esta review: 0 Descuento máximo registrado: -80% Veredicto: [i]Sí, pero trae tu propio oponente.[/i] Si te atrae la estrategia en tiempo real en 2D y puedes jugar local/por invitación, vale totalmente la pena por su jugabilidad y presentación. Si tu plan era entrar, darle a “buscar partida” y vivir del JcJ… bueno, ve practicando el modo un jugador y la paciencia.
I bought this game because I remembered playing it on Wii U when I was a kid, the Wii U version is no longer available so I was really excited when I found the steam version. The game is exactly as I remember and it's so much fun to play it again with my sister after a decade :*)
[table] [tr] [th]7 / 10[/th] [h1][i] "Похвально" [/i][/h1] [/tr] [/table]
A side-scrolling RTS in which you collect resources, build structures, and send various units across the map to the enemy base on the opposite side. The presentation is nice, and there’s a plentiful variety of units and spells to use, but the campaign is unfortunately full of levels and scenarios that restrict your options so heavily that you essentially only have one way of playing them. This, in addition to the punishing difficulty curve, makes for an experience that ends up being frustrating far more often than it’s worth. 4.5/10
This is a mobile game. You just click on a unit to summon it and watch it do its thing, and you can occasionally click on a spell. The art design is nice, but it terms of gameplay, there is nothing to see here.
This game didn't quite reach the level of the first one, but it's still nice. I just wish it had more troops.
Oh damn, these games tell a story, just not the one they needed to tell. When i played the first game, the FIRST laugh was because the game called the viking workers "these gold diggers" (they pick up gold) and they were big boobed viking gals. THAT game came out in 2010, 4 full years before the woke mind virus infected the world. THIS game was released 4 years after such event. Right off the bat starts with an empowered female nagging at the once first main character (she actually shows up and speaks before him), This trope is further confirmed by the fact that both factions i have seen so far had a female giving orders. Now none of this has anything to do with the gameplay (i will update my review on that later), but its not a good look since i have never come accross AN ACTUALLY GOOD piece of entertainment made by wokevid infected people. UPDATE 1: As expected, the gameplay has suffered. They threw in a LOT of stuff, if i wanna play a game which has me constantly jumping all over the map, ill play me a proper RTS (hell, some SC2 sounds pretty good right now). Doesnt even compare to the first installment of the franchize, units are bloated, the ratio at which you gather resources is slowed down and thus, the size of the army suffers and the action is slowed down. In the previous game, the map was crawling with units and (while still thinking) you had to frantically churn them out. Those reviews which say this game is better than the first can only be refering to looks and to pointless variety. The first game had sillier (funnier) graphics and as for variety, you had 4 factions and for each faction it often changed the tools at your dispposal in very interesting ways which made some stages actually difficult. This game replaces that with a lot of pointless tools and side objectives while keeping the actual stage pretty easy. At this point, my fears have been confirmed to such an extent, that i dread the possibility of the other characters of the first game making a comeback.
Hate when a game online is dead and has achievements.....
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.6M | 10K | 97% | $9.99 | |
| $57.2K | 894 | 88% | $2.99 | |
| $13.2K | 233 | 76% | $2.99 | |
| $39.2M | 642.7K | 93% | $4.99 | |
| $3.3M | 6.2K | 94% | $19.99 | |
| $3.1M | 12K | 95% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $79.5K | 359 | 75% | $7.99 | |
| $79.5K | 745 | 72% | $5.99 | |
| $79.5K | 418 | 82% | $6.99 | |
| $79.5K | 287 | 72% | $9.99 | |
| $79.5K | 201 | 60% | $14.99 | |
| $79.5K | 292 | 79% | $14.99 |