
Take on the role of a brave courier rider in The Legend of Khiimori! Bond with your horse and tame the open wilds of 13th century Mongolia. Breed and train horses with specialized abilities to explore every aspect of this diverse and fascinating landscape.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.5/day in the week to Aug 5 → 6.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The Legend of Khiimori is a system-driven game where you explore the untamed land of 13th century Mongolia as a brave courier rider. Breed and train horses with specialized abilities to explore every aspect of this diverse and fascinating landscape.
13th century Mongolia is the home of history’s best horse riders. The land is beautiful and vast, full of wonders and intriguing tales to uncover, but not without its dangers. Survive harsh climates, explore breathtaking landscapes, and face Savdag-un Khor, a curse spreading across the Mongolian lands and bringing new dangers. Prepare the resources you’ll need to face these dangers, and strategically plan your delivery routes across the wide steppes, over snowy peaks, or through the scorching desert to keep yourself safe.
Training horses is essential in charting the expansive Mongolian landscape. Breed horses with specialized traits to overcome the many challenges along your path. Pair the best stock to breed increased capabilities across generations. Train your horse, care for their needs and unleash their full potential to become a true Yam courier rider. Enjoy unparalleled realism in lifelike equine behavior and animation, refined and approved by experts.
Surviving is key! Forage and hunt for supplies and materials to mix food and tonics for your horse. Plan your routes wisely to avoid damaging vulnerable cargo or endangering your trusted steed. Prepare your horse and your equipment to weather harsh environments and conditions. Only then can you survive the untamed Mongolian wilderness.
Start crafting powder pouches and special arrows to survive the dangers of the Mongolian wildlife. Archery is deeply entrenched in Mongolian culture, and it will be yours to master. However, your bow and arrows are not only weapons, they are also tools. Different arrows and powder pouches are used for gathering resources, defending yourself from dangerous wildlife and mindful hunting.
Take on various activities and thrive as a Yam courier rider. You will be tasked with delivering packages and cargo, gathering vital items, and mastering the challenges of the open world. Quests will test your capabilities, requiring the right steed, excellent riding mastery, and thoughtful planning, as well as skillful resource management, useful crafting, and keen archery to survive and succeed.
Sums Steam only; Epic, Xbox publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 313 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
We were sold a realistic Mongolian courier game that focused on horse care, training, and breeding. The kickstarter promised such Mongolian cultural items as falconry. Instead, we've gotten some strange fantasy Corruption mechanic as the main antagonist. The main antagonist could have been anything realistic, such as a rival tribe or outside invading force. This is no longer the game that was backed on kickstarter and promised to us. They have taken it to some survival focused, fantasy nonsense and now the store page is all false advertising. I regret backing and buying this game because it has now been changed to something else entirely.
I bought this game after a long wait to make sure it's at least more or less polished. I had fun with it despite the bugs and glitches, I enjoyed that it was relaxing in a sense, just delivering cargo and taking care of my horse. And then the new update comes out, and somehow we get monster boss fights. I wish I was joking. There are purple skeleton monsters in this game now with a *pattern* you have to memorise in order to beat it. I won't even talk about the fact nobody asked for this, what bothers me most is that this got the priority over having a bonding system with our horse, for example? Really? Falconry, taming wolves, any other historical activity? No guys. Purple monster boss fights (not even based on Mongolian mythology). If you're looking for a chill, historical horse-game experience, look elsewhere. If you're into half-baked fantasy RPGs with a Mongolian setting, then this is the game for you. As someone who bought the game when it was supposed to be a realistic survival experience, I don't recommend it.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Spanish - Spain, Japanese, Polish, Simplified Chinese, Traditional Chinese, Italian, Bulgarian, Czech, Danish +21 more
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 313 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I played this game for 17 hours on steam and for around 30 hours by other means (that I can't disclose here). When it was in the early stages I had SO much fun with it, even though there was no story implemented or anything. Just roaming, delivering, breeding horses and caring for them was enough for me. TLDR: If you're into a half-baked wannabe fantasy game with some horse and survival elements from a company that now uses Mongolian history only as an excuse simply because they grabbed the EA money and outside funding and just did whatever they want, this is the game for you. If you're looking for an actual fun horse-game to play? THIS IS NOT IT. Stay away from this as far as possible. I spent so many hours just doing that, happily so. It was my comfort game at the time, because life was mean to me. Then I got the steam version and I was really excited to finally gather achievements and start a new save. But then came the 'updates'. The game claimed, at the start, to be focused on Mongolian history and folklore. So I expected that when the story would be put in, it would be around our courier connecting the tribes, camps and villages and discovering the world and herself yadda yadda. Even with bringing foreign horse breeds in, I was still hopeful because it made at least from a gameplay standpoint somewhat sense???? But otherwise.. This is not what I got. After already putting so many hours into this game, the Devs entirely changed direction on it. Suddenly there were ghosts and a corruption feature that nobody wanted. 'But you can turn it off.' is btw a lie. It will be necessary for the upcoming full release otherwise you just play in a sandbox with no progress made. So while their community really just wants this horse-game they promised, they are now making a half-baked fantasy game that will never be able to compete. They set this game up for failure. Aside from that, the Devs are absolutely ignorant of their Community's feedback. I've been following this for a while and you can clearly see the point where constructive criticism (pardon my English, its my second language.) turned into frustration, anger and toxicity. People wanted to love this game but the company said: Nah, F*** you guys. Aside from scummy practises and the absolutely wrong choices they made for this game, Legend of Khiimori has SEVERE performance issues. My PC is not some mega-machine, but it runs even new games decently. This one? It brought my PC to it's knees. Optimisation is basically not existent here, not to mention the constant crashes or the game not even starting. 'But it's Early Access' I hear, nah. I played plenty of early access games with less funding or team size, even with comparable graphic level and their games ran smooth as butter. This is just either lack of technical knowledge or not bothering with fixing it. And let's not forget the endless amount of bugs. But instead of addressing the glaring issues, they ignore everything entirely. There is zero communication from the Devs aside from their delulu-ideas. Do not buy this game. Do not support companies like this. I wanted the original vision of this game and they were on a good path, but then botched it up entirely. Shame, that. I hope some other more capable company pics up on the concept.
What was supposed to be a realistic horse game has now become just another annoying fantasy game with recent updates, might as well just go play any other horse game.
I genuinely wanted to recommend this game, but in good conscience, I cannot. I would have loved it if it had stayed true to its original marketing as a grounded, historical survival and exploration game. Instead, the developers have pivoted heavily, turning it into what I would consider an action-adventure game centered around fighting fantasy enemies the corruption. While I understand that games evolve during Early Access, fundamentally changing the genre and misleading your core player base is unacceptable. The argument that "you can just turn the fantasy elements off" doesn't excuse the bait-and-switch. If the plan was always to make an action game, the marketing and store tags should have reflected that from day one. Do not buy this expecting the historical survival experience you were promised.
The weird corruption update that came out of left field has also made it so all the NPC's are constantly depressed or anxious about 'strange things', even if there's no corruption nearby. Totally changed the atmosphere of the game from hopeful and growing to dark and afraid.
Game is completely going into the wrong direction, please give us what was promised. Writing this review with the current state of the game being the corruption update. So at this time, do not recommend this update.
With the "corruption" update, this game isn’t what they promised anymore! This game was supposed to be a realistic adventure in 13th-century Mongolia, where the main antagonist was supposed to be the climate and the terrain. The whole horse-breeding system was meant to support that: breeding horses that could handle those obstacles so you could trade successfully. Now it turned into a fantasy game where you have to fight against supernatural stuff. In the game description, none of that is mentioned!! The "corruption" update doesn’t match the description stated here on Steam. I was expecting a game focused on the experience of being a Yam messenger, overcoming the challenges of the environment together with your horses... not a shooter where you’re battling supernatural creatures. Nowhere in their description do they mention that the game is focused on fighting “corruption” and possessed animals. I feel disappointed with the direction they’ve decided to take with this game. I don’t doubt that all those supernatural elements they added are based on local folklore and spirituality, but they’ve turned a unique beautiful game into a generic, fantasy mishmash.
I want to leave this review in good faith, the corruption update is utter nonsense, the rest of the game is wonderful, from the horses, to the missions to the world as a whole, i hope the many voices of the players that are unhappy with the update (which are many) will reach the devs. I get the idea of wanting to "spice things up" trying to add a threat and a sense of urgency to the game...but this game aint for it, especially since it is something so out of place and supernatural, this game is for mongolian culture, delivering cargo and admire the sceneries. So please devs, think about the direction you want to take for this game. My 2 cents suggestion is this, change the corruption into something more grounded like a rival clan or another population trying to take over the land
I want to post a counter review to all the people "not recommending" because of the new corruption mechanic, as I feel they are being disingenuous in their representation of the game. The new corruption mechanic, while challenging, can be fun and fits the narrative the developers were already establishing, as they already had spirits and magical "Oovoos" in the game; it did not SUDDENLY become a fantasy game without warning, those elements were already there. Secondly, the corruption mechanic CAN BE TURNED OFF! IF YOU DO NOT LIKE IT, YOU CAN TURN IT OFF! When the corruption mechanic was released in beta, many people (including me) gave feedback that it was too aggressive and tedious at the time and that we would like an option to turn it off. IN THE VERY NEXT BETA PATCH, THE DEVS GAVE US THIS OPTION. THEY ARE EXTREMELY PROACTIVE IN LISTENING TO THEIR COMMUNITY! In subsequent patches, they continued to listen to their players and reduced the difficulty of the corruption mechanic further. Lastly, this game is in EARLY ACCESS! There will be bugs, and there will be mechanics that aren't tuned correctly yet, and even things that you do not like. But you can rest assured that the developers of this game care about their players and their players' thoughts, and that they consistently listen to feedback. It is a great game with a great dev team. Thanks for reading.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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