
Daniel was just an average guy. He was a great videogame player, a big fan of sci-fi movies, and a novice RPG player. In the midst of an RPG, he was teleported to a castle. At first, Daniel believed that he was having a massive hallucination.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Italian, Korean, Spanish - Spain*, Simplified Chinese, Traditional Chinese, Russian, Portuguese - Portugal, Polish, Hungarian +4 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Played Unepic exclusively on Hard++, first as a melee focussed character doing the challenges (You'll spoil yourself a little and I never used any of the items you can buy with the bonus shop points but it adds some interesting extra challenges and restrictions) and a second time as a mage. It's important to note that this is not the kind of game where you pick a class and go "Melee Only, No Damage". The game fully expects you to be conservative with your point allocations and choose wisely, both in your combinations of tools and how far you want invest into them. If you, like me, always keep 20 to 30 points in reserve, you'll be fine. Otherwise you might run into serious problems. The game's areas represent rather distinct enemy types and challenges which are almost impossible to overcome without making youse of your full arsenal of items, potions and spells. Some bosses require ranged weapons, others melee. It's up to you to figure out what works and how to best approach things. It's brutal and you are expected to actually use your resources in this game instead of hoarding them. Which makes the game interesting and fun on the first playthrough but rather easy a second time around. The humour is absolutely not really my cup of tea. I don't like pop culture references and haha, sex, as driving jokes and replacement for actual substance, but the game cools off on those with time. The main character is an underdeveloped 20-something, so it makes sense for him and the frenemy story around him and Zera is endearing enough. People get really mad at this game because they can't play it how they want and there are so many movement and ability options that the interface is a bit of a mess, but if you can adjust your expectations, this is both a rather long game and a really fun adventure. The core mechanic with the torches uncovering every room and leading you into possible death in ever corner of the map is truly well done, you will die dozens of times but I think it's both worth playing and figuring out. I kept reading about how awful the game was supposed to be so I expected little and put off playing it for a long time, but it was much better than I expected. If you like exploration and adventure games, try it.
第六十一款通关的类银(其实也没通关,城堡顶部不会切人)偏rpg恶魔城,通关大概需要20h,选最高难度可一周目全成就,大部分挑战成就易错过,建议适当攻略。 地图整体较线性,不算有能力锁,而是用钥匙代替,隐藏较多,探索体验感佳。 战斗手感复古,跳跃空中有惯性,且无法转身或移动。boss基本都有自己的机制,知道以后就难度不高,挑战亦是如此,基本没有需要操作的点。装备魔法等花样不少,构筑挺好玩,但由于加点洗点限制的原因又不是很能随便爽。 人物对话蛮幽默,音乐算好听但单一,剧情无厘头。部分任务指向不太明显,缺乏引导。
Tried to return to this, but damn. I had forgotten how clunkly the gameplay is. It took me like 30 minutes to fix my controller because it wouldn't calibrate. One button kept failing to assign. After 8 tries, it magically fixed itself. Everything is so dark, every action has a two second delay. You gotta fish parasites out of your inventory. You gotta grind for materials for potions and essences for magic. You gotta grind for kill points for physical spells, which reset every reload. I got lost for a hour before I found where I had to go, but this part is basically impossible. It spawns a lot of skeletons, and I can't kill them. While one or two at a time is fine, some rooms spawn 6 or more. I can only hit one skeleton at a time (unless I use polearms, but those are weak against skeletons), but all 8 skeletons can hit me at once and trap me in a corner. I managed to reach a far point of the map, but there is a long corridor with a mage skeleton that shoots fireballs. Not only the fireballs are really hard to dodge because they fly almost at the middle of the corridor (you don't have dodge moves aside the ones that cost points, which take forever to fill and you can only hold 5), there are 5 skeletons attacking you. Even after killing the skeletons, I can't reach the mage because I can't jump over or duck under the fireballs. And that ♥♥♥♥ kills me in 5 hits. I can't even heal myself because everything has a 3 to 4 seconds animation. Maybe I could use the pet that freezes, but skeletons are immune to freezing. Also the pet dies almost instantly because all the skeletons just destroy it. So, with no way to go, no way to progress, no way to level since I hit a softcap and no way to upgrade or prepare without spending several hours grinding for potions and materials, this is where the guy's quest ends. Well at least he had sex with like 10 goblins.
Я прошёл UnEpic и это было прекрасно. Сразу скажу, что в игре есть кампания, которую я прошёл сегодня, и мультиплеер, в который я делал три захода с разными друзьями с 2014 года, наиграв суммарно 30 часов. Сперва про кампанию. Мне было смешно. В кампании много приколов и отсылок, которые мне, динозавру 1998 года выпуска, показались смешными и весьма остроумными. Качественный английский дубляж всех диалогов, достойный адаптированный перевод (с приколами про Остапа Бендера и Кису Воробьянинова) и в целом, если вы учите английский, по этой игре его можно подтянуть, но не штаны. История необычная, финал тоже понравился. Кампанию я прошёл за 30 часов и мне не наскучило. Знаете, это настоящая "игра" в хорошем смысле этого слова. Есть сюжет, прокачка, билды, разные виды оружия и заклинания. Разные локация и музыка. Логичный и продуманный сюжет без несостыковок. Основная целевая аудитория - игроки в DnD и прочие гики, и лишь повзрослев на 12 лет я стал понимать все приколы, которые были в этой игре, в т.ч. и на Linux. (В игре есть огромный темнокожий торговец по имени Убунту, и его подруга Федора). А квест про бюрократию, где нужно одну бумажку носить туда-сюда в 12 разных окошечек - один из самых запоминающихся в моей игровой карьере. Чувствую, что однажды перепройду на платину. И добью с кем-нибудь мультиплеер... Тоскливо осознавать, что 12 лет прошло с моих первых потугов пройти её, и с некоторыми чуваками уже, к сожалению, не общаюсь так, как прежде. Вроде любому из них могу написать в любой момент, но чувство беззаботного детства утрачено. В 2024 году вышел спустя 7 лет апдейт с балансом и добавляющий пару карт. Я много наиграл в сетевой режим и могу сказать, что в него интересно играть, но, наверное, мало кому зайдёт. Даже я до последней миссии не доиграл. Кампания понравилась больше. Финальная оценка: игра сделана с душой. Ощущение, будто прочитал хорошую книгу. Но не думаю, что кто-то из моего окружения её пройдёт... Жаль, что не с кем обсудить... я так одинок... одинокий пeдик...
После прохождения этой эпичной игры я осознал две вещи 1) оказывается я фанат @unepic_fran; 2) есть классные одиночные проекты с ещё более лучшим мультиплеером. В UnEpic почти прекрасно все, к примеру сюжет - Даниэль попадает в жуткий замок и в него вселяется древняя тень, которая мечтает его убить, чтобы освободиться. На их забавных диалогах и гэговых отсылках строится качественная юмористическая часть, а на обилии магии и оружия увлекательная боевка. Отдельно хочется похвалить врагов и локации, повышающие градус сложности. Боссы это вообще потрясающий пример, как удивить даже опытных геймеров. Да и вообще вы иногда будете выть от подлянок и жуткой несправедливости, но тут же загружать последний сейв. Теперь к минусам, учитывая что перед нами метроидвания то иногда нужно в платформинг, но к сожалению тут это работает очень плохо. Ну и немного подкачала ролевая составляющие, некоторые навыки вообще не нужны. Тем не менее очень классное приключение, советую попробовать. 8.0
I first played UnEpic on the WiiU years ago, it was a delight back then and remained a delight when I returned to it on my computer with the help of Steam. I was surprised at how much (and how little), was censored for the WiiU release. If you played that version first like I did, brace yourself for the increased vulgarity, but rest assured the same laughs and slowly warming companionship await you in this classic assembly of oldschool gameplay.
“哇,这结局真是太赞了!” 又是玩到一半弃坑时隔8年捡起来通关的游戏,直接困难++通关了,很优秀的类恶魔城,剧情和对白很有意思,一堆捏他,很多设计都很有趣,属于前无古人后无来者那种,但是某些地方不看攻略的话太过恶意了,比如图书馆boss,还是很推荐的。
The small character sprites and less-than-agile movement give this game an old-school feel, like Dark Castle or Prince of Persia or something. That's not a bad thing, though. The controls are fine! I really like that the RPG systems are more complex than the typical Metroidvania. Your character has approximately 15 different skills to raise. There are different melee weapons with their own benefits and drawbacks. There are quite a few magic spells. Making potions is cool, and potions and consumables are very handy. I'm playing on hard mode, and so far it isn't too difficult. It's definitely possible to die, and cautious play is rewarded. There is also a map editor and a whole online co-op mode. The main game is a good length, but you can also play custom maps, which are like their own miniature campaigns. And there are some pretty cool ones in the Steam workshop. All around great game! Some of the jokes are a little sexist and have aged badly, though.
don't let the name fool you. this game is Epic!!
Juegazo de un desarrollador independiente español, si te criaste en los 90 este juego te va a traer muchos recuerdos y humor de nuestra época. Un RPG de una aventura épica en 2D
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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