
In Deponia, the world has degenerated into a vast garbage dump, in which the crotchety Rufus ekes out his sorry existence.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 60 reviews with recorded playtime.
Reviews
Themes across 60 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Fingers crossed this $0.00 investment pays off
Сама по себе игра довольно прикольная, мне зашёл дизайн, концепция, визуал. Но в то же время, мне чего-то не хватало во время прохождения, да и сюжет какой-то плосковатый, юмор не особо прям смешной, хоть и местами можно похихикать. Скучновато было. Принцессу вообще создавали как-будто для фансервиса.. Поиграть можно, чтобы убить время, но со временем игра может надоесть. Без понятия, что можно было придумать в сиквелах, ведь сюжет явно длинной для одной игры, или в крайнем случае, для двух. Не знаю, что ещё добавить. Из всей игры только визуал и дизайн понравился, а так всё остальное плоское как-то.
---{ Graphics }--- ☐ You forget what reality is ☑ Beautiful ☐ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Very good ☑ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☑ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids ☑ Teens ☑ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☐ Potato ☑ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☑ Old Fashioned ☐ Workable ☐ Big ☐ Will eat 15% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☐ Easy to learn / Hard to master ☑ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Story }--- ☐ No Story ☐ Some lore ☐ Average ☐ Good ☑ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☑ Average ☐ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☑ Worth the price ☐ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☐ Never heard of ☐ Minor bugs ☑ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☑ 9 ☐ 10 ---{ Author }--- ☑ https://vojtastruhar.github.io/steam-review-template
[h2]I Was Not Harmed by Any Magnets During My Playthrough[/h2] Deponia is a great point and click adventure with a hilarious story, charming art style, and some solid voice acting to boot. Who doesn't like being part of a great cartoon adventure? The only downside is that some puzzles are a bit mundane, while others are so flabbergastingly obscure they had me scratching my head. The post office puzzles, in particular, completely confused me. If you like point and click adventures, this is definitely a game for you. [h2]8/10[/h2] [h3][url=https://store.steampowered.com/curator/45905648-Gork%2527s-Game-Grind/]Check out my curated list of games[/url][/h3]
First of all the game is fun. For a point & click game, it had enough annoyance of finding what to do for certain achievements. Thank god for guides or i would've been raging a lot. If you are trying to play this game without guides, my advice is to be patient and think through your actions. The background score was good but what i really loved was the short songs that play when we arrive at certain parts of the story. I would say it was a unique experience for me. The humor isn't great and sometimes the dialogues made me angry or disappointed. Overall it is a great game that needs a lot of patience , a little bit of wild imagination and a lot of thinking through decisions.
O visual é simpático, o humor tem seus momentos e a proposta de aventura point-and-click parece interessante, mas, para mim, tudo ficou lento, cansativo e simplesmente chato. Os diálogos se estendem demais, os quebra-cabeças nem sempre são intuitivos e a vontade de continuar desapareceu rapidamente. Pelo menos não posso reclamar do custo-benefício: custou zero reais e entregou exatamente zero vontade de jogar novamente.
There's nothing like a game breaking bug to kill a player's immersion and enjoyment of a game. Stumbled upon the apparently infamous demolition magnet bug. After searching for fixes the best results I've come across suggests restarting the game. I seriously can't be bothered...
Gutes Spiel
As someone who generally enjoys point-and-click adventures, Deponia ended up being a disappointment. There were a few jokes and moments of humor that landed well, but they were the exception rather than the rule. Most of the game felt mediocre, and the puzzle design was a major sticking point for me. Many item combinations and solutions felt completely non-intuitive, often requiring leaps in logic that didn't quite make sense. I played through the game alongside a friend, and even with two people trying to figure things out, we frequently found ourselves wandering around with little idea of what the game actually wanted us to do. Instead of the satisfaction that comes from solving a clever puzzle, progress often felt like randomly trying combinations until something finally worked. More often than not, the challenge came from figuring out the game's logic rather than solving the puzzle itself. I also wasn't a fan of the Drogglejug achievement. Replacing nearly all dialogue with "Drogglejug" strips away what little guidance the game already provides. To the developers' credit, they provided a save file for players after many reported issues unlocking the achievement through a full second playthrough, and that's the route I took. Still, the achievement felt more annoying than entertaining and didn't add anything meaningful to the experience. While I can see why some people might enjoy Deponia's humor and world, the puzzle design ultimately overshadowed those strengths for me. Unfortunately, this one just wasn't for me.
原价¥59的点击解密类游戏《德波尼亚(Deponia)》,我买的是捆绑包“Daedalic Adventure Bundle”。当时捆绑包我还是打折买的,总共五个游戏,花费¥9。 剧情: 剧情合理,没有明显冲突。[spoiler]玩家要在《德波尼亚》指挥鲁弗斯(Rufus)“救援”歌尔、逃脱“欧加农”(不懂这词,有无懂哥解释下)、反抗克里塔斯(这人是歌尔未婚夫)等人,阻止这帮天上的人毁掉德波尼亚[/spoiler] 游玩方式: 整个玩下来就是鼠标左、中、右键点点点,外加Esc跳过对话。 说实话我没想到自己真正游玩的第一款点击解密类游戏是它。因为我小时候看过游戏竞技和游戏风云频道嘛,所以我本来以为会是《深海噩梦》或《时间之谜》之类的(回味童年嘛)。 这游戏脑洞真的大,我不点鼠标中键、不看攻略视频、不看社区指南的话,或许永远都无法通关。 [spoiler]制作组塑造的鲁弗斯从言语到行为,都很讨人厌。从托妮到德波尼亚,没什么是他看得起的,可他连签朗索(酒吧老板)的钱都还不起……你小子住她的房子、用她的东西,等于被托妮包养着。自己从来都是一副游手好闲、不事生产的模样,到头来还嘲笑别人,说什么要脱离地下,润到天上……[/spoiler] 只是体验游戏的话,玩一遍就行。但如果要集齐全成就的话,得开二周目。二周目记得把“当机模式”打开。 编辑于20260710
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Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, German*, Russian, French, Polish, Italian*, Spanish - Spain*, Bulgarian, Greek, Turkish, Czech, Portuguese - Brazil +4 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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