
Discover the award-winning game that inspired the critically acclaimed television show. Guide Joel and Ellie through a post-apocalyptic America, and encounter unforgettable allies and enemies in The Last of Us™.
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About
Experience the emotional storytelling and unforgettable characters in The Last of Us™, winner of over 200 Game of the Year awards.
In a ravaged civilization, where infected and hardened survivors run rampant, Joel, a weary protagonist, is hired to smuggle 14-year-old Ellie out of a military quarantine zone. However, what starts as a small job soon transforms into a brutal cross-country journey.
Includes the complete The Last of Us single-player story and celebrated prequel chapter, Left Behind, which explores the events that changed the lives of Ellie and her best friend Riley forever.
The Last of Us Part I PC release brings with it plenty of PC features to bring Joel and Ellie’s tense and unforgettable journey to life. This version of The Last of Us Part I is optimized for PC with PC-centric quality-of-life enhancements. Part I will feature AMD FSR 2.2 support*, Nvidia DLSS Super Resolution support*, VSync and frame rate cap options, and a host of features designed specifically for PC, including adjustable Texture Quality, Shadows, Reflections, Ambient Occlusion, and more.
Through the experiences of Joel and Ellie, PC players can fully immerse themselves in beautiful yet haunting environments in stunning detail with true 4K resolutions**. From the harsh, oppressive streets of the Boston QZ to the overgrown and abandoned homes of Bill’s Town to so much more, embark on a beautiful journey across the United States of America with Ultra-Wide Monitor Support for both 21:9 Ultrawide and 32:9 Super Ultrawide aspect ratios.
Experience all these locations, stealthily sneaking through abandoned homes and cities (and picking their drawers and cabinets clean looking for supplies) or engage in tense, captivating action with 3D audio support to better hear the rustle of leaves, the crack of glass, or the footfalls of enemies trying to ambush you***.
Supercharge your framerates and fight for survival as Joel and Ellie with next-level temporal upscaling technology from AMD. FSR 2 uses cutting-edge algorithms to boost your framerates and deliver high-quality, high-resolution game experiences in The Last of Us Part I across a wide range of compatible graphics cards.
The Last of Us Part I on PC features DualSense support through a wired connection so players can feel the impact of battle, the rumble of a tank rolling by, and so much more through haptic feedback and dynamic triggers. With support for the DualShock 4 controller, a wide range of other gamepads, and keyboard and mouse, players can adjust their playstyle to suit their preferences. The PC release includes a number of new control customization options including full control remapping, primary and secondary bindings for keyboard and mouse control, an adaptive mode that allows players to combine keyboard and controller inputs, and more. Part I’s PC launch will also include The Last of Us Part I’s suite of accessibility features so that players can adjust the experience to suit their needs and preferences.

* Compatible PC and graphics card required for enhanced graphics.
** Compatible PC, graphics card, and 4K display device required.
*** 3D Audio requires stereo headphones or compatible speakers.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 660 reviews with recorded playtime.
Reviews
Themes across 656 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Никогда не думал, что пройду Последних Из Шизов™, и всегда считал, что эта игра для соевых либерастов, куколдов, гомиков итд. Однако стоило подать доки во ВШЭ, как сразу ощутил схожие соево-кукожские вайбы и купил это. 9 чмо-куколдов из ВШЭ из 10 одобряют эту игру, а десятый(я) чмо-куколдит, как две 14.1 сосутся в длс
Having played both the original release, the remastered version and this latest upgrade on the console, I am quite happy to finally experience this game on my pc in all its glory. A strong story, great visuals, great gameplay, memorable soundtrack that haunts you throughout the game, fantastic work by the cast members... Everything feels right. If you haven't played this yet, I strongly recommend it. It's one of my favourite games and Part II is even better. It's worth the price.
Outstanding on all levels. atmospheric visuals, incredible audio design, and a compelling story that really expresses what it means to be in a post apocalyptic world. My only gripe with the game is how it will handle shader compilation seemingly on the fly, which hammers the CPU to 100% on all cores generating tons of heat. Hoping this is improved with Part 2 but otherwise a non issue.
A very well polished game. It really feels like you're part of the atmosphere, and environment around you. The combat is fluid, natural feeling and cut-throat. The characters are life-like, thanks to the groundbreaking mocap. What a ride, Naughty Dog. Bravo! I'm downloading Part II straight away.
An absolute masterpiece from start to finish. The story and characters grip you from the very first minute, and the emotional payoff is unmatched. Earning the 100% completion was an incredible journey that felt rewarding every step of the way. If you haven't played this yet, do yourself a favor and experience it. 10/10
Шикарное прописанное приключение. Геймплей, графика, музыка и остальное на высшем уровне. После первого прохождения сразу хочется испытать свои навыки на реализме. Игра на - 10/10, всем советую.
The Last of Us Part I is the definitive way to experience one of the greatest video game narratives ever told. Following Joel and Ellie’s bleak, grueling journey across a ruined America is just as emotionally devastating and gripping today as it was years ago. The complete graphical overhaul breathes incredible new life into the world, making the characters' expressions and the decaying environments feel hauntingly real. 🟢 Pros Unrivaled Storytelling: A deeply moving, cinematic narrative with phenomenal performances, unmatched character development, and incredible emotional weight. Stunning Next-Gen Visuals: Built from the ground up for modern hardware, featuring breathtaking lighting, highly detailed character models, and hyper-realistic facial animations. Tense and Brutal Combat: The stealth and combat mechanics feel incredibly heavy, visceral, and intense, where every bullet and crafted item matters for survival. Excellent Audio Design: The hauntingly beautiful acoustic soundtrack by Gustavo Santaolalla, combined with terrifyingly immersive sound effects (like the Clickers), creates an unmatched atmosphere. 🔴 Cons Heavy Hardware Demands: The game is extremely resource-intensive, requiring a powerful PC and a substantial amount of VRAM to run smoothly at high settings. Linear Gameplay: While the story is unmatched, the core gameplay loop (stealth, shoot, move ladders/pallets) is strictly linear and doesn't offer much room for open exploration. Shaders Compilation: On the first launch (or after GPU driver updates), waiting for the shaders to build can take a frustratingly long time before you can actually play. Final Verdict: 9.5/10 Highly Recommended. Despite being a heavy game to run on PC, it is an absolute masterpiece of interactive storytelling. If your hardware can handle it, this is a gaming experience that everyone should witness at least once.
git git
one of my all time favorites.
kinda pissed that the OG game was ret-conned but still a fantastic game in many avenues. DO NOT WATCH THE SHOW!! thank you Bruce Staley and the NG team!! -remastering the original -renaming it to part I -ret-conning important story/char moments -folding in the ret-conned material to better fit it's part II sequel then presenting it as a 'faithful reconstruction' is ♥♥♥♥♥♥ up so new players and people that didn't play the OG. they are not gonna understand and feel the same punch. the OG has absolutely S-tier story-telling, it doesn't get any better than TLOU1, but the gameplay, engine, animations etc is much much better in the remaster and makes the game one of the most visually pleasing games ever to grace the earth. what shoulda took me 5-6 hours to complete, took me 20+ hours. absolutely stunning, the attention to detail is absolutely insane, really insane how nothing new or mind-bending is being introduced but it's ability to really understand humanity, survival, connection, and most importantly, love. bonds unbreakable for best or worst. ellie, joel, tess, bill, henry&sam, marlene and even robert and david, what wonderfully written chars i bought a PS3 years and years ago just for this game, parts of it have been changed which I don't like, so it fits with the second game more which has a lot of problems of it's own so it ends up hurting this game, which sucks :( some examples are: [spoiler] the hospital at the end is completely different, it's more visually sanitized and cleanly lit to evoke a competent medical facility the surgeon now wears clean trainers and white washed and swapped out for a caucasian man because god forbid audiences have to sympathize with abby and her father if they are not THE WHITE MAN. the heart-wrenching scenes of joel fighting off the firefly's to save ellie, all taken out to evoke big evil bad man joel was actually definitely bad guys don't question anything, jus bad man joel, okay guys? introducing a scene of joel 'evil staring' the surgeon to really cement the idea that you are the bad guy this visual retcon forced the player to accept that joel had denied ellie the choice AND denying humanity of a cure, destroying that delicate ambiguity that makes the ending such a powerful masterpiece. [/spoiler] what an experience tho, unforgettable, gustavo on that 6-string, the story-writing/dialogue, the environments and how the NPC's react, the blood effects and incredible textures and lightening is breath taking - i b jus standing still taking it all in at times, slow walking through the dingey abandoned tunnels. reading every note and exploring every corner of the environment... not just your avg rusty buildings and broken down cars, it's true art here nothing hits quite like TLOU1, it shows stories don't need insanely advanced or convoluted plots or chars, it can be kept simple but it's method of execution is how it all really comes together, it has to be one of the most realistic, dare I say "grounded" experiences I've went through and i LOVE it for that!! truly unforgettable, every gamer boy and gamer girl should experience such. big massive pat on the back for the developers at NG!! Bruce Straley never get's enough love as the druck as too much ego to allow Bruce and Amy Hennig to produce amazing stories and chars. the moral consequence of every survivors actions feel so incredibly real - nobody feels like a true 'villain' the whole concept of evil and bad becomes questioned when circumstances are so desperate and this powerful state feels so human, mammal and completely understandable which makes it so difficult and morally questionable, holding so much weight to the choices. *never forget druckmans initial pitch of TLOU which was a an uncomfortably cynical world where only the females of the world would be infected by the virus and the 'ALPHA MALE' main protagonist would gun down and mercilessly beat these women aka "infected". this ofc made the female staff members b like 'ehm this is just female physical abuse' and they binned the project thankfully!! but goes to show that druckman is someone that likes to steal writing credits and is not much of a writer himself* if the game was subject to the writers guild of american guidance then bruce would not have his name legally removed from the HBO series as it was his baby too, but neil and his overwhelming ego could not allow to anyone to share the same glory. this is troy bakers best performance for me, watching the behind the scenes and seeing how much both ashley johnson and troy brought life to joel and ellie, not only from the performance itself but some of the story adaptations and ideas they both brought to the chars, why it's so important to NOT have full directive freedom from 1 person as it takes a team to make something truly special like this. 2013 TLOU 10/10(weak engine, remarkable story) 2022 TLOU 9/10 (great engine, great story but ret-conned sadly)
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, Italian*, Spanish - Spain*, Czech, Dutch, Greek*, French*, German*, Danish, Finnish, Hungarian, Japanese* +13 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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