
Embrace mind-blowing moments as you’re pulled deep into the many worlds of Split Fiction, a boundary-pushing co-op adventure.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil, Simplified Chinese*, Traditional Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 610 reviews with recorded playtime.
Reviews
Themes across 608 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It's a masterpiece, I haven't experienced anything like that before. This game is so creative and beautiful, I loved every part of it, especially the shapeshifters and dragons levels. I played it with my husband and it was the best game we ever played, we had such a good time. It has forever a special place in our hearts <3
Split fiction is a fun and diverse local co-op game from the renown Hazelight Studios. Pros: -A nice variety of levels with different mechanics and interactive mechanics. -The side worlds/missions are delightful changes of pace where we get to be more goofy and just have fun. -Some good old teamplay mechanics, one person has to active the thing so the other person can do their thing and etc. Cons: -The story is honestly kinda whatever. The villain is just evil, and despite the game being about theft of ideas, everything in here just seems like a variation on already existing media/ideas. -The fantasy/sci fi settings do start to get stale by the 2nd half. They need to build on the mechanics more instead of just slapping a different skin over the same sequence. The tech outfits/worlds kind of all look generic, and many of the fantasy worlds are just different forest vibes. The side missions are the saving grace in the variety regard. Overall Split Fiction is a fun co-op game to playthrough with a partner. While it has a very nice coat of paint, the actual mechanics within very rarely fully engrossed me as I was hoping. Rating: 7.5/10
Very uninspired and very boring. The dialogue is cringy in some areas but it's mostly okay. The problem is that the game does very little to encourage teamwork. For 95% of the game you're just running down a hallway side by side and sometimes opening a door for the other before immediately rejoining. You may as well be playing a single player with how little interactivity that game has. The final level is creative and fun and is like what I expected the majority of the game, but it's only the final level. Pretty disappointing overall. Visually pretty but gameplay is a huge step-down from It Takes Two. There's also no puzzle solving or really anything to slow you down or work together. The powers you get each level are also incredibly boring and uncreative. Not the worst game but definitely not the best. We just didn't really have any fun playing it, like, at all. It's a shame.
Overall, it's just a boring game. The game has good graphics and, I suppose, sound design, but other than that it's just not it. Story-wise, it's such a cliche, and it doesn't engage you in any way. Same goes for the antagonist. He is a horribly written villain. The gameplay in each episode tries to seem varied, but in reality you're just doing the same things over and over, just in different packaging. Most of the puzzles are basic and just constantly recycled, THEY ARE ALL THE SAME, YOU'RE JUST PRESSING 1 BUTTON AND THEN WAITING FOR YOUR FRIEND TO DO THE SAME. I just don't find it very enjoyable. In the beginning it was a little bit better, but as the story went on it was just getting on my nerves. Still, it's possible to get satisfaction from this game, especially if you're going to take long breaks between episodes, but I think that there are better co-op games to spend time in(e.g. from this publisher).
Well, as I loved the first game from this studio, the second was a real drag. Gameplay : Time to time the gameplay is amazing, but most of the time, it is sooooooooooo boring... (my mate had to fly a robot for a full level, so exciting to do nothing but fly). Some ideas are smart, but most are blend, or even quite unwell done. That was the main strenght of It's take 2, too bad. Story : meeeeeeeeeeh. I don't mind story usually, but as in this kind of game it is everywhere... well, that didn't work for us. It is boring, the character are unlovable/stupid/cringe... That was a big no. Finishing the game was a real drag, we almost give up quite a few time. Esthetic : this is amazing, the game is really beautiful, so zone are quite cool, and some camera angle are neat. But not so much diversity, too bad. Still, not disapointed here. Sooooooooo, yeah, no, if I had to chose, I would not play this game, not worth the drag and the time.
好玩好玩好玩,画面玩法很新颖有趣,有种在无限流世界里和伙伴闯关打怪,在这些光怪陆离的世界里,慢慢走进彼此内心,彼此了解,相互救赎,相互成长,一同向过去勇敢告别,携手向前(说着说着,怎么有点好嗑了)
Peak co-op game experience, if you have someone to share it with. Looks beautiful, interesting story (though simple), good gameplay that keeps changing and thus is interesting. The game feels really high action with zero grinding or boring bits. Some parts of the gameplay in the end made me like "whoa this is really interesting idea!". And there was this one part that really made me laugh. Really interesting idea with changing between worlds, which also makes the game feel fresh. This one is better than It takes two or A way out. I really wanted to binge through this game with my SO.
Split Fiction? More like Peak Fiction! Buy it now, most fun co-op game on Steam.
There are two main reasons why I don't like this game. I really don't like the gameplay any of the chapters have to offer. Consistently throughout, it feels like you are playing the game alongside someone, and sometimes as a rare treat you help each other through 1 platforming puzzle. The first 3 chapters give you very simple and straightforward abilities, and I can only point out one or two areas that creatively have you use teamwork together. Other that that, you mostly platform separately or waiting for the other person to open a door for you. I think the last two chapters and Chapter 4 (Final Dawn/gun chapter) do improve on the fun and interactivity levels though. The other reason is how little you actually interact with the worlds you traverse. It would be the obvious decision that "completing" the story would trigger the glitches but that's it. I really wish the dynamic of the authors knowing how the story ends was used (Chapter 4 did this with the solider on your team but it seemed to be for comedic effect and not actually thought about), but lacking this really makes this game feel like a showcase game of sceneries and environments. But also some of these characters are genuinely so awful. Every single character (excluding the main characters) are extremely one-dimensional. Mr. Hammer makes hammer puns and her leader is a boring white woman. Parking Lot robot makes parking puns. The Ice Kitty King says "Slay!!!" because this entire game was written by millennials. The best characters are the dragons because they don't talk. Some people dislike the actual villain, Rader, but I think he is fine actually. Nothing much to comment since he is kind of always in the background then has a extremely cool 5 minute boss fight. TLDR: It's passable if you want to play with one other friend/partner after playing "It Takes Two" but I found it quite boring and tedious.
One of the best co-op games I've ever played. Every chapter introduces new ideas, the gameplay never gets repetitive, and the teamwork feels incredibly rewarding. Amazing level design, fun puzzles, great boss fights, and a surprisingly good story. The only parts I didn't really enjoy were the Cold Potato challenge and the 2D sections, mainly because I'm just not a fan of 2D games. Aside from that, every moment was an absolute blast. If you have someone to play with, this is a must-play!
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Middle-earth™: Shadow of War™ | $118M | 116.1K | 89% | $49.99 |
| Path of Exile 2 | $116.4M | 165.1K | 76% | $29.99 |
| No Man's Sky | $115.8M | 309.9K | 84% | $23.99 |
| DOOM Eternal | $115.7M | 186.2K | 91% | $29.99 |
| Resident Evil 2 | $114.8M | 218.1K | 97% | $39.99 |
| Risk of Rain 2 | $113.9M | 238.3K | 94% | $24.99 |