
Discover the award-winning game that inspired the critically acclaimed television show. Guide Joel and Ellie through a post-apocalyptic America, and encounter unforgettable allies and enemies in The Last of Us™.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Experience the emotional storytelling and unforgettable characters in The Last of Us™, winner of over 200 Game of the Year awards.
In a ravaged civilization, where infected and hardened survivors run rampant, Joel, a weary protagonist, is hired to smuggle 14-year-old Ellie out of a military quarantine zone. However, what starts as a small job soon transforms into a brutal cross-country journey.
Includes the complete The Last of Us single-player story and celebrated prequel chapter, Left Behind, which explores the events that changed the lives of Ellie and her best friend Riley forever.
The Last of Us Part I PC release brings with it plenty of PC features to bring Joel and Ellie’s tense and unforgettable journey to life. This version of The Last of Us Part I is optimized for PC with PC-centric quality-of-life enhancements. Part I will feature AMD FSR 2.2 support*, Nvidia DLSS Super Resolution support*, VSync and frame rate cap options, and a host of features designed specifically for PC, including adjustable Texture Quality, Shadows, Reflections, Ambient Occlusion, and more.
Through the experiences of Joel and Ellie, PC players can fully immerse themselves in beautiful yet haunting environments in stunning detail with true 4K resolutions**. From the harsh, oppressive streets of the Boston QZ to the overgrown and abandoned homes of Bill’s Town to so much more, embark on a beautiful journey across the United States of America with Ultra-Wide Monitor Support for both 21:9 Ultrawide and 32:9 Super Ultrawide aspect ratios.
Experience all these locations, stealthily sneaking through abandoned homes and cities (and picking their drawers and cabinets clean looking for supplies) or engage in tense, captivating action with 3D audio support to better hear the rustle of leaves, the crack of glass, or the footfalls of enemies trying to ambush you***.
Supercharge your framerates and fight for survival as Joel and Ellie with next-level temporal upscaling technology from AMD. FSR 2 uses cutting-edge algorithms to boost your framerates and deliver high-quality, high-resolution game experiences in The Last of Us Part I across a wide range of compatible graphics cards.
The Last of Us Part I on PC features DualSense support through a wired connection so players can feel the impact of battle, the rumble of a tank rolling by, and so much more through haptic feedback and dynamic triggers. With support for the DualShock 4 controller, a wide range of other gamepads, and keyboard and mouse, players can adjust their playstyle to suit their preferences. The PC release includes a number of new control customization options including full control remapping, primary and secondary bindings for keyboard and mouse control, an adaptive mode that allows players to combine keyboard and controller inputs, and more. Part I’s PC launch will also include The Last of Us Part I’s suite of accessibility features so that players can adjust the experience to suit their needs and preferences.

* Compatible PC and graphics card required for enhanced graphics.
** Compatible PC, graphics card, and 4K display device required.
*** 3D Audio requires stereo headphones or compatible speakers.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 109.1Kreviews | 84% | — | $88.1M |
| $69.99 | 138.8Kratings | 98% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3048 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]THE LAST OF US PART I[/h1] I played through this on PS5 (my friend lent it to me), and the narrative experience was absolutely exceptional. [hr][/hr] [h2]The Story[/h2] [u]This is where The Last of Us truly excels.[/u] The way Joel and Ellie's relationship develops feels [b]natural, earned, and genuinely moving.[/b] Every conversation builds their bond, and by the end you genuinely care about both of them. The dialogue lands perfectly — it feels like real people talking, not forced exposition. [u]The pacing is masterful too.[/u] You're so pulled into their journey that [b]you don't realize how much time has passed.[/b] Hours disappear because the story has such a grip on you. That's the mark of truly excellent narrative design. [hr][/hr] [h2]Character Development[/h2] Both Joel and Ellie change throughout this journey in ways that feel [u]organic and believable.[/u] Their growth isn't rushed or artificial — it happens naturally through their interactions and the world they're navigating. [hr][/hr] [h2]Puzzles & Exploration[/h2] The game balances story with exploration nicely. There are puzzles and environmental challenges that feel [u]thoughtful without being overwhelming.[/u] You get time to breathe and explore between story beats. [hr][/hr] [h2]Atmosphere & Tension[/h2] The game excels at building genuine dread through specific encounters. Clicker encounters, especially in enclosed spaces, force you to move like a ghost — carefully, quietly, aware that one mistake means death. [u]These moments create real tension through environmental design and the threat of sudden danger.[/u] They show how well The Last of Us understands pacing and fear. [hr][/hr] [h2]Presentation[/h2] [b]It's remarkable how well this PS3-era game holds up visually on PS5.[/b] The character animations are expressive and detailed, and the world feels lived-in and immersive. [hr][/hr] [h2]Overall[/h2] The Last of Us Part I is a masterclass in narrative-driven gaming. The story, characters, and emotional journey make this an experience that stays with you long after it ends.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian*, Spanish - Spain*, Czech, Dutch, Greek*, French*, German*, Danish, Finnish, Hungarian, Japanese* +13 more
| $59.99 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Alors… ce que je vais dire va peut-être diviser, mais ce n’est que mon avis : The Last of Us était sympa, mais sans plus. Je le trouve un peu surcoté. Je pense que mes attentes étaient beaucoup trop élevées après avoir entendu pendant des années que c’était l’un des meilleurs jeux vidéo de tous les temps. Au final, je m’attendais à être beaucoup plus bouleversée et impressionnée que ça. J’ai trouvé le gameplay extrêmement répétitif. On alterne constamment entre infiltration, phases de tir, et walking simulator, [spoiler] surtout qu’on affronte finalement plus d’humains que d’infectés c’est un peu dommage, j’aurai aimé voir plus de claqueurs [/spoiler] Les environnements sont assez peu variés aussi. Même si les décors sont sympas, j’ai parfois eu l’impression de traverser les mêmes types de zones encore et encore. (Par contre, les graphismes sont probablement parmi les plus beaux que j’ai vus dans un jeu vidéo, le sens du détail est poussé à son maximum) L’histoire est intéressante sans être transcendante, la relation entre Joel et Ellie fonctionne bien et ils sont plutôt attachants (je reste néanmoins plus fan du duo Lee/Clementine dans The Walking Dead de Telltales). L’ambiance sonore est aussi très bonne, parfois terrifiante. D’un point de vue technique, le jeu tourne correctement malgré une optimisation aux fraises, j'ai quand même eu quelques freezes par moment. En résumé, TLOU est qualitatif c’est indéniable, l'histoire est intéressante et l'ambiance particulièrement réussie. Mais je suis clairement passée à côté du phénomène que tout le monde semble voir. Malgré tout, je pense que c’est un jeu à faire au moins une fois dans sa vie, ne serait-ce que pour se faire son propre avis.
gra typu symulator TWD na starcie uciekamy z alcatraz szukając billa mądrosci ręki po czym spotykamy króla świetlika 1 czarnego w dodatku daje nam zadanie zeby ukrasc jeden czteropak piwa dzika i dostajemy do pomocy białe wyszczekane i zdemoralizowne dziecko i na tym sie konczy w DLC left plecy gramy poznajemy czarne dziecko o imieniu anakin bff eli i umiera gra swietna troche krótka ale 9/11
Después de tanto tiempo, al fin pude jugarlo. El juego es una maravilla: las animaciones y los modelados son exquisitos, la historia engancha de principio a fin y, respecto a la jugabilidad, poco malo tengo que decir. Lo he jugado con mando para tener la experiencia para la que realmente fue pensado el videojuego, En general, una experiencia increíble y un juegazo que tenía pendiente desde hacía demasiado tiempo. Brutal, el inicio de una gran historia
Awesome game! Highly recommended for anyone who loves heavy story games and wants an emotional punch in the face. [spoiler] The cure wouldn't have worked [/spoiler]
游戏性不错但优化一坨。另外喜欢搞男同女同lgbt?那必须狠狠的给你一个大大的好评了~
"Você não sabe o que é perda" Essa frase do Joel ficou passando na minha mente, e no final de tudo The Last of Us é um jogo sobre pontos de vista, e que nem sempre ao decorrer da sua vida você será o herói da sua história. Não imaginava que a jornada de Joel e Ellie atravessando os Estados Unidos me marcaria tanto, por mais que eu ja soubesse do final, o jogo ainda conseguiu me prender MUITO, o enredo é tão bem amarrado, tão bem feito e desenvolvido que você não consegue parar de jogar. Acho extremamente poético o fato da Ellie ter salvo o Joel diversas vezes ao decorrer da história e ter sido repreendida por tê-lo desobedecido, para no final o Joel entrar no papel da Ellie e ter "desobedecido" todo o seu objetivo que era entregar a "cura" do mundo para os vagalumes por puro egoísmo e carinho que criou pela Ellie, ISSO É ARTE
Никогда не думал, что пройду Последних Из Шизов™, и всегда считал, что эта игра для соевых либерастов, куколдов, гомиков итд. Однако стоило подать доки во ВШЭ, как сразу ощутил схожие соево-кукожские вайбы и купил это. 9 чмо-куколдов из ВШЭ из 10 одобряют эту игру, а десятый(я) чмо-куколдит, как две 14.1 сосутся в длс
Having played both the original release, the remastered version and this latest upgrade on the console, I am quite happy to finally experience this game on my pc in all its glory. A strong story, great visuals, great gameplay, memorable soundtrack that haunts you throughout the game, fantastic work by the cast members... Everything feels right. If you haven't played this yet, I strongly recommend it. It's one of my favourite games and Part II is even better. It's worth the price.
i love you ellie, but you love woman :)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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