
Developed by Shinji Mikami -- creator of the seminal Resident Evil series -- and the talented team at Tango Gameworks, The Evil Within embodies the meaning of pure survival horror. Highly-crafted environments, horrifying anxiety, and an intricate story are combined to create an immersive world that will bring you to the height of tension.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.57/day in the week to Jul 30 → 9/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 33.7Kreviews | 85% | — | $15M |
| $19.99 | 38.7Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1163 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Hikaye: 10/11 Oynanış: 8/10 ( Bazı kamera hataları ve ilginç buglar silahların istenilen yeri vurmaması gibi gibi ) Sesler: 10/10 (Peşinize o sekiz bacaklı şey takılınca sizi çok geren müziği duyunca ve ambiyans hissedince anlarsınız ) Grafik: 10/15 ( Silent Hill oynuyormuş gibi hissedebilirsiniz, psikolojiyi alt üst eden şeyler var) Resident Evile benzeyen ancak kendini çok iyi bir şekilde kopyalardan ayıran bir baş yapıt. Yaratıklardan tutunda hikayeye kadar çok etkileyici verdiğiniz paranın her kuruşunu hak ediyor, sonuna kadar öneriyorum
muito bom
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish, Russian*languages with full audio support
| $4.99−75% |
| 13.2Kratings |
| 86% |
| — |
| not modelled |
| $19.99 | 306ratings | 82% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Если даже и сравнивать опять же с «Резиком», атмосфера в этой игре мне нравится больше, всё как обычно из-за мрачной атмосферы и хоррор составляющей, хоть и сценарист вроде как и есть от создателя «Резика», просто он решил пойти своим путем, жалко, конечно, что закрылись, игра была прям ух.
While a glorified tech demo, The title ain't lyin...
说一句恐怖游戏天花板真的毫不为过,不敢想这个系列要是也能出到9会有多好玩。洋馆古董花瓶打字机等等要素具备,生化危机粉狂喜了反正,喜欢生化危机系列而且接受比较恐怖内容的一定要入!!!
Stephen King dijo una vez que las pesadillas no están sujetas a la lógica, no tiene sentido explicarlas. La explicación es la antítesis de la lírica del miedo. En una historia de terror la víctima no deja de preguntarse “¿por qué?”. Sin embargo, no hay respuesta, no debería haberla. El misterio sin respuesta es el que perdura, el que siempre acabamos recordando. — Alan Wake (2010) De la mano de Shinji Mikami, The Evil Within fue la vuelta a lo que podemos considerar un survival horror al 100%. No era para menos, Mikami había dirigido Resident Evil, Dino Crisis, la remake de RE1 y… Resident Evil 4, un juego tan difícil de olvidar que inevitablemente se siente presente en The Evil Within. La historia de TEW es rara. Sos un detective que va tranqui a investigar qué pasó en un psiquiátrico y de repente terminás en un mundo de pesadillas, donde sobrevivir es la única opción. En papel suena bárbaro, pero al jugarlo se siente alargado a propósito. Hay escenarios que parecen puestos porque “tenían que estar”, y la trama, por su naturaleza tipo Inception, se presta a cambios de contexto, pero los pega de manera forzada, metiendo jefes malísimos para dar sensación de avance o desafío. La ambientación también es intermitente, pasás de entornos opresivos como hospitales o psiquiátricos, a un bosque, y después a una ciudad. Para mí no es coherente con el género que intenta representar y parte del miedo o terror viene de la ambientación. El tema que menos me gustó, The Evil Within es RE4. Es imposible jugarlo sin recordar a Leon hinchado las bolas en el pueblo español. Hay varios pueblos y zonas idénticas a RE4. La trama lo justifica, pero en esas partes más “residentevilescas” el ritmo se cae mal. El juego arranca impulsándote al sigilo, pero después se convierte en un título de acción donde lo único “survival” es que una caja de municiones trae tres balas, que te persiga un Dr. Salvador y un Pyramid Head medio trucho. Fuera de eso el juego no tiene tanto para ofrecer y me quedo corto con las comparaciones, cualquier enemigo de RE4 está emulado a un en TEW. En cuanto al gameplay y combate, es divertido. Si te gustó RE4, te va a gustar TEW. Podés mejorar al personaje, explorar para obtener recompensas y eso le da un plus. En definitiva, es entretenido. La verdad, no da tanto miedo. En su momento pensé que iba a ser una experiencia tipo Silent Hill, pero de la mano del creador de Resident Evil. Lo que recibimos fue más bien un RE4 Remake antes del remake original, divertido, sí, pero que deja la sensación de lo que pudo haber sido… 7.2/10
感觉各方面都和生化 4 好像,一样的前面是农村,后面是工厂,一样前面充实 后面潦草,玩法 游戏设计上甚至连小怪和陷阱都很像,不过恶灵附身前半段做得更好,恐怖氛围的塑造太顶了,外加有严格的资源控制和各种陷阱利用的玩法,前半段都是玩得非常的激荡的,后面进城市就逐渐变得无聊,风格转变太大了,就感觉像在玩美末或者生化九浣熊市那一段,前面是神作 后面掉体验感
jogo é bom, mas é muito arrastado e massante. em muitas partes voce sente como se estivesse fazendo uma demanda que o seu chefe corno te mandou fazer, por isso nao terminei
Muy buen juego! lo unico que no me convencio es la forma onirica y medio complicada de los sucesos de la historia; algunos bugs en la IA de los enemigos; movimiento tosco y bugs visuales; pero lo demas una joya infravalorada! 8/10
Pretty good survival horror game, there’s just some annoying bugs related to mouse and keyboard. One of them is not being able to scroll when reading journals, I just connect my controller and scroll with that. Another one is the struggle mechanic is broken, you can’t wiggle out and just insta die except later on in the game. Aside from these flaws it’s pretty good.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.6M | 19.8K | 92% | $39.99 | |
| $760K | 1.5K | 90% | $19.99 | |
| $4K | 29 | 62% | $9.99 | |
| $23.5M | 223.1K | 97% | $7.99 | |
| $20.4M | 59.9K | 90% | $14.99 | |
| $2M | 19.8K | 80% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15M | 30.9K | 93% | $14.99 | |
| $15M | 16.9K | 96% | $39.99 | |
| $14.9M | 40.3K | 98% | $14.99 | |
| $14.9M | 143.5K | 98% | $4.99 | |
| $14.9M | 33.4K | 90% | $19.99 | |
| $15.1M | 18.6K | 81% | $17.49 |