
Survive to escape the horrors of Callisto and uncover the dark secrets of Jupiter’s dead moon.
Modeled estimate, not a reported figure. How we estimate →
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish, Portuguese - Brazil, Simplified Chinese*, Spanish - Latin America, Russian*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 636 reviews with recorded playtime.
Reviews
Themes across 636 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
при режиме сложности расчлинение ачивки не дают, а так все классно.
otimo jogo
Это очень слабенькая игра и в сюжетном, и в геймплейном плане, единственное, что здесь хорошое это графика. Лучше поиграйте dead space remake.
I have 39hr in Callisto Protocol and I really enjoyed the game, I just completed the DLC FInal Transmission and its also very good and more action packed compared to the campaign. If you can buy the game on sale then its an amazing game. I paid about 8$ for the game and 6$ for the season pass which contains the DLC as well as the new Riot mode and about 5 new skins,
Мусор, как геймплей так и сюжет, никакой атмосферы у игры нет, есть только графика, сравнивать этот кал с оригинальным DS 2008 года даже смысла нет. Бросил играть когда дошёл до платформы. На steam deck oled лагает безбожно, как ей дали зелёную галочку вообще не представляю.
Its Fun.
Gorgeous, creepy, makes you scary and somehow flopped because gamers decided it committed the cardinal sin of not being exactly Dead Space but also being Dead Space. People are impossible to please.
+
好玩
С этой игрой всегда были какие то проблемы, всегда
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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