
The Ascent is a solo and co-op Action-shooter RPG set in a cyberpunk world. The mega corporation that owns you and everyone, The Ascent Group, has just collapsed. Can you survive without it?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.44/day in the week to Aug 4 → 31.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The Ascent is a solo and co-op Action-shooter RPG, set on Veles, a packed cyberpunk world.
Welcome to The Ascent Group arcology, a corporate-run metropolis stretching high into the sky and filled with creatures from all over the galaxy. You play as a worker, enslaved by the company that owns you and everyone else in your district. One day, you are suddenly caught in a vortex of catastrophic events: The Ascent Group shuts down for unknown reasons and the survival of your district is threatened. You must take up arms and embark on a new mission to find out what started it all.
You belong to the corporation. Can you survive without it?
Play the entire game alone or work together with up to three friends in local or online co-op.
Aim low or high, switch weapons and equip lethal gadgets, take cover and use the destructible environments at your advantage and keep adjusting your tactic as you face new enemies.
Customize your character with cyberware that suits your playstyle. Allocate new skill points as you level-up and try various augmentations to take down your enemies in new creative ways.
Meet new allies and enemies and find loot as you explore the brimming world of The Ascent and its wide range of districts, from the deep slums to the higher luxury spheres.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 24.9Kreviews | 74% | — | $14M |
| $29.99 | 13.6Kratings | 66% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1025 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It took me about 8 hours to beat this game. Everything about it is average at best, although the graphics look nice. Would I recommend it? No. Wait for a deep discount if you want to experience it, but honestly there isn't much here. For me the gameplay consisted of roughly 50% shooting and 50% walking around or waiting in elevators, taxis or metro during loading screens.
Too unpolished. Maps are so big you spend a lot of time running to an objective before you realise you haven't unlocked the location yet...
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Korean*languages with full audio support
| $29.99 |
| 5.8Kratings |
| 79% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
While the basic setting is characterful and gameplay is fun (if light in options or complexity), constant crashes this many years after release, and some truly awful mission design for the last few sections of the main story - pointless difficulty spikes and dips, with no relation to the alleged mission level requirement -make finishing the game a boorish, unskilled and chaotic grind, killing any charm the game had. Perhaps worth it if on a very large discount, but don't expect to enjoy the closing sections.
The athmosphere is great! I love the setting! But after your first walk through Sector 13 - it get's really old, really fast, having to walk everywhere. Yes, there are trainstations to connect big hubs, you can unlock a taxi service - but they won't help a lot and the later one is stupidly expensive. The gameplay...is ok. The game pretends to be somehow tactical, giving you options to hide behind cover, shoot over cover, shoot enemies behind cover, making you think planning and positioning before engaging enemies matters - and then spawns five additional enemies in your back. There's zero tactic, it's just run and gun. But what broke it for me was the technical side. First of: no menue option to change the language? Edit a file or use start commands? Seriously? And then: My first game session was ok, when I loaded it up the next day I had massive input lag. Googled it, tried some advised solutions, but nothing worked. So I stand with all the other people experiencing similiar problems up on reloading, and really can't recommend this game to anyone.
Es una pena que un diseño tan bueno de escenarios tenga un gameplay y una historia tan soberanamente aburridos. A las hora y media ya has visto, mecánicamente, todo lo que el juego tiene para ofrecer.
It took a couple of times of me giving it a shot before it clicked, but now I really enjoy returning and playing more and looking forward to what else I can get into in the game, I keep looking at the other reviews and i'm like man, did they launch up the wrong game? Are we even playing the same thing? It's probably one of the most engrossing Cyberpunk universes i've got to play around in so far, people keep saying the game is abandoned which is rather confusing considering this isn't a live service game and is actually content complete. I can't speak to the issues of co-op, so maybe that's where a lot of people are running into issues, but on a single player framework i'm not running into any bugs thus far, i'm not saying they aren't there but I definitely haven't encountered any, it's just been a fairly competent and often fun looter/shooter cyberpunk rpg.
I liked it a lot. The cyberpunk world looks amazing, with tons of detail packed into every area, and the atmosphere is easily one of the strongest parts of the game. It feels dirty, crowded, neon-lit, and alive. The combat is also satisfying once you get used to it. The weapons feel good. It is not perfect, and there are moments where it can feel a little repetitive, but the world, visuals, and overall feel of the game made it worth playing for me.
畫面真的頂,遊戲內沒有切換語言,切換中文需要在啟動的地方輸入-culture="zh-hans"
The beginning of this game is great, it flows, its polished well. I didn't have issues with the camera angle throughout, I was having fun. AS you start to progress the game becomes less flowly. There are some missions that you can't do because you need to do the story mission first, but the side missions appear after story missions, so you'd think you could do it, I couldn't walk through doors I could hack that would open. Then after completing the story mission it actually worked. Its like there's a predetermined pathway they want you to play this game, but I have no idea what that is in a world so detailed and in a good way, overwhelming environment. I put a bunch of weapon upgrades on for the starter weapons because I didn't know you could only get them from bounties you don't see often or chests, equipment that are in areas with enemies that are too difficult, after already clearing out entire areas you can perform in of loot. Some chests you can't open without a good cyberdeck, which you rarely find and I have no idea how they work to be honest. You'll get like 100 grand, and buy a level 1 weapon thats supposedly better because its new to the weapon store because you complete a story mission, but its worse because its MK1 not MK5 and in order to upgrade you have to go to those areas you already can't perform in. The gernade turret sucks, but it cost hella, the armor isn't to scale: like dress pants have more benefits than any other legging armor I have found and I haven't found anything better for 10 character levels. This game looks amazing, I want to love it and want to play it. But I am getting tired of walking 800 meters to a Nightclub only to not be able to walk into it even though the door is open.
This game is strong 7.3/10. This is why: The game soundtrack is absolutely amazing, they really picked good good songs for each situation, fight/city/cutscene/etc. Graphics looks amazing, I played on max and the reflections, water, neon lights looked so beautiful and it did created amazing cyberpunk atmoshphere, plus the build of the map where you have stairs and can just switch levels and amazing looking interiors really caught my eye, this is one of the best looking cyberpunk games what I played. The Main story was good but little too much dialogue on my taste, cutscenes look amazing and there is lot of them in second half of the game, I didn't do much side quests but the ones what I did have some story and were made to be interesting not the classic go kill/pick up and go back. There is big selection of armors and weapons but one of my main problems was enemy scaling most weapons just didn't do any damage and due to lack of upgrade resources and enemies level, I was using one weapon from start of the game till end since it was only weapon upgraded and only what did some damage. On the other side the augment system is amazing and it can help you to kill enemies with ease so don't sleep on it. Overall the gun play and movement was fun and entertaining for me. I played the game in coop and there is some issues game was frequently lagging the other player cutscenes audio was delayed for one of us, or if you were in shop when other player started talking you missed cutscene completely, also the game kept crashing and it did needed to be shut and restarted. Overall I would say the game is worth the $$$ even if you do mostly the story like me and finish in 12h.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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