
A deep indie strategy RPG with destructible battlefields; the ability to build bridges, traps, and barricades; the ability to shove enemies off cliffs and into lava; and full-fledged mod support.
Modeled estimate, not a reported figure. How we estimate →
About
(Important note: there is a new, improved edition of this game out called Telepath Tactics Liberated. It is highly recommended that you buy that instead; this version remains available as a piece of history.)
The indie lovechild of Fire Emblem and Disgaea, Telepath Tactics is a strategy RPG with destructible battlefields, bridge- and barricade-building, and the ability to fling enemies off cliffs and into lava.
Play through a story-driven campaign with dozens of unique characters in a steampunk fantasy universe filled with telepathic generals, tribes of bipedal komodo dragons, and knights who ride atop giant, armored praying mantises:
It was deep winter when young Emma and Sabrina Strider fled slavery in the mines of Kovit. Exhausted and on the verge of starvation, they were found and taken in by a tribe of Lissit, reptilian warriors, who raised the sisters as their own. Now Emma trains tirelessly, bent on revenge and the prospect of rescuing their ailing father from bondage. But the years are never kind to a miner, and time grows desperately short. The sisters will need all of their wits—and the help of some unlikely allies—if they are to succeed…
Shove enemies off of cliffs! Fling enemies into environmental hazards like traps, water, and lava!
Destroy walls, freeze water, build bridges and lay explosives, changing the face of the battlefield to your advantage!
Build an army from among 23 different classes; learn more than 110 distinct attacks as you level up your characters, then promote those characters to powerful prestige classes!
Deal with merchants to keep your army well-supplied; make hard choices about your priorities both on and off the battlefield.
Play with friends in 2-6 player hotseat multiplayer matches with randomized item drops, multiple play modes, and support for army alliances!
Use the Telepath Tactics map editor to build your own campaigns, and download other peoples’ creations to play!
(The map editor is free, and can be procured here.)
(Note that this game does NOT have online multiplayer--as described above, it has hotseat multiplayer.)
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Great game, and it is 99% patched up. Enjoyed a whole lot and replaying soon once more. In my opinion it is underrated. if you like turn bases and tactics, this one is golden.
Jogo feminista, historia chata, bom combate, mas a progressão não ajuda a continuar pedi reembolso :(
Have a BUG where after the battle where you face the first fire mage, i won but the game doesnt move on. Keeps that "victory" part with press to exit, but it doens :(
Really like this game, superb story and interesting characters. Brings back the good ol days of tactics games and even improves on them.
这游戏是火焰纹章风格,道具有损耗,可以转职,有些敌方人物可以说服加入,讲述了双胞胎女主拯救父亲的故事。 游戏职业很丰富,个人比较喜欢用火魔法师(大招是远程范围魔法)、光魔法师(大招是远程范围魔法)、刺客(腿长,背刺伤害高)、重装长矛兵(有格挡技能)、阴影(治疗,可以越过障碍打宝箱),其他的还有铜像人(近身范围攻击,缺点是腿短)、蜥蜴人(锤子伤害高,游戏后期加入)等,可惜石像人最后没有得到,不知在哪张地图错过了。 冰魔法师因为有概率冻住敌人所以出场率很高,但最后一战没有安排上场,因为范围魔法是以施法者为中心释放的,容易挂。。 弓箭手攻击范围很大,主要克制敌方飞行单位。 石像鬼可以飞行,前期没有培养,最后一战加了经验值试了下还是可以一战的。 工程师可以架桥开路、设置障碍。 螳螂骑士腿长、可以冲刺退敌,感觉攻击力一般,关键颜值不行,游戏中两个角色都是老年人。。。 游戏最后一战有点难,boss血量比较多,boss身边石像鬼技能伤害比较高,阴影怪比较多,而且每回合地图四个角落都会出怪,拖得越久怪越多,所以建议速战速决。之前遇到商店尽量给每人买双加移动力的鞋,法系要多买恢复能量的蓝色药丸,全员尽快往中间靠拢,安排两个高移动力的角色去两侧开机关,开启通往boss的道路。等道路出现后,由重装长矛兵开格挡引boss下来,等boss下来后围殴。 游戏中遇到的bug还是蛮多的,有几关会特别卡,搞得很难受,有时候过关后停在过关界面没反应,只能重打一遍,还有可能人物装备错乱或丢失。 不过游戏有一个变废(没用的道具)为宝(加100经验值的道具)的bug可以提升游戏体验:没用的道具扔掉后会自动加入储藏箱,重要的道具可以通过在开战前整理储藏箱复制。具体步骤是:(1)对储藏箱物品排序,(2)把指定道具拖入人物,(3)再排序物品,(4)关闭储藏箱,(5)然后打开储藏箱,最后可以看到指定物品又出现了(其他物品被指定物品替换了)。 之前说了最后一战比较难,正常情况下还是有些角色因缺少培养、经验值不够而没有转职,所以战前把积攒下来的很多道具转换成了加经验值的道具,每个出场角色都能升好几级。 总之瑕不掩瑜,策略性很强、很有挑战性,强烈推荐。
Just got this in the steam sale and I'm hooked!!! My main gripe is WHY CANT I SAVE MORE OFTEN!!!!!!!! Levels are super long and sometimes you will need to play 2 in a row plus a ♥♥♥♥ ton of dialogue before you're allowed to save. So I've had to just keep it running in the background so I can sleep/go out/do things. But if you can live with that, this is a great game.
Short version of this review, get this game, it's well worth the purchase. The reasoning behind my review? First off, if you like fire emblem-esque games this is the closest thing you'll find to them, it's incredibly similar, but not in the inspired-by sort of way, and not the complete-copy way. This game takes the best elements of fire emblem that made it unique and incredible, and adds to those with its own unique style. I'll go through the list here: Graphics, the game uses a pretty standard set of 2D graphics that most RPG, medieval-style games use, nothing new there, in great contrast to literally everything else in this game. Map design, similar to fire emblem maps are very nicely spaced, with some being far bigger than others. I applaud the map design, it's incredibly well done. With chests, and various secrets hidden throughout most, if not all, levels. Breakable terrain is implemented perfectly, adding to the strategy element flawlessly. With treasures and various items to gather, as well as the ability to build and destroy terrain in many levels, the maps elevate the level of strategy required to be victorious over your enemy. I could go on for hours just on the map design! Story, one of Fire Emblem's shining points was the backstory, character development, and overarching story of it all. Telepath Tactics does all three very well, with funny, interesting, and relatable characters that you get to know and love. Everyone has their own personality, and interactions with each other, which leads to a really nice atmosphere and feel. You can tell very easily how much time and effort was put into the writing, and it paid off. Music, something that really makes or breaks any great game is the music. Telepath Tactics has fun and atmospheric music that is both exciting and appropriate for the scene. Its choice of music helps to create a truly wonderful atmosphere to play in. Finally, Telepath Tactics absolute best point, combat. Unique and astounding are about the only words for this game's combat system. The turn-based combat combined with unique skills and an amazing map design leads to nearly infinite ways to be victorious, and some incredibly funny, and entertaining battles. For example, I was on one level, where I was being crushed, I'd lost the level probably eight or so times already, I was just getting killed instantly by this one guy, that I couldn't kill fast enough. So, I got my healer to go rush the guy and telepathically push him into the center of a lake, using both the heroes to allow her to act three times in a turn. I was able to strand the guy in the middle of a lake while I dealt with the others, and then pull him back across the lake to kill him with my fighters. What else can I say? I've never played a game with so many options and such a unique skill set available, the gameplay is interesting and fun, and there's always another way to approach something. No two people will ever beat the game the same way, something it far surpasses its predecessor, Fire Emblem, on. A big difference between Fire Emblem and Telepath Tactics is the ability to win in many ways, with many different people, unlike Fire Emblem, there is no superior set of characters, everyone is unique in their own way and can be used to devastating effectiveness. Moddable. Telepath Tactics is incredible as is, but not only can you mod it, modding is supported, and surprisingly easy to figure out. I managed to learn and make a simple mod of my own in only a few hours. The only thing I don't endlessly love is the inventory management system, which is a little clunky and difficult/annoying to use. There's no easy way to equip/unequip lots of things at once, there's no easy way to remove or manage items on everyone, and the only way to see the durability of an item is to go to the character's inventory and mouse over the item, which gets a little tedious. However, there are mods that remedy this that are very easy to install. I should note too, that I'm not sure when, where, or what some of the people writing these reviews were playing when they ran into bugs, glitches, and issues with the game's engine, but I can assure you it wasn't Telepath Tactics. Having played through the campaign entirely myself, and having several friends who've played through the campaign entirely none of us have run into any issues with the game engine, or bugs of any kind. Of the eleven playthroughs from people I know not a single one has had any issues/bugs/glitches, other than one character's weapon randomly being unequipped at the start of a battle, once. Overall, it's an amazing game, with a unique and entertaining combat system, flawlessly designed maps, and friendly, funny, and personable characters that you'll get to know and love. Flawless map design, music, and storytelling leads to a unique and enjoyable atmosphere. I highly recommend Telepath Tactics to everyone who likes strategy games, Fire Emblem games, or just plain great games. 10/10
The dialog in this game is terrible. I honestly wish I had never attempted to read the story, I would have enjoyed the game more without it. This stood a chance at being a compelling tactics game but a few design issues held it back. About 30 hours in, I got fed up with the game, found the text file with the game rules in it, and modified it to my liking. The game was much more fun after a few adjustments.
Was having a lot of fun playing this game. reminds me of fire emblem which i love but make sure you have multiple save files. I was excited to come home and play after work... Accidentally pushed start campaign instead of continue campaign and it erased my file. NO confirmation or anything just 1 click, deleted
The atrocius UI and the bad storytelling killed the game for me. It's a shame, because the gameplay itself is quite good and the spriteart impresive (althouth the art for the story not so much), but the UI make it unplayable.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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