
Tales of Sintra is a VR action-adventure with sword, shield, and bow combat. Explore ancient ruins, solve puzzles, and face the Dark Vortex in this upgraded PCVR version with enhanced visuals.
Modeled estimate, not a reported figure. How we estimate →
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About
Tales of Sintra: The Dark Vortex is a VR action-adventure with physical combat, exploration, and puzzles set in a dark and magical world on the brink of destruction.
🗡️ Physical combat and progression without menus
Wield two swords, a shield, and a bow. Learn to fight with realistic mechanics while unlocking new powers and upgrades — all without traditional HUDs or inventories.
🧩 Exploration and puzzles
Traverse dungeons, castles, temples, and ancient fortresses while solving environmental puzzles that block your path.
✨ Spells and ancient guardians
Defeat powerful guardians to obtain legendary spells and enchant your weapons to reach new areas and face tougher enemies.
🌄 Designed for PCVR
This version features enhanced graphics compared to the Quest edition — with improved lighting, draw distance, and textures.
🧭 A complete VR experience
No microtransactions, no cut content. A full adventure of 6 to 8 hours of immersive VR gameplay.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain, French, Italian, German, Simplified Chinese, Korean, Japanese, Russian, Portuguese - Brazil*languages with full audio support
Engagement
Hours played at review time, across 24 reviews with recorded playtime.
Reviews
Cannot recommend this game in it's current state. This game essentially paces and plays like the mid-tier VR games from way back in 2016
It's like the classics, you start off with just a sword and gradually equip yourself. The same goes for the fights, at first you start with simple fights against skeletons and zombies, but things get more interesting as you progress. The rain and storm in level 2 create an amazing atmosphere. And the fogged up visor detail...cool! When you unlock runes and spells, they give another dimension to the game. The combat with the dragon is awesome! And the maze is simply amazing I was missing an adventure game like this in VR. Although it has its flaws, I found it to be a very fun game. For this price, it's worth it.
I clipped my cardboard sword through 2 enemies until their hp reached zero and they randomly got quartered with a very sploshy sound. I'm sorry but the gameplay is just bad and I can't recommend it in good conscience.
A great game, very varied and with several WOW moments, with a balanced difficulty and epic fights. highly recommended
他にレビューが無く心配でしたが、価格分は遊べました。私はパズルを解くのに時間がちょっとかかってしまいましたが、無事クリア出来た。 グラフィックは綺麗です。
Llevo cerca de un año metido en el mundo de las VR, y la verdad de todos los que he probado, este es uno de mis favoritos. Los escenarios son impresionantes, la ambientación siniestra en muchos puntos de la historia, el combate, etc. Y sobre todo uno de los mejores puntos, los puzzles, añade un toque al juego muy divertido y entretenido. Muy recomendado, y espero que la empresa siga sacando más juegos así!
Very Good Dungeon Crawler Game. Ein tolles Spiel, mit richtig guter Atmosphäre und mitreißender Musik.
About 5 hours of gameplay. Very linear with a little bit of side exploration for weapon and health upgrades. The main issue I had with the game is your walking speed. It is way too slow and seems to be on purpose to drag out the game. If there was a sprint toggle, I would have probably cut the game time down by at least an hour. Also, a sprint or dodge would have really been appreciated during combat as the enemy pretty much has the same pace (and some faster) than your character. The puzzles and boss fights are interesting with hints available if you need them. There is nothing overly complex but they are fun in their own way. Graphics are standard for this type of game with nothing standing out but serviceable. The music is pretty good and keeps pace with the story/action. For a small (singular?) VR developer, it deserves a look.
Dans la lignée d'un Soul Scathe et de tous les autres du même genre, sauf que ce jeu est la preuve qu'il ne faut pas obligatoirement un gros budget pour créer des jeux de bonne qualité, en français et bon marché. Chapeau bas au créateur, encouragement pour ses futurs autres jeux.
naze, lent, moche, zero challenge.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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