
Dragon Knight is a soulslike parody in which you play as the worst knight in the kingdom sent on the classic quest- Take the magic sword, save the monster, slay the girl... err, no, was it…
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Play through the classic quest as the kingdom’s worst hope in the Dragon Knight RPG. Slay the monster. Save the girl. Don’t drop your sword.
Made by a solo developer, Dragon Knight is a RPG with retro vibes that does not take itself too seriously, but still has many elements you might expect to find in other games; swing the sword, kill the things, gain experience. Hack and slash (and trip and flail) your way through typical foes such as orcs, witches, demons, and of course, a dragon.
The story features various endings (some perhaps more satisfying than others) depending on the choices you make. When it comes to difficult decisions or the situation calls for brains over brawn, don't look to the protagonist for any help, but rather the opposite. Remember, in order to confuse the enemy, you must first confuse yourself!
Gameplay
Dragon Knight is essentially a boss rush game with a little story, shenanigans, and buffoonery in between boss fights. There are over 30 collectable hand painted tapestries featuring dragon-themed artwork hidden throughout the game, along with an optional puzzle and minigame or two.
Combat is fairly straightforward and consists of timing when to attack, block, dodge, or risk a combo attack for extra damage. There is a basic talent tree, and various weapons and shields you'll find along the way with abilities of their own may shake up your strategy. Boss encounters can be difficult; just remember not to stand in any fire and you're halfway there! Livin' on a prayer...
Genres
Reviews
I have played and I have refunded, but I have re bought simply because this game haunts my dreams. If this is a good or bad thing, I have no idea but this game is really fun and funny but not because of quality.
Genuine Fun Time and Funny Dark Souls Parody Worth Your Time :)
Dragon Knight is one of those games I did not hate, but I also cannot say I really liked it. It has some funny moments, and there is a certain charm to how strange or rough it can be, but that does not automatically make it great. I think it is worth playing if you are curious or if you enjoy games that are a little messy but still entertaining in their own way. Just do not go in expecting something polished or amazing. Not for everyone, but to each their own.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Funny.
Najgorsza gra "ever" w jaką do tej pory grałem. Toporna, mozolna i drętwa walka, Mamy tarczę do blokowania, która nie spełnia swojej funkcji. Uniki możemy wykonywać tylko w oznaczonych momentach. Boss może nas zaspamować np. magicznym atakiem, który omija tarczę , odrzuca daleko lub wyrzuca nas w powietrze i umieramy. Naprawdę wygląda to komicznie gdy wisimy w powietrzu otrzymując obrażenia i giniemy. Nie ma lokowania na przeciwniku, przez co ciężko się walczy. Skoki są, ale takie powolne, że mało przydatne do unikania ataków wroga. Poruszanie postaci to tragedia. Ataki obszarowe bossa które wymagają ukrywanie się za przeszkodami w konkretnym miejscu, bo inaczej giniesz - poezja. Grafika słaba. Ocena gry 0/10.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2K | 145 | 89% | $0.59 | |
| $1.2K | 56 | 86% | $0.99 | |
| $1.2K | 63 | 65% | $0.99 | |
| $1.2K | 53 | 79% | $0.99 | |
| $1.2K | 64 | 100% | $1.99 | |
| $1.2K | 98 | 86% | $0.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $88K | 247 | 77% | $14.99 | |
| $9.5K | 23 | 83% | $19.99 | |
| $125 | 8 | 25% | $0.99 | |
| $6.1M | 15.1K | 88% | $24.99 | |
| $1.1M | 1.9K | 80% | $24.99 | |
| $529.1K | 628 | 72% | $34.99 |