
This game is a domestic third person RPG action soul game with female protagonists. In the process of fighting against the dark forces, you will continue to become stronger. Use multiple skills flexibly to defeat the enemy in bloody battle.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese, Simplified Chinese**languages with full audio support
Engagement
Hours played at review time, across 20 reviews with recorded playtime.
Reviews
The picture quality of the game is good, and the character modeling is also very good. The difficulty of the game is moderate. You can rest at the memory point, and the enemy will refresh. After upgrading, the character's ability will be greatly improved, and the intensity of BOSS battle will be reduced
This is the same game as https://store.steampowered.com/app/1847100/Shadow_Watcher/. It's got a little more polish, but it's still an asset flip.
人物动作僵硬,画质都配不上这个配置,玩着感觉像是几年前的产物,地图以及可玩性也很一般。
女主姿势非常丑,建模也非常不理想,打斗僵硬,出招不连贯,花里胡哨的特效显得特别二!游戏视频完全就是唬人。歪脑筋都用在录视频骗钱上了。也好意思说是魂类!优化的很不好,非常不流畅。第一个场景墓地跳到栅栏和棺材之间就跳不出来。这样的低级BUG,你不测试吗?!要我说类魂也不配。与我的大号买的公主与利刃相比,这个游戏又渣又贵!我是SB,已申请退款。建议开发去玩玩公主与利刃。没有对比,就没有伤害,你卖6块,我还会跟你客气一些!~
Wow, i know this is gonna sound brutal but, i dont know if ive ever been so disappointed of a game i spent less than 10 dollars on. the controls are absolute trash. the dashing is imperfect. the enemies can instantly attack after falling down. and oh my gosh the camera movement is so f*cking disturbing.
虽然一开始以为是黄油,但其实是一款不错的动作游戏,我建议把涩涩内容做大做强
敵が気づかなければ中距離からバックスタブができ、パリィを決めれば特殊攻撃で大ダメージを与えられるが、回避の仕方が独特なので敵からの被弾も多い。レベルを上げてスキル習得できるがスキルツリーは少なめ。攻撃とダッシュにはスタミナを使わないが、回避には使う。強力な攻撃をするにはSPを溜める必要がありSPはパリィによって多く溜まる。ソウルライクかと言われるとそんなにソウルライクではないように思う。ボリュームは少なめだが値段相応。
游戏打击感很好,弹反时机容易掌握,技能设置挺多,还能色色,哇咔咔
作者捞一笔就跑路?一直没更新
垃圾! 什么狗屎玩意?屎一样的手感。画质建模跟二十年前的游戏有一拼,搞黄色又搞不明白,做动作又做不好。 就一坑钱玩意!你要是有《公主与利刃》一半的黄色内容跟操作手感都不至于给你退款。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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