
Solve challenging puzzles and experience seven different atmospheres. Each one is unique, special and surprising and will test your mind and awaken your wits. Stay alive until you reach the last door, but beware, as some doors could lead to your demise.
Modeled estimate, not a reported figure. How we estimate →

Seven Doors wins Computer Times Editor's Choice AwardGenres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, Spanish - Spain, Simplified Chinese, Polish, Portuguese - Portugal, Portuguese - Brazil, Russian, Swedish, Arabic*languages with full audio support
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 102reviews | 65% | — | $5.2K |
| $0.99−80% | 129ratings | 62% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Seven Doors is a first person puzzle that puts you through 7 different challenge rooms. There is no story, the graphics are okay, the music is fine, the audio too; controls are a bit clunky, especially with the mouse acceleration-deceleration, though being a puzzle game doesn't really matter that much. Another game I would like to give a neutral score, short and original; nothing I would replay, offering just an hour of fun. Price is fine for what it is, being the cheap ass that I am I wouldn't pay more than 1€.
Beh… ok, allora ci sono 7 porte, 7 intricati enigmi, come diceva il trailer di Maccio, “non ne bastava uno?” “MEGLIO ABBONDARE” Come il titolo fa intuire, sono praticamente 7 stanze e in ciascuna si deve risolvere un enigma per proseguire. Alcuni sono indovinelli carini e ci si deve pensare un po’, esaminando e sfruttando gli oggetti nella stanza, magari prendendo due appunti su un foglietto, mentre altri… non so, si deve imbroccare il percorso secondo loro giusto e con un pixel fuori si viene uccisi senza motivo da… assolutamente niente, ma si ricomincia la stanza. Il tutto dura 1 ora a stare larghi, senza rigiocabilità perché tanto ormai le soluzioni le sapete. Consigliato se lo trovate tipo gratis o quasi.
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game positions itself as a horror puzzle game But it is far from it. Yes, it's not a bad game with great graphics, but the levels are pretty mediocre (I can't call them puzzles). I'm satisfied only because I bought the game at a discount of 80%. + Great graphics. +\- Good storyline. - Not scary!
Who's who? Can you see much in the dark? What can you see? Fear or opportunity? One wrong action and it's all over again. There are screechers here, but they are right. It's a psychological horror film. But I'm sure there are much better games in this genre. ONLY at a discount of at least 70%. That's it.
Very hard clues... Steam achievements didn't register... It was an okay price ($4.99 USD) though for around 60 minutes of gameplay. Otherwise it was a fun play through.
Really pretty game but the puzzle design could use some work. I ended up using the walkthrough just to get through it. It could use some story to make you more invested in the situation, and rooms that rely on trial and error are not rewarding to solve. The papyrus doesn't make much sense even after decoded, and the painting riddles are too obtuse in my opinion. Overall, I'd really like to see more from the creators because I feel like there is some great potential and they care about making a good game, but this one is a bit of a miss for me unfortunately. At a low enough price point, it is worth getting to appreciate the good moments. For that, I will recommend it.
Number of doors: 28.5 out of 7 Price worth paying: On Sale Only Play with a friend for laughs and a good time
I enjoyed the game, each room is unique in its own way. It was interesting to solve the puzzles in the second and fourth rooms. Room three seemed like the most out of place in the game to me, but it was better than Room five, which looked like it ran out of ideas and moved away from the intent of the game. I partially disagree with the voice-over preceding the game's finale, which said that I showed wonders of calculation and strategy, in room seven I showed only wonders of of dementia and bravery (I was just jumping around the chessboard at random). The game takes a maximum of two hours, but does not get bored. Good graphics, great soundtrack.
[h1]Seven Dors[/h1] Seven Doors est plus un test de différents concepts qu'une actuelle expérience vidéoludique. Il est honnêtement difficile de justifier payer 5€ pour ce dernier quand des jeux comme [i]The Room[/i] sont au même prix ou régulièrement en solde. Seven Doors met à l'épreuve le joueur ou la joueuse 7 fois avec à chaque fois des concepts différents. Le premier par exemple demande une certaine acuité visuelle tandis que le second demandera de faire des liens entre charades et objets. Certains des concepts sont intéressants mais demanderaient d'être plus recherchés, d'autres sont mal venus dans un jeu où le déplacement est assez maladroit. Au niveau de la narration, c'est un petit peu un cheveu sur la soupe avec l'idée de réaliser ces 7 portes pour prouver que l'on a les compétences nécessaires. Il y a aussi des portes supplémentaires après cela, ce qui devrait prendre environ 1h, 1h30 pour le finir. [quote]Vous pouvez suivre la page curateur ici : [url=http://store.steampowered.com/curator/28282773/]Sacrez'Art[/url].[/quote]
Bit scuffed but has its charms
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Players by region
Where this game's players are, estimated from review languages.
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