
Players embark on a journey of self-discovery as they assume the role of Velvet, a young woman whose once kind demeanor has been replaced and overcome with a festering anger and hatred after a traumatic experience three years prior to the events within Tales of Berseria.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Traditional Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 601 reviews with recorded playtime.
Reviews
Themes across 601 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
me gusta mucho y despues de muchos años lo puedo jugar, no me decepciona en absoluto quiero jugar toda la saga si es posible
Сюжет и персонажи - идеал. Боёвка - easy to learn, hard to master. Кишко-образные подземелья - кал полнейший
Um dos melhores Tales of de todos!
Хорошая игра. И истории послушать есть где, и повоевать, и побродить. Проходил правда 4 года, но это у меня бывает - отложишь, потом забылось, потом другое что-то подвернулось. А вот тут потянуло на что-то анимешное, с глубоким сюжетом, а тут как недопройдена Берсерия. И не зря - зачетный сюжет, интересные персы, есть о чем подумать и над чем посмеяться.
战斗太无聊,boss就摁着防御不让你打连击,你又没办法只能浪费时间在那里打护盾。破防了又防御。根本爽不起来,小怪又几下打死了打不出连击。boss奖励还限定难度才能用。
tales
:D
The game overall is an enjoyable experience to play. Those playing on normal or lower difficulty may feel like it's a button mash hack and slash, but the combat and combo system flows seamlessly with the defensive options. The amount of collectables though feel endless don't feel frustrating to get to. The puzzles are simple, but well implemented enough to make you at least pause to consider the options. The only downer is the expeditions being a one note lore dump and a way to get new cooking options, which though useful in the harder difficulties will feel useless to those outside the completionist and hardcore communities. Again it's worth a play through or two and with the remaster coming in February 2026, I can't wait to start playthrough number four (2 on console and one on PC). Why the low replay rate the game is close to 90+ hours long if your not blitzing the main story.
Overall, I can not call this a bad game. It has a solid setup, the moment to moment story keeps you engaged very well, and combat, does what it needs to do when you get into battle. However, I can not call it a good game either. That story overall never really goes anywhere beyond "what is the next step to extract revenge" like we are playing an RPG made back in the early days and that same combat while it keeps things moving does nothing to challenge you out of basically mashing your favorite button on the controller and occasionally hitting the triggers (assuming you are using a controller) to turn on the juice. It's really the best example I've seen of just enough story backed by good interactions, and just enough gameplay to keep going but little else to it. I can't really recommend this one, not on that note. It just doesn't do enough.
ราคาที่ต้องจ่ายต่อการล้างแค้นนี้คุ้มไหมอยู่ที่มุมมอง ว่าแต่คุณอะตอบได้เปล่าว่าทำไม"นกถึงบิน"
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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