
The enemy attack on your base is imminent; secure your defenses, mobilize your troops, reinforce key positions, and get ready for the next battle. RTS Tactical Warfare will test your resilience and strategic prowess.
Modeled estimate, not a reported figure. How we estimate →
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About
Welcome to "Tactical Warfare," an immersive real-time strategy (RTS) experience that immerses you in an enthralling narrative of interstellar exploration, colonization, and unyielding conflict.
The tactical war game is a strategic game with a classic perspective system and an enhanced artistic style, featuring an exciting story about a war between two forces, both human, but one group comes from a parallel planet to Earth after the destruction of their planet, seeking a new home. They face resistance from the indigenous inhabitants who consider it an alien invasion. To excel in the game, you must create a tactical battle plan. Based on that plan, you must balance between defense, offense, and resource acquisition.
The game currently consists of two main factions: the Terrans, the army of native citizens on Earth fighting against the space invasion, and the Assarlions, humans who came from a planet similar to Earth from a distant place. Each faction in the game has different and unique elements with varying combat abilities and styles, including tanks, combat vehicles, various types of aircraft, soldiers, and robots.
Base Construction:
The base construction system in Tactical Warfare is designed for speed, flexibility, and strategic depth. It allows players to develop both defenses and military units simultaneously, eliminating the traditional wait times seen in classic RTS games. With a customizable layout and intuitive blueprint deployment, players can easily design and expand their base to match their tactical needs—whether focusing on fortification, rapid expansion, or frontline dominance—all while ensuring strong and secure defense from the start.
Resources:
Money in the game is essential for victory, so players need to build their plans based on sufficient cash flow. The lack of funds leads to a halt in progress in the war. The game includes several systems for obtaining money, and players must choose the most suitable method for investing funds, either by increasing the economy through available methods, building defenses to fortify economic structures, or constructing an army to attack the enemy.
The game has several modes to be played ranging from local to online multiplayer, below are brief description of each mode that we will introduce during the game launch:
Campaigns:
Step into the heart of the conflict through two immersive single-player storylines. Choose to lead the Terrans in their fight to protect Earth or the Assarlions as they struggle to find a new home after the destruction of their world. Each mission introduces unique challenges, unit limitations, and evolving strategies tailored to the narrative arc.

Skirmish:
The game will have a customized battle, where the player can choose the map, number of players and difficulty (for AI), the winner who dominates the game.
Multiplayer (Online)
Engage in intense real-time strategy duels in 1v1 online battles. Set your own rules, maps, and victory conditions. Challenge friends or climb the ranks in competitive play.
Third-Person Combat Mode – “In-Field Action”
Take direct control of any RTS unit and dive into the battlefield from a third-person shooter perspective:
In-Field Control: Control tanks, aircraft, ships, and more from the front lines
Hybrid Gameplay: Continue building and managing your base while in TPS view
Tactical Command: Switch between units seamlessly and lead your army from the ground
No Base Mode – Tactical Combat Only
A unique gameplay mode focused entirely on combat tactics:
No base-building, no resource gathering
Fixed income system
Win using pure unit strategy and battlefield awareness
Available in both Offline Skirmish and Online 1v1 Multiplayer
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Russian, Simplified Chinese, Japanese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
On the plus side, I can immediately point out the genre. I love strategy! The potential of the game is very big, if you want, you can make a candy out of it. I wanted to see in the game to rework the graphics. In my opinion, it is weak even for a strategy. It would not hurt to diversify the gameplay as much as possible. Another problem that I noticed is related to saving the game. I haven't figured out when it doesn't let me save, but there are such moments. The game is in early access, but the price is a bit high for that( So far the game is at 5/10 but have prospects, remain hopeful for the developers!
You can tell the devs definitely loved playing the old school RTS, helps give this game a strong foundation. Price is a little steep for what it is but with some love it'll get there. AI is a bit wonky and could use some tweaking but if you want that fast click rush style game it's absolutely here, AI goes hard at that nuke. I don't know if the devs were going for engineers that sound like Ronald Reagan but it's there. The ambiguously European characters from family guy are there too. TLDR: It'll scratch that old school RTS itch.
Unit Ready, Unit Ready, Unit Ready, Unit Ready, Unit Ready, Unit Ready, Unit Ready, Unit Ready, Unit Ready, Unit Ready, Unit Ready, Unit Ready, Unit Ready, Unit Ready, Unit Ready, Unit Ready, Unit Ready, Unit Ready....................
Indica que tiene la opción de idioma Español, pero al seleccionarlo el texto sale en un idioma extraño.
✨️Tactical Warfare - это новоиспечённая RTS от новоиспечённого разработчика Mizrab. Завязка любой стратежки, как и этой, довольно проста, как камень - "наша база под угрозой и её надо защитить!!". По словам разработчика игра "должна проверять стойкость и стратегическое мастерство" - поэтому сразу после таких пафосных слов в описании перейдём к основным плюсам и минусам сего продукта. ✔️Плюсы: ➕️В игре присутствует три основных режима игры (кампания, просто стори-мод на прохождение; свободный - выбираешь карту, сложность бота и тд; онлайн-мультиплеер - режим только 1 на 1, к сожалению, но тоже ничего) и один дополнительный режим, чисто вот уникальный - без отстройки базы и сбора ресурсов (просто нужно вести стратегию боя, проводить правильно юнитов, шарить за карту и тд) ➕️Дико прикольная особенность "TPS", которая писец заинтересовала - можно взять под управление любой юнит и управлять им от третьего лица прям в полевых условиях (буквально начинаешь строиться, параллельно атакуешь и играешь в танчики) ➕️При запуске новой игры тебе сразу презентуют туториалы - очень классно, без гайдов не останешься ➕️Моя постоянная традиция нынешнего времени - в игре присутствует русский язык (естественно только субтитры) ❌Минусы: ➖Сплошной киш-миш "кала и палок" - игра (на момент публикации обзора) очень багованная и сырая (буквально тяжело строить, продавать, атаковать и прочее), местами дико нелогичная (некоторая часть UI буквально даже недоделана), РТСка может по приколу крашить время от времени ➖(сказали все - скажу и я) Что графика, что интерфейс дико простые и реализованы будто для мобильных игр))). Эта "поганая" тенденция некоторых новых игр в стиме просто убивает весь настрой и дух игры.. ➖Что некоторые картинки, что саундтрек пилил ИИ - в целом не сказать, что это плохо, но, блин, всё это крайне не очень: чувство, будто всё склипали на коленке без души 💯Итог: 5️⃣/🔟. Кратко говоря игра на данный момент в раннем доступе и на 100% бабок своих не стоит. Продукту есть, куда расти и меняться. НО! Если воспринимать игру, как "просто поиграть с друганом пару раз под пивко, не сильно задумываясь" - то это очень круто (если есть деньги, кнш). Исключительно из-за такой ситуации (если она возникла) гарантированно советую брать данную РТСку, но только на распродаже (если она будет, кнш).
Spielstände laden nicht richtig. mann muss immer Mission von vorne beginnen. Auch funktionieren manche Gebäudefunktionen nicht richtig (Upgrades, Bauanzeige). Manche Fahrzeuge bleiben auch auf der Brücke einfach hängen und lassen sich nicht mehr steuern.
特烂的骗钱游戏,勉强开了十来个小时,然后就除了菜单是中文,游戏里的文字是方格的乱码,游戏中也BUG不断,大半年没有更新了,现在进入也要十来分钟,大家认着这家开发,不要踩雷!
As of right now the Skirmish mode starts lagging shortly after starting and the Money counter bugs out. This needs more time in the oven.
As an old CnC fan, this is very much in that wheelhouse and I love it.
Все хорошо круто все победу полный конец.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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