
A counseling-themed typing adventure where you type away the “words of trauma” eating into girls’ hearts. The girls who visit a secret psychiatric clinic carry deep inner darkness—some repeatedly run away from home, while others believe they are murderers. Save them with your typing.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 28 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Pain Pain Go Away! is a therapeutic typing adventure where you dive into the heart of a troubled girl and type away the trauma that’s consuming her.
💡 Unravel the Story Through Counseling
Take on the role of a counselor using the cutting-edge therapy device P2GA to treat runaway girls suffering from emotional distress. Through dialogue and interaction, their stories begin to unfold.
💡 Type Away Her Trauma!
When emotions spiral out of control, enter Dive Mode—a fast-paced typing battle against the traumatic words that haunt her. It's not just about speed; precision, insight, and emotional intuition are key to healing her heart.
💡Warning: Boss Trauma Ahead!
At the deepest layer of Dive Mode lies the Boss Trauma, guarding a powerful core memory—the Final Word. Type it out flawlessly to free the girl from the grip of her past... and confront the emotional truth within.

You are a counselor at a small private clinic. Using a special therapy device called P2GA, you dive deep into your patients’ subconscious to heal the emotional wounds they carry.
One day, a girl named Kokoromi arrives—convinced that she has killed her own mother.
What is the true nature of the “pain” lurking in her heart?
By tracing her memories, you begin to uncover the truth hidden within… but not everything is as it seems.
Typing Meets Therapy: A one-of-a-kind therapeutic typing adventure unlike anything you've played before.
Immersive Storytelling: From the narrative-driven ADV brand Lorebard, delivering a deeply emotional experience.
Adjustable Difficulty: Multiple difficulty levels to suit all typing skill levels—from beginners to pros.
Visualized Trauma: Dive into stylized, surreal visuals that bring each girl’s inner darkness to life.
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■Credits
「OtoLogic」
「On-Jin ~音人~」
「Howling-Indicator」
「びたちー素材館」
「ツカッテ」
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I was really enjoying this game, I was even recording it for a Let's Play... I didn't really question the art in the dives until Chapter 3. I kind of just wrote it off as a style choice akin to Puella Magi's Labyrinths. I came back to the store page for a closer look and see that, indeed, AI was used for these. I, as an artist myself, cannot support the use of AI in projects that make profit. I really wanted to love this game, I loved the plot but I cannot finish this in good conscious. Hiring an analogue horror artist for those DIVE parts would've gotten those creepy/traumatic parts across better than those AI generated pieces. Please... do better.
i love this game's concept, but i can't recommend it due to the use of generative AI. it really is a lot of fun to play. i hope to see this game continue in the direction of using human artists.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Korean, Simplified Chinese**languages with full audio support
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
普段かな入力を使っているタイピングよわよわ勢です。 難易度veryeasyでなんとかクリアできていたのですがエピソード5-2の最後がどうしてもクリアできず挫折しました。 そもそも難易度がルナティックまで用意されているので、タイピングを楽しみたい人向けなのかもしれません。 ゲーム自体は展開が気になる構成になっており、かなりコンパクトなストーリーなので繰り返し遊ぶのにはちょうどいいサイズ感なのではないでしょうか。 [b]「veryeasy」の難易度が下がるもしくは「かな入力」が対応未定のところに入っていたので、もし対応するなんて奇跡が起こったらもう一回チャレンジしてみたいと思います![/b] (タイピング下手くそ勢としてはveryeasyは最初から開放しておいてほしいな……(遠い目))
玩法无聊,演出越到后面越敷衍和少。 然后这个文本量也撑不起一个故事,好似儿戏 还有配音,选日文汉语口音重,选中文台词又很日语直译,究竟是想干嘛
日语区给好评,但是非日语区都是差评。因为想要好好体验本作的内容就得是日本人才行,只有现在的日本人才能不需要任何在剧情上的铺垫就直接把自己带入受害者,周围的人都是压迫者导致自己非常的孤独,非常需要有一个特别的ta来陪伴自己,并且因为自己的孤独这个ta一定会因为某种原因被剥离。这对于不在日本生活的玩家十分难以理解,所以是差评;但日本玩家始终生活在这样的社会里,这种故事背景就是他们的日常,所以一下就能带入,所以是好评
共依存や重たい女関連を期待している人。やめた方が良いです。体験版までしかほぼその描写無し。 ディレクションとか制作の管理がだめだったんだろうなってゲーム。 制作期間がうまくコントロールできずに(約3年の模様) 開発グループの外(経営者等)から突然この期日に終わらせてねって言われて 急に方向転換してとにかく完成だけを目指すことによってクリエイターが振り回されてるって感じ。 シナリオが0話~2話を見ると全20話位の風呂敷の広げ方をしてるのに 伏線ぜーんぶはしょってポンと付けたようなエンディングで5話で終了。 ソードマスターヤマトの方がまだまとまってる。 明らかにメインっぽいムービーに出てる子、結局なんだったの?なんで生き返ってるの? 心療内科で1人しかセンセイ出てこないのに臨床心理士なの? 臨床心理士って専門の大学院の卒業などが必要だけど、ジャーナリストになったあと大学院入りなおしたの? そもそもジャーナリストの野望のためにそこにいたはずなのにココロミちゃんに思い入れあるのはなぜ? センセイをカウンセラーにしなくても他に無限に人材いるんじゃないの? 能力取り込んだからなんなの? ぜーんぶ投げっぱなし シナリオいきなり3日後に完成させてくださいって言われた?ってくらい完成度が低い ゲームの方はUIはおおむね良好だけど、そもそもタイピングが面白くないってことと ハードモードでも★5取れなかったって失敗体験を毎回得るので不愉快 設計ミス(同じ頭文字のワードが2つ同時に出るとか)もチラホラ いずれも管理側の問題 声優、絵は◎。前述の減点で到底リカバリーできない。 ノーマルエンディングで不自然にstory 〇〇〇〇(読み取れず)と一部メンバーだけ表示されたが 会社名story noteのようだ。エンディング1回のうち自社名を何度も派手エフェクトで表示するのマジ? 自分達だけ派手なエフェクト付けて外注クリエイターには表示しないのリスペクトなさすぎでは?
全ED回収、ガイド書いてくださった方ありがとうございます。 ハードで★5を取るぞ!というタイピングゲーム面での良さと、 この先のストーリーがどうなるか、という面で楽しめました。 ↓EDについて [spoiler] ED6後のタイトル画面が本当に最高。制作陣の皆さま、ありがとうございます!;; [/spoiler]
一通りプレイしてエンディングもすべて見ました。 シナリオはそこまで期待してなかったのですが、キャラも立っててギミックも斬新で良かったと思います。 毎回同じ単語を打つのはタイピング技術の向上に繋がるのか? ワード覚えゲーになるんじゃないか? という疑問はあったんですが、ワードを覚えていようが結局タイピング速度の向上はクリアに必要なので、結論としては「ちゃんと練習になる」だったなと思います。 ルナティックがかなりの難度なので、これをクリアできるなら胸を張って「タイピングが速い」と言えると思います。 自信がある人はぜひやってみてほしい。
打字玩法的点子还可以 但是制作组似乎把重心都放在了借所谓双语声优来炒作话题和刷媒体宣传上。明明内容粗糙却能在主菜单挂上10个SNS平台的宣传账户 从来没想过好好做做关卡做交互 一查制作组原来是做那种快销低成本推理剧本,宣传全靠给声优live送花篮蹭热度的啊,怪不得
I absolutely love this game. From the visuals, characters and gameplay, to the dialogue and the cliffhangers at the end of every episode dragging you in to keep going. It was a unique experience with typing mechanics, which to me are not seen too often in the industry as of late and have some potential. Points were raised regarding AI-assisted tools, but I am inclined to bring up the fact that, as the developers said in the "AI Generated Content Disclosure", it's reviewed, edited and adjusted to fit the game's visual direction, never used as-is. Nevertheless, I fervently recommend this game as I have liked it a ton and I think it's worth the price it's given for the story it presents.
Players by region
Where this game's players are, estimated from review languages.
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