
The desperate leadership of a doomed Soviet Union travels back in time to change history and restore the glory of Mother Russia.
Modeled estimate, not a reported figure. How we estimate →
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Languages: English*, French*, German*, Italian*, Czech, Hungarian, Polish, Russian*, Spanish - Latin America*, Korean, Thai, Traditional Chinese*languages with full audio support
Engagement
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is amazing. In a better timeline we would get these kind of games constantly. But we live in a bad timeline. Never forget what they took away from us.
+++
Шутки шутками, смех смехом, но всё веселье заканчивается когда KIROV REPORTING слышишь. Это значит что у вас все unit lost
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Modeled estimate over time.
Hours played at review time, across 56 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
В силу отсутствия конкуренции сойдет ( хорошие были времена .
个人游玩印象:[b][u]震撼神作[/u][/b] 超级喜欢 玩得开心 略有失望 强忍玩完 后悔购买 来认真梳理一下我和红警3的点点滴滴。 小学的时候知道了红警2,好像那时候猜拳都是获得行动点建立发电厂、“碘”石精炼厂之类的,之后看同学在活动室的电脑玩,对这些设施终于有了视觉印象(那时候大家好像还经常管MCV叫老家车)。高中早期也看过大姨夫(RIP)在电脑上玩,也给表姐表演了核弹摧毁敌方基地,但很快我就发现我似乎更喜欢玩战役,尤其是那种不能造单位只能用给定的单位完成任务目标的关卡(比如暗夜和狐狸与猎犬),相比遭遇战无脑碾压更需要精准思考和布局,有点RPG的感觉了。 到了高中,有一次在科技楼的电脑上无意发现了红警3(那时候大概是2010年左右),画面相比红警2简直是质的飞跃,而且还有熟悉的基地车发电厂兵营战车工厂这些元素,还能把大部分建筑建水上,还有升阳帝国,再加上丰富的特殊技能系统,动员兵都可以切换成燃烧瓶清空驻军,有种小人物终于熬出头的爽快感。而且红警3战役的过场也很华丽,即使当时玩的还是无动画版(后来看到真人CG更觉得帅到爆炸),也有很多经典桥段,比如苏联第七关一人一熊刺杀天皇。 不过很快,忘了是电脑坏了还是游戏被删了,我之后就没法继续体验红警3了,那段时间只能一边继续玩红警2,一边把化学竞赛用到的各种书都命名为红警里建筑和单位的名字,比如当时邢大本就是铁幕装置(因为学好了之后有机化学就能“无敌”),一边只能在百度百科欣赏红警3单位的资料和特色,一边把红警3的各种BGM下载到MP3里(当时的苏维埃进行曲真的很热血,走在路上哼哼的时候真的瞬间士气就满了hhh)。考虑到那时候家里电脑配置很低,平时玩的都是各种休闲游戏,不禁慨叹不知道什么时候才能畅快地在自己家的电脑上玩上红警3。 保送成功之后,我撺掇我妈去电脑城装了台新电脑(当时很清楚的记着,卖家问我什么配置,我说能玩红警3就行,现在看来简直是标准的装机模拟器待宰顾客hhh),终于如愿以偿地玩上了红警3。当然那时候作为RTS菜鸟的我只能玩简单难度战役,而且还要严格按照攻略的流程进行,但至少终于红警3自由了,晚上睡觉的时候都是再过一遍三大阵营的战役流程,多数时候没完全过完就已经睡着了(笑)。上本科之后,由于接触到了真三国无双、幽浮未知敌人、我的世界等游戏,慢慢也就把红警放下了,不过也体验了C&C的其他游戏,像是C&C3的Scrin是真的惊艳,到现在我都还在用Scrin阵营的3星图标在我的笔记上标注重点内容。 这几天不知道为啥突然就想再打一遍红警3怀个旧,当然现在肯定可以挑战中等难度了,也是成功打过了中等难度的全部战役关卡。这次直观体验到了为啥大家觉得红警3风评不如2代,确实非常考验机枪阵地左移5米这种微操,电脑也是非常鸡贼,可以准确在炮塔射程外慢慢攻击,或者飞机专挑己方基地防空薄弱的地方空袭,冰冻直升机一定能打出缩小光束,海啸坦克一定能开出技能慢慢回撤顺便把血回满。不过我已经熟悉了编队、走位、侵略姿态这些技巧,最大限度进行了多线程指挥,但也更像是在玩RPG游戏了,每次基本就是远程进攻单位+一些保护单位一起杀光全场。感觉升阳战役是简单和中等变化最大的,尤其是珍珠港那关,我一度想换成简单难度,对面的海空军简直不是人,航母+冰冻直升机+水翼船基本没有死角,我方又没有海翼,将军战舰都被冻了秒了,最后还是发现对面不会再造船坞和机场,把炮塔都在入海口那里展开打掉水翼船和海豚,然后造点直升机VX帮盟友打掉来袭的突击驱逐舰后就可以直取东边船坞了,然后将军战舰来后用天狗战斗机掩护即可慢慢用侵略模式收掉所有盟军建筑。横滨那关印象中也很难,不过这次直接百合子配合将军战舰迅速收掉了盟军海军(百合子对空真的神,不仅瞬秒还不像天狗那样怕地对空),再收掉苏军海军,然后三星将军战舰直接就能打掉任务目标。最后一关也很有意思,用百合子掩护侵略模式波能坦克,直接秒了机场和西北的质子撞击炮,再从中间的桥经过并打掉东北的质子撞击炮,有大量敌方单位来袭就让百合子进建筑,先把雅典娜幻影这种高威胁单位直接扬了,再出来硬控剩下的敌方(操作好了基本可以一控三轮流攻击),最后顺便收掉离此不远的盟军VIP建筑和苏联基地就过了。
EA快张嘴有急事 丿👨丿 👉 👕👉 🐔🎱 💧💧💧💧 EA 🦿🦿 🐕 尿都喝进去了进去了游戏还进不去
The most wacky and unserious C&C that you will play but that doesn't matter as the game is EXTREMELY Fun. The mission design is good but could be better. The music is always a banger. The art direction of every faction is well though out. The unit design is good but the addition of active abilities to all units was to much. The biggest reason your probably playing this is for the cast of characters which are splendid but they did put an awful amount of fan service, now If the fan service would be more of Tim then I would not complain. The UI and controls aren't bad (which in the older titles were dogwater poo). The game runs okay (but it's fps locked which shucks) and doesn't have game breaking bugs. They also had a big navy fetish in this as most missions and units are meant for the water. Overall I'd say it's a great piece of videogame history, sure It may not be the C&C formula from before but it's definitely a fun game and fun is the thing that matters the most in games (unless you like grinding you complete masochist). For the price you have to pay (which gets you all of the C&C games also for cheap) it's a must play for an RTS fan. And forgot to mention that you can destroy one of EA offices in this game which is a giant plus on my side.
2008年我就花了320块包邮买了正版,但是这么多年过去了,只能安装5次早就不能玩了。作为正版受害者,只好又在steam上再一次购买!还在为打不开游戏烦恼吗,听一位大神说,点击浏览本地文件,把RA3_english_1.13.SkuDef的文件单独删除,再点击快捷图标,什么问题都没了,虽然不知道是什么原理,我试了下,果然可以!然而到了第二天又进不去了。可怜的我,买了两次正版,也就被受害两次。。。。
Command and Conquer is a classic and brings me back to my Cow-box dell days. To new comers and old players alike this game is worth a play. The cutscenes are mint and campy as hell, just the way I like it; The cast is a stellar line-up of Tim Curry, J.K. Simmons, and George Takei, as well as a few amazing women, I mean COME ON, need I say more? Pro-Tip, don't forget to key-bind your units to a number-key with ctrl+"#" in order to control groups of units easily! Real RTS players avoid point and click whenever possible. When you figure out how to control groups of units with assigned groupings, you will STOMP a medium AI campaign play-through. Well worth the money!
I bought this game out of nostalgia. Save your money. It did not age well.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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