
An action roguelite game with alien swarms and mechs. Battle enemies to make your way through a mass of spreading and evolving cells hosting dormant enemies. Collect a variety of game-changing skills and upgrades to create unique builds.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 31 → 0.86/day in the week after.
Reviews, worldwide (the counter carries no country): 11.2/day in the week to Jul 16 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Buckle up, pilot! We're stationed above an alien planet surrounded with an abandoned mining system and filled with alien bugs. Your mission? Dive into the tamed sectors, use the mining system to collect upgrade parts and extract the Bioshards from alien minerals. Beware— the system is infested with alien bug cells spreading and waiting to hatch. Stay quick on your feet, and you might just make it out in one piece!
At the start of every expedition, the map is procedurally generated, and it's crawling with alien bugs. The cells constantly spread and evolve. When triggered, the bugs burst out from the cells to swarm you down!
Equip up to five skills each run: active ones that strike automatically or passive ones that boost your abilities. Upgrade each skill differently to maximize their potential. Discover unique synergies between skills and upgrades to optimize your build. The better your synergies, the easier you'll crush enemies!
Unique horde trigger mechanic
3 characters with rank missions
3 maps with 7 evolution difficulties
14 skills with 120+ unique upgrades
8 Gadgets
19 items with rarities
10 enemy varieties with 2 bosses
Operator
25+ achievements

Genres
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 1.2Kreviews | 77% | — | $237.9K |
| $7.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 62 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
装备太难刷了,而且后面玩着有点卡。 燃料平衡应该是个有意思的思路,但是会让我玩的时候有点不爽。我纠结好久在想,是好评还是差评。 我其实是想给差评的,因为一个肉鸽游戏不够爽,就是原罪,没什么可辨的。但机甲肉鸽实在是少,出与鼓励给的好评吧。
the game is fun, but it lacks content, there aren't enough options for upgrades to feel like there is much build variety to be had. there isn't any reason to pick more than one color of weapon on a run because theres a lot of upgrades that affect a specific class of weapon so picking all the same is just a better choice, but each type of weapon only has three weapons unless theres more to unlock so you will just have the same three every run of a specific type and thewy each only have like 6 upgrades to put into they 3 slots they have so you can just always get the three you want once you find the best combo you will have no reason to pick anything else. if the game had like twice as many upgrades and weapons to pick it would be great as the gameplay is really fun but as it is it just lacks content to make there be much reason to play past a few run in my opinion
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Turkish, German, French, Spanish - Spain, Japanese, Korean, Simplified Chinese, Traditional Chinese
Hours played at review time, across 62 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Love the game, but I found a very frustrating bug. Many times, I would say almost 90% of cases, when I cancel an upgrade, and try another one, it will keep the exact selection. I have to waste a reroll to get the actual items that fit the different update path. This is very frustrating because it ruins a run by making me waste rerolls and worst case take items I dont need, therefore waste upgrade slots.
Swarm Grinder is enjoyable, runs well, and feels well thought out. I keep coming back to it.
Eğer Vampire Survivors türündeki "bullet heaven" oyunlarını seviyorsan ama biraz daha strateji ve aktif oynanış arıyorsan, Swarm Grinder tam aradığın o bağımlılık yapıcı mekaniğe sahip. Bu oyun, seni bitmek bilmeyen düşman sürüleri yerine, haritada aktif olarak "kazarak" ortaya çıkardığın bir böcek istilasına karşı hayatta kalmaya zorluyor. Deneyim Oyunun en büyük farkı harita yapısı. Düşmanlar sadece üzerinize koşan kalabalıklar değil; siz haritadaki hücreleri deldikçe ortaya çıkan, uyuyan bir kovanın parçaları gibiler. Bu da size ne zaman ve ne kadar risk alacağınızı seçme şansı veriyor. Mekanik bir zırhın içinde, topladığınız geliştirmelerle (bio-tech) kendinizi durdurulamaz bir kıyma makinesine dönüştürmek inanılmaz tatmin edici. Her "run" sonunda kazandığınız kaynaklarla zırhınızı kalıcı olarak güçlendirmek, o klasik "bir tur daha" hissini tetikliyor. Neden Oynamalısın? Görsel tarzı tam senin sevdiğin o detaylı ve canlı pixel art estetiğine sahip. Patlamalar, ateş saçan silahlar ve ekranı kaplayan böcek sürüleri arasında geçen o kaos, harika bir görsel şölen sunuyor. Farklı karakterler ve her seferinde değişen rastgele yetenek kombinasyonları sayesinde her deneme bambaşka bir strateji gerektiriyor. Üstelik oyunun temposu oldukça yüksek; kahve molasında bile bir tur atıp stres atabilirsin. Artıları: Haritayı kazarak düşman uyandırma mekaniği türü taze hissettiriyor. Çok şık ve akıcı pixel art grafikler. Yetenek ağacı ve karakter geliştirmeleri oldukça derin. Sinerji yakaladığında ekranı temizlemek büyük bir dopamin kaynağı. Eksileri: Bazı bölümlerde zorluk seviyesi aniden çok yükselebiliyor. Türün doğası gereği bir noktadan sonra kendini tekrar ettiğini hissedebilirsin.
cool concept and good execution, upgrades are that you would expect from normal roguelike, plus i appreciate that dev supports the game and doing meaningful updates
Game looked cool. Thought i would have fun and,,,, i did, Incredible game. This game is good unlike his next one, Skills are fun and every new dificulty adds more skills and enemies. Satisfying perma upgrades. There are even achievements that aren't ridiculously hard to get. Some are tied to progression. Kill enemies using certain skills to rank up (and get an achievement) Music isn't that bad. It's decent. Game definitely has at least a few hours of gameplay content. My opinion may or may not change after i play on harder difficulties and start screaming.
gut diese yallah
Скучно и однообразно
Very good Vampire Survivors clone. More fun to play moment to moment due to dash and special attacks, but the metagame is nowhere near as strong. Nice anime and pixel graphics, good music, poor enemy variety and weapon variety.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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