
An action roguelite game with alien swarms and mechs. Battle enemies to make your way through a mass of spreading and evolving cells hosting dormant enemies. Collect a variety of game-changing skills and upgrades to create unique builds.
Modeled estimate, not a reported figure. How we estimate →
About
Buckle up, pilot! We're stationed above an alien planet surrounded with an abandoned mining system and filled with alien bugs. Your mission? Dive into the tamed sectors, use the mining system to collect upgrade parts and extract the Bioshards from alien minerals. Beware— the system is infested with alien bug cells spreading and waiting to hatch. Stay quick on your feet, and you might just make it out in one piece!
At the start of every expedition, the map is procedurally generated, and it's crawling with alien bugs. The cells constantly spread and evolve. When triggered, the bugs burst out from the cells to swarm you down!
Equip up to five skills each run: active ones that strike automatically or passive ones that boost your abilities. Upgrade each skill differently to maximize their potential. Discover unique synergies between skills and upgrades to optimize your build. The better your synergies, the easier you'll crush enemies!
Unique horde trigger mechanic
3 characters with rank missions
3 maps with 7 evolution difficulties
14 skills with 120+ unique upgrades
8 Gadgets
19 items with rarities
10 enemy varieties with 2 bosses
Operator
25+ achievements

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Turkish, German, French, Spanish - Spain, Japanese, Korean, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
cool concept and good execution, upgrades are that you would expect from normal roguelike, plus i appreciate that dev supports the game and doing meaningful updates
Bad: - Constant fuel drain when shooting. Imagine playing Vampire Survivors and you run out of ammo. - Collecting upgrades INCREASES your fuel drain. So while you want to collect upgrades, you really shouldn't, because they make the game harder. Also some upgrades really feel useless. - I don't understand the upgrade system. Picking up the same weapon as before sometimes increases its level, sometimes you get random other upgrades - which I most often don't want. - No objectives given. What should I do? It seems you have to free all the drills to progress. - You get swarmed the more the game progresses. Even while fighting the boss, more additional waves spawn. - Not optimized: As more creatures spawn, the framerate begins to drop. - Meta upgrades feel like they are necessary to progress in the game. On the other hand, there are few of them. - Little content: Only three robots to choose from? And like three levels? Good: - Good music - Graphical detail / style is good Overall, it feels like an early access title which needs work. Obviously, the game is long past that phase. Not recommended.
面白いんだけどいろいろバグってるんだよなぁ。 リグレッションテストしたほうがいいと思う。 ・ゲーム一時停止画面の左の"General Status"欄のいくつかの項目が数字だけ表示されていて何の項目がわからない ・テンキーやゲームパッドでリーダーボードにカーソル移動できない ・テキストが枠外からはみ出て見切れている ・BombardのRank6の解放条件がわからない(ダメージ重視でアップグレードをとっても到底5000に到達できる気がしない) なんか色々ゲームバランスが不安定な印象。 精力的にアップデートする気があるみたいなので一応お勧めにしておきます。 ===== Quite interesting, but there are various bugs, so I think regression testing would be a good idea. ・In the “General Status” section on the left side of the pause screen, some items are displayed as numbers only, making it unclear what they represent. ・The cursor cannot be moved on the leaderboard using the numeric keypad or a gamepad. Some text overflows its frame and gets cut off. ・The unlock condition for Bombard Rank 6 is unclear (even when focusing on damage-oriented upgrades, it doesn’t seem feasible to reach 5000). Overall, the game balance feels somewhat unstable. It seems like the developer is actively updating the game, so I’ll recommend it for now.
Fun little game!
typical bullet heaven swarm grinder as the name implies. quite enjoyable and borderline relaxing
Yes.
Mala traduccíon, faltan letras, se juntan textos y se solapan palabras tanto en partida como en los menús del juego.
Bardzo przyjemna gierka jak za tą cenę, z minusów to mała różnorodność przeciwników i tylko 1 boss który się powtarza
It's fun to play and there are some interesting interactions between mechanics and abilities. It can also be pretty challenging.
계속해서 리필되는 벽과 강화 수단이 몹들에게서 떨어지지 않는 점이 특이한 서바이버류? 그래서 안 맞으려고 하기보단 얼마만큼 맞고 얼마만큼 전진할지를 고민하게 하는 맛이 있다. 진짜 적은 벽이고 진짜 자원은 체력이다. 트렌디하진 않은 맛. 자주 먹기엔 부담스럽지만 가끔 먹으면 별미. 번역이슈는 좀 빡세다. 특히 A수치 비례로 B수치를 올려준다고 하는 부분은 글자 자체가 빠져있거나 해서 글로 유추하기 굉장히 곤란함. 그럼에도 추천을 누른 이유는 개선되길 기대해서. 안 되면 아쉬운거고.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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