
Paris, 1789. The French Revolution has been suppressed with bloodshed by Louis XVI and his merciless mechanical army. Aegis, a mysterious automaton masterpiece, must confront the king's army alone to save history in this challenging action-RPG.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
The city burns and bleeds as it suffers the madness of King Louis XVI and his violent legions of automatons. Aegis, a mechanical masterpiece created by the engineer Vaucanson to be the queen's bodyguard, must save the French Revolution in this challenging action-RPG.
Up against the king's mechanical soldiers, deadly accuracy will be needed. String together dodges, parries, jumps and devastating attacks to fight your way through Paris. Every fight will test your nerve and requires excellent discipline, while the huge relentless machine bosses demand patience and skill.
Define your own style and upgrade your abilities as you progress through the game. You can play as a ruthless warrior, a hard-hitting bodyguard, a deadly dancer or a virtuoso of the elemental arts. Take advantage of a wide variety of weapons and skills to approach each fight in your own unique way.
Using carriages, grapples, secret passages, a detailed map, and other methods and tools you find along the way, explore a city experiencing its darkest days. Your grappling hook adds a new dimension to exploration and Paris's verticality. Combined with your dash ability, it will provide access to all the city's secrets across multiple levels you can explore over and over again.
You are one of the main characters of an alternative history where Paris is being choked by a tyrant king. Allies and enemies with unclear motives will cross your path, such as Marie-Antoinette, Lafayette and Robespierre. It's up to you to cut a path through all the plotting and put an end to one man's madness so that the French Revolution succeeds.
Genres
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−90% | 7.4Kreviews | 72% | — | $808.8K |
| $39.99 | 9.2Kratings | 63% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 989 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Muy bueno para alguien que inicia en los Souls
7/10 Really enjoyed the vast majority of this game. This was only the second souls-like game I played, but overall I thought it was a lot of fun. The challenge, combat, customization, upgrades, explorations, design, ect... all felt great. I'd recommend this game, but I gotta say it is full of bugs and jank. I constantly had to press L3 to get the character to run which got really frustrating Sometimes during a fight my view got blocked by background scenery like if I was near a wall and rotating the camera around to follow the enemy My movement got blocked and stuck on objects in the environment like boxes or barrels or crates I even had trouble going up some stairs because of their design and hitboxes Also, there were a lot of instances where you'd collect an item but the VFX would remain on screen and in the level The game started to drag on twords the end with all the side missions, but outside of that, I thought the games pacing was done well. Exploring new levels was always a exciting and had me on my toes not wanting to rush into a situation to get ambushed and lose all my XP or hoping a save point was just around the corner. I'd probably rate it 9/10 if it didn't have so many performance issues.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 3/day in the week to Aug 23 → 3.86/day in the week after.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Jul 25 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +1 more
| $4.99−90% |
| 185ratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 992 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Not the most polished Soulslike out there, but the setting and combat carry it hard. Loved every second.
---{Graphics}--- ☐ You forget what reality is ☑ Beautiful ☐ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{Gameplay}--- ☑ Very good ☐ Good ☐ It‘s just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{Audio}--- ☐ Eargasm ☑ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{Audience}--- ☐ Kids ☑ Teens ☑ Adults ☐ All ---{PC Requirements}--- ☐ Check if you can run paint ☐ Potato ☐ Decent ☑ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{Difficulity}--- ☐ Just press 'W' ☐ Easy ☐ Significant brain usage ☐ Easy to learn / Hard to master ☑ Difficult ☐ Dark Souls ---{Story}--- ☐ No Story ☐ Some lore ☐ Average ☑ Good ☐ Lovely ☐ It‘ll replace your life ---{Game Time}--- ☐ Long enough for a cup of coffee ☐ Short ☑ Average ☐ Long ☐ To infinity and beyond ---{Price}--- ☐ It’s free! ☐ Worth the price ☑ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{Bugs}--- ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ Cyberpunk 2077 ---{?/10}--- ☐1 ☐2 ☐3 ☐4 ☐5 ☐6 ☑7 ☐8 ☐9 ☐10
Sehr gut
ну начнём, во первых основа игры боёвка и исследование мира, и что могу сказать сделано оно мягко говря не очень, для начала очень кривые хитбоксы атак, зачастую меня било атакой за пределами её досягаемости или когда враг бьёт перед собой а я бью его в спину и получаю урон. Все боссфайты легкие были пройдены не более чем со 2 попытки (прокачивал только ловкость и выносливость). так же из-за кривых хитбоксов парирование имба беспрецендентная, ты буквально ставишь перри за миллисекунд 20 до атаки и таким образом избегаешь любой урон даже стихийный+ прерываешь атаку большенству врагов( и даже некоторых боссов) плюс бьёшь в ответ. По миру, ну его наполнение страдает всё что не лежит в сундуках или не вестовый предмет это долбаный расходник, я к концу игры скопил 1к алхимических склянок и наверно под 50 гранат всех видов. врагов в игре честно говоря маловато, типа да есть разновидность для каждого врага, но мувсет почти не меняется от новой стихии. Теперь отдельный пункт про оптимизацию, да у меня не самое сильное железо но почему-то на протяжении всей игры у меня на высоких было 80-90 фпс то в финальное локации включился фпс лок на 60 с просадками до 35-40, но эпогей просадок фпс случился при переходе центавра во вторую фазу, фпс упал с 80 до 8. 8 фпс в игре с графикой в лучшем случае года 15, у меня в элденене на максималках фпс не падал ниже 70. Ещё меня довело слушать диалоги персонажей потому что они не интересные, они монотонные на фона однообразных бомжей, я из 25 часов диалоги слушал часов 5 наверно.А ну кстати проходил без гайдов поэтому вход в длс я не нашел, так как будто бы этого мало я не могу загрузить своё сохранение перед битвой с финальным боссом или перед точкой невозврата, при загрузке сразу начинаются финальные титры. Вообщем игра легкая, возможности нормального фасттревела нет, очень много бектрекинга, доп. квесты почти все кал, нужно много патчей чтобы исправить все косяки, но под пивас побегать посмотреть на марионеток пойдёт 6/10
优秀的类魂作品,人偶类魂祖师爷 (后辈匹诺曹的谎言,炼魂之地) 体量比我想象的大的多,美术,剧情,手感也都在线,题材是魔改版法国大革命,做支线还是挺有意思的,所有NPC都在一个房间里互掐。 缺点是优化一般,怪物也是种类不多,频繁换皮,不过考虑到游戏的体量和售价这也不算是大问题了
Я страдал и вы страдайте.
Egész jó kis Souls játék. Jóval önnyebb a megszokottnál, Boss harcok nem jelentenek nagy kihívást, elég gyorsan végig lehet vinni. 7/10
Short review after completing the game with all achievements (you are missing 2... not my fault i did those to the letter but Spider is a master of bugs and the wind was blowing sideways so i did not get the earned achievements): A souls like set at the dawn of the French revolution with a clockwork fantasy twist. Pros: - Nailed the atmosphere, theme and locations of the French revolution in Paris to the letter. With the addition of the mechanical clockwork army of the king that plays as the antagonist, the revolution is on. Paris is well designed and fun to explore however 80% the game is set in the city so if you hate that you will have a bad time - Music is not impressive however the voice acting and sound effects are pretty good for an AA studio - Main story is predictable and the famous french persons of interest in the revolution are quite bland, however where this game does shine is in its numerous and well paced side quests which are worth a try - Good design of enemy clockwork soldiers and bosses my only gripe is you only fight machines - Standard souls like fanfare from stamina, to light/heavy attacks, dodging, blocking, parrying and so on. Where this game takes a step forward is in its jumping. You may find that funny but most and even best souls likes can not even jump or do it poorly, here not only can you jump to reach high ledges you can also do multiple attacks mid-air. The second nice thing is mobility, while you play the game you unlock three new skills namely grapling hook to reach high places, dash to reach far places even mid-air and a strong kick to break walls for new and old areas, so in a sense it plays like a metrodvania where you revisit past levels for new content. All of those skills can be used in combat to apply status effects (freeze, electrocution, burn and immobilization) to enemies - Decent weapon system and really good outfits/armors in terms of how many there are and how they look Cons: - Buggy achievements and multiple crashes mostly while traveling to areas in the loading screen (i crashed at end of game and had to repeat the final boss, which is a pushover so i did not mind) - No fast travel between Vestals (this games bonfires) meaning you have to repeat the levels and you do that a lot as most side quests unlock later for you in the areas you already finished - Only mechanical enemies so no variety there even though they are greatly designed - Not much variety in locations, if you hate the city theme you will not like this game - Overpriced DLC (fun are to explore and complete though) A decent souls like with a great idea but a flawed execution, a hallmark of Spiders studio which are now sadly defunct. I can recommend this game when its on sale, do not buy the DLC full price wait for sale.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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