
LEGO® Indy is back in his biggest adventure yet. Battle through all four movies, including all-new levels from the original adventures and your favorite new moments from The Kingdom of the Crystal Skull... or in true LEGO® fashion, get creative and build your own levels to play with friends!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 2Kreviews | 82% | — | $808.5K |
| $19.99 | 50ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 78 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Probably the hardest of the early LEGO games to recommend. It's got some of the best jokes of the "silent" Lego game era, but definitely the worst gameplay. Each level is short, and can be beaten in just a couple minutes. These levels [i]can[/i] be pretty memorable, but they're over so quickly. To compensate for the shortness of levels, there are just a lot lot lot of them. 30 base campaign levels, and 60 "bonus" levels which are (more or less) just repetitive repeats of the same content from the base campaign but required for 100% completion.
swag
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain
Hours played at review time, across 78 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game was pretty good, even though it wasn't quite like the others. I ran into a few minor bugs, but it's definitely a playable game.
Assim, até consigo entender algumas das várias críticas que vi a "LEGO Indiana Jones 2: The Adventure Continues", dos resumos das histórias (com exceção justamente do quarto filme em que traz de original e de novo) são sempre piores e mais fraquinhas que a do primeiro "LEGO Indiana Jones: The Original Adventures", pois nesse ele acaba sendo mais repetitivo na sua fórmula de sempre cair basicamente na mesma fase final só mudando o conceito do monstro gigante, mas praticamente sempre sendo a mesma coisa, além de que, esse game tem uma estrutura meio inicialmente confusa de procurar pela entrada de cada uma das cinco fases (de cada um dos filmes) que acaba arrastando um pouco da fluidez da gameplay, mas tirando isso, foi o primeiro Lego que me diverti de forma mais continua, sendo bem mais gostosinho e divertido de jogar dentre os demais que joguei antes dele, que pessoalmente é, para mim, até melhor que o consagrado e elogiado "LEGO Batman: The Videogame" de 2008. Eu só acho que ele seria realmente melhor se ficasse apenas no resumo e na adaptação do quarto filme para esse game, que tem o melhor "resumo" da trama, mudando algumas coisinhas dessa história que ainda traz algo de novo e que funciona bem mais como uma sequência do primeiro Jogo Lego do Indiana Jones diante da história do "Caveira de Cristal", que apesar de ser um filme ruim, é bem icônico e que aqui, preciso dizer que conseguem até fazer nesse Lego esse filme parecer melhor do que de fato ele é do quão divertidinho que achei nesse game, que as únicas partes que não curti muito foi realmente nas de uso de veículo em qualquer uma das historias do Indiana nele, mas fora isso, todas as outras partes do jogo são bem agradáveis de jogar até mesmo nos novos resumos dos três filmes que fizeram, jogando principalmente com um amigo que aqui enfim nada parece pesado ou cansativo por conta de uma duração menor de cada uma das cinco fases (tendo trinta delas ao todo), assim fazendo uma experiência bem mais dinâmica e assim divertida nele.
Basically a worse version of LEGO Indy 1, and it doesn't even have Slave Child...
I really enjoyed it and also 100% completed it. The levels are way shorter, and they are not very accurate to the films, but the hub worlds are really enjoyable. I didn't encounter any game breaking bugs, BUT I did encounter some bugs that required you to exit and reopen the game.
Fajna Gra
idc what the negative reviews are saying, im having fun with this game genuinely
LEGO Indiana Jones 2: The Adventure Continues – A Childhood Adventure I Still Remember When I think about the video games I played as a kid, LEGO Indiana Jones 2: The Adventure Continues stands out as one of the most memorable. I first played it in 2012 when I was still a young child, and it quickly became one of my favorite LEGO games. At the time, I didn't care about graphics, reviews, or how it compared to other games. All I knew was that it was fun, exciting, and full of adventure. LEGO Indiana Jones 2 was developed by Traveller's Tales and published by LucasArts. Unlike the first LEGO Indiana Jones game, this sequel covered all four Indiana Jones movies, including Indiana Jones and the Kingdom of the Crystal Skull. What made the game unique was that it didn't simply retell the movies in the same way as the original. Instead, it offered new levels, redesigned stories, and a different structure that made it feel fresh. One of my favorite things about the game as a kid was exploring all the different locations. Whether I was running through ancient temples, fighting enemies in deserts, or searching for hidden treasures, there was always something exciting happening. The LEGO style made everything feel lighthearted and funny, even during intense action scenes. The humor was simple but effective, and many of the cutscenes made me laugh. The gameplay was easy enough for younger players to enjoy but still had enough secrets and collectibles to keep me coming back. I spent countless hours trying to find hidden artifacts, unlock new characters, and collect as many studs as possible. Every time I unlocked something new, it felt like a huge achievement. Another feature that I loved was the character roster. There were so many characters to unlock, each with their own abilities and animations. Playing as Indiana Jones was obviously fun, but experimenting with other characters added a lot of variety to the game. The ability to switch between characters and solve puzzles using their unique skills made the gameplay more interesting. One of the most underrated features of LEGO Indiana Jones 2 was the level creator. As a kid, the idea of building my own levels felt amazing. I could create my own adventures and experiment with different objects and enemies. Looking back, it wasn't the most advanced level editor ever made, but for a LEGO game released in 2009, it was incredibly creative and ambitious. It encouraged players to use their imagination and create something unique. The graphics were also impressive for their time. In 2012, I thought the game looked fantastic. The environments were colorful, detailed, and full of life. The character models were charming, and the LEGO animations gave everything a playful feel. While modern games are obviously more advanced, LEGO Indiana Jones 2 still has a distinctive visual style that holds up surprisingly well. The soundtrack deserves praise too. The iconic Indiana Jones music made every adventure feel epic. Hearing familiar themes while exploring levels helped capture the atmosphere of the films. Even years later, certain tracks instantly remind me of sitting in front of my console and spending hours exploring the game's worlds. Of course, the game wasn't perfect. Looking back as an older player, I can see some flaws. The story structure was a bit unusual compared to other LEGO games, and some levels felt shorter than expected. Certain puzzles could also be repetitive. Many fans preferred the original LEGO Indiana Jones because it followed the classic films more closely. However, none of those issues bothered me when I was a kid. I was simply having fun, and that's what mattered most. What makes LEGO Indiana Jones 2 special to me is the nostalgia attached to it. It reminds me of a simpler time when I would come home, start up my console, and lose myself in an adventure for hours. I wasn't thinking about achievements, online rankings, or updates. I was just enjoying a fun game based on one of cinema's most iconic adventurers. Even today, more than a decade later, I still look back on LEGO Indiana Jones 2: The Adventure Continues with fond memories. It may not always receive as much praise as other LEGO titles, but for me it was an important part of my childhood. The combination of adventure, humor, exploration, and creativity made it a game that I will always remember. Final Rating: 8.5/10 LEGO Indiana Jones 2: The Adventure Continues is not only a fun LEGO game but also a wonderful source of childhood nostalgia. Playing it in 2012 as a kid gave me countless hours of entertainment, and it remains one of the games that helped shape my love for video games and adventure stories.
This game is ass. Atleast it makes you appreciate any other Lego game more. Not only is it very, very boring, i had weird constant audio issues, which gave me headaches. Well, we got that Dance scene tho, not a complete waste i guess
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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