
Stationeers puts you in control of the construction and management of a space station to run by yourself or online with your friends. Complex atmospheric, electrical, manufacturing, agriculture, and gravitational systems require your thought and management at all times!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 31 → 3.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stationeers puts you in control of the construction and management of a space station to run by yourself in single player, or online multiplayer with your friends. Complex atmospheric, electrical, manufacturing, medical, agriculture, and gravitational systems require your thought and management at all times!

Stationeers is designed for hardcore players who want a game that is systems oriented. Full utilization and optimization of these complex systems will only come from great knowledge and practice. The game presents a variety of science-based survival problems that you must address. Resource and time pressures will drive your initial designs, but the demands of a thriving station will guide you later.
Construction system rewards well-designed architectural, atmospheric, and electrical plans.
Atmospherics system for temperature, pressure, combustion, gas mixtures, water, and fire.
Physics on dynamic items in the world such as wall fatigue and explosive decompression.
Dangerous environments to explore & develop including exotic planets, and asteroid belts.
Deformable voxel terrain on worlds and asteroids that enhances mining and exploration.
Construct complex factories using machines, conveyors, and computers.
Ubiquitous logic system to automate every aspect of your base.
Write programs using Integrated circuits & assembly code to automate your systems.
Farm livestock and grow plants as a integral part of the station’s ecosystem.
Many aspects of the game offer full modding support via the Steam Workshop.
Designed from the ground up for multithreading to improve performance + scalability.

Space is empty and the planets are unforgiving to human life. You and your friends initially must decide how to meet your basic needs. Longer term, you will need to engineer solutions to power, heat, resource, and atmospheric problems. Build the most efficient systems you can by utilizing machines and programmable computers to develop automated systems.

Whether on a distant lonely planet, or deep inside an asteroid field, you control every aspect of building & running your station. Harvest nearby resources and use a wide range of tools to construct the ultimate station. Everything your station requires will be built and managed by you and your friends.

What do you do with all that ore you mine? Process it through machines and turn it into goods for more construction of course! There are lots of specialist machines to build and configure such as smelters, sorters, centrifuges, stackers, conveyors, fabricators and more.

Our robust, thriving community has been sharing their creations with us through the Stationeers Steam Workshop since 2017. Join us and build the future of tomorrow... today!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 908 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Developers really need to integrate a proper way to learn the game from inside the game - the learning curve is STEEP, and yet the early game is surprisingly simple - the ingame "stationpedia" just isn't very good at presenting all the available tools and how to interact with them. I had to watch youtube videos and entries in the game's wiki to even understand how to get a sustainable early game base But the more you get it, the more fun it becomes. Incredibly much so. A masterpiece in the making.
perfect game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Russian*, French, Spanish - Spain, Polish, Portuguese - Portugal, Korean, Simplified Chinese*, Traditional Chinese, Italian, Czech +4 more
Hours played at review time, across 912 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Awesome game with a bunch of wonderful mechanics and things and I could go on, but something that really grinds my gears and I feel like should exist just by default is being able to switch characters in a world. Me and a friend started a world as robots since it was our first time playing and put weeks of work into it with the intention of later becoming humans once we made the infrastructure to support life. I then found out that such a thing is impossible through normal means and very sketchy through other means such as save editing. I tried to mess with the latter option for a couple days to no avail, leaving me very frustrated that such a feature does not exist in any legitimate form. This game also seems to lack a lot of quality life features like this, such as a decent in-game wikipedia and guides/documentation for IC10. Most of these gaps are often filled in by the community but I feel this is a problem that really shouldn't exist to begin with. I really hope that rocketwerkz works on this lack of quality of life to this otherwise amazing game, although I don't think I'll be able to play the game until it happens because I feel so dejected by the almost 100 hours I wasted making complex temperature and atmospherics control systems and a greenhouse and a bunch of other things for my base just for it to be completely useless in the end since there can't be any humans to use them.
araba sürmeyi oyuna getirdiler.
Advanced building and frequent updates, the only other game i can even relate to this is stormworks, they are alike but no where near the same
It is a great game
Uyarı bunu oynadıktan sonra diğer Survival oyunlarından sıkılacaksınız. Mod gezegenler çok iyi her gezegen ayrı bir bilim sınavı :) Son 5 yıldır neredeyse tamamen Survival sandbox oynuyorum. Sanırım bu son durak.
very good
.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.4M | 5.8K | 76% | $29.99 | |
| $2.3M | 2.3K | 63% | $29.99 | |
| $107.4K | 309 | 74% | $9.99 | |
| $59K | 70 | 60% | $19.99 | |
| — | 0 | — | — | |
| $6.3M | 5.1K | 75% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.9M | 12.2K | 93% | $19.99 | |
| $8.9M | 12.6K | 88% | $19.99 | |
| $8.9M | 4.9K | 69% | $26.99 | |
| $8.9M | 10.5K | 82% | $29.99 | |
| $8.9M | 13.4K | 87% | $29.99 | |
| $8.9M | 38.8K | 95% | $12.99 |