
The dead have risen and civilization has fallen. Now it's up to you to gather survivors, scavenge for resources and build a community in a post-apocalyptic world – a world where you define what it means to survive in this ultimate zombie survival simulation.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 614 reviews with recorded playtime.
Reviews
Themes across 614 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I need an stupid M$ Account for playing this game solo? srsly? Guys, what did you smoke? refund...
The unique game of the genre. Yeah, after so many years we have uncountable plenty of zombie-genre games, absolute different kind of games. I've tried a number of them and a lot of them were memorable and brought a lot of fun. This one always remains as the most "realistic" zombie apocalypse scenario, I mean, you feel that atmosphere in places which were home for so many people alive after That catastrophe. The random alive ones are seeking for dwelling, primary supplies and after survival , the new hope and goal for living. Its too immersive, however we have 3d side view. The maps of regions, the in-game progress, upcoming challenges for your small and brave community, risky and heroic deeds, the music, the variety of simple , but smart gameplay mechanics and a lot more makes this game be missed, after you've comleted the next map and uninstalled the game. Heartland, Trumbull valley, see you next time, hopefully in SoD3. So, 10 meaty juggernauts out of 10.
Pra mim, State of Decay 2 é um dos melhores jogos de sobrevivência que já joguei. O jogo vai muito além de sair matando zumbis, porque você também precisa cuidar da sua comunidade, administrar recursos, melhorar a base e tomar decisões que são fodas. O fato de a morte dos personagens ser permanente deixa tudo muito mais tenso e faz você pensar antes de agir. Outra coisa que gosto muito é que cada partida é diferente. Sempre aparece um desafio novo, um sobrevivente com habilidades diferentes ou uma situação inesperada. Porem depois de muito tempo fica repetido, chato. Mas ai vai pro multiplayer e fica legal. Além disso, explorar o mapa, enfrentar hordas e evoluir a comunidade é muito divertido. Mesmo tendo alguns bugs, a experiência continua sendo excelente e é um jogo que sempre dá vontade de jogar de novo. Eu coleciono carros :) kkkkkkkkkkkkkkk
paid for the game on steam. yet i need a live xbox account to play? gutting as i used to love this game
Гребанный симулятор регистрации! Хочешь поиграть, дай почту. Дал! Пройди проверку на бота которая сломана и не проходится. Пытаешься через телефон СМС не отправляется, как то по другому все это делаешь они блочат за подозрительную активность! Microsoft горите вы в аду со своими регистрациями!
Great zombie game. Unique gameplay being able to swap between your community members. Community aspect while fairly simple works very well. No real complaints!
You have to have an xbox account to play for some reason. When trying to log in to your account, it will ask you to verify password, phone number, type in a code sent to the number, then complete a puzzle of "select all fire hydrants" but the fire hydrants never load. So you can't complete the puzzle. So you can't verify your login. So you literally cannot play the game. Do not waste your money.
Remember when M$ didn't ruin all their games?
A solid zombie survival adventure. There are some really neat base building features within this game mixed in there with some skills to unlock per character to try and maximize your best and most desired focus. Have not had a chance to really dive into co-op just yet but I imagine it would be one heck of a good time. Game runs rather smoothly imho without many issues. I've only had to use the "get unstuck" function a max of thrice within my 38hrs of gameplay and I know for a fact two of those times were kind of my fault trying to cram myself into certain corners or get around harm's way.
Nach knapp 30 Stunden fällt mein Fazit zu State of Decay 2 gemischt aus. Grundsätzlich ist es kein schlechtes Spiel. Der Einstieg macht Spaß, das Gunplay ist ordentlich, die offene Welt funktioniert und gerade die ersten Stunden haben diesen typischen „nur noch eine Tour looten“-Effekt. Auch der Wechsel nach Trumbull Valley hat dem Spiel für mich nochmal gutgetan, weil dort etwas mehr Atmosphäre, Story und erkennbare Charaktere reinkommen. Aber genau da liegt für mich auch das Problem: Der normale Spielablauf wird mit der Zeit sehr wiederholend. Rausfahren, Gebäude looten, Ressourcen heimbringen, Basis verwalten, nächste Quest annehmen, wieder rausfahren. Das funktioniert eine Zeit lang, aber irgendwann fühlt sich vieles gleich an. Die vielen Nebenquests haben mich weniger motiviert als eher gestresst. Sie laufen ständig ab, kommen in großer Zahl und wirken oft eher belanglos. Statt dass ich mich wirklich überfordert fühle wie in einer guten Survival-Situation, hatte ich eher das Gefühl, vom Spiel mit Aufgabenlisten beschäftigt zu werden. Viele Gemeinschaften und Begleiter blieben für mich austauschbar und haben emotional wenig ausgelöst. Der Basisbau ist sicher ein wichtiger Teil des Spiels und kann motivieren, wenn man gerne optimiert und seine Community verwaltet. Für mich blieb er aber eher Nebenschauplatz. Ich habe ihn genutzt, aber er war nicht der Teil, der mich langfristig getragen hat. Besser gefallen haben mir die Spielmodi und Abschnitte mit klareren Storyelementen, echten Charakteren und mehr Struktur. Da merkt man, wie viel stärker State of Decay 2 sein könnte, wenn die Begleiter und Missionen nicht so oft wie Füllwerk wirken würden. Unterm Strich: State of Decay 2 ist okay bis gut, wenn man genau diesen Survival-Loop mit Looten, Basisverwaltung und Community-Aufbau mag. Für mich war es nach rund 30 Stunden aber zu eintönig und zu wenig erzählerisch greifbar. Keine klare Enttäuschung, aber auch kein Spiel, das mich langfristig richtig gepackt hat.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French, Italian, German, Portuguese - Brazil, Russian, Spanish - Latin America, Simplified Chinese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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