No revenue estimate for EPIC — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $49.1M — a different platform, not this one.
The dead have risen and civilization has fallen. Now it's up to you to gather survivors, scavenge for resources and build a community with up to three of your friends in a post-apocalyptic world.
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
10 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Stats
Sums Steam only; Epic, Xbox publish no volume signal, so the true total is higher by an unknown amount.
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| $29.99 |
| 101.7Kratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5B | 52.2M | 84% | Free | |
| $845.6M | 15.4M | 71% | Free | |
| $809.7M | 1.2M | 96% | $59.99 | |
| $544.1M | 6.4M | 94% | Free | |
| $521.8M | 2.2M | 88% | Free | |
| $469.3M | 439.9K | 94% | $59.99 |