
StarRupture is a first-person open world base-building game with advanced combat and tons of exploration. Play alone or in a group on this sublime and ever-changing planet, extract and manage resources, create your complex industrial system and fight off hordes of alien monsters.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Aug 25 → 9.86/day in the week after.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1207 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great concept, and a really good finish. The game has a good story with lots of rabbit holes on different bases, projects, and other corporations. It has great building mechanics even though it is missing some quality of life things, but i can't say much because it is an early access game. I do find at least on my system there is a memory leak and is poorly optimized. Overall a really good make with high potential.
Very fun, more survival aspects than Satisfactory, which I really love. Also fun combat and blueprint gathering. Developers are actively working to fix QoL issues. You need good organization skills for base crafting, it really makes the brain turn, but is rewarding when you link up your crafters the right way. Definitely recommend!
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 28: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, French, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Thai, Traditional Chinese, Japanese, German*languages with full audio support
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Toujours plus de plaisir au fil des mises à jours qui augmentent le temps de Jeu. Fortement inspiré du Très connu Satisfactory tout en ayant son propre style. Je recommande ce jeu à toute personne aimant le base building, la gestion de ressources et la construction d'usine. Avec une partie d'exploration et de dégommage de Mobs en bonne et due forme.
very good game
Gameplay sympa, beta 0.2 déjà top donc plein d'espoir pour ce jeu. On trouve des défauts. D'ailleurs, si quelqu'un sait à qui on peut écrire pour informer les développeurs des défauts...
Ce jeu permet la création de chaine d'assemblage (usines automatisées) sur une planète un peu hostile ... il est rythmé par la rupture, un événement de grande importance suivit de phases de rétablissement de la planète, durant lesquelles, des taches spécifiques peuvent être accomplie ... Chaque phase à ses avantages. C'est un jeu qui nécessite une part de réflexion et de logique. J'ai rarement joué avec un jeu aussi prenant.
建议和朋友一起玩,前期教学很简单,越到后面越复杂 一个人绝对崩溃,而且探索地图的时候一个人非常难打,且不说虫子数量多,探索到大基地的时候还有巨型坦克虫,我跟朋友双人开荒了3天 基本地图已经探完了,现在最大问题就是生产线,越到高级物品越混乱,拆了盖 盖了拆,无线循环,游戏是好游戏 就是废人
diese gud
A surprisingly addictive sci-fi survival experience. StarRupture is one of those games that starts off fairly simple, but before you know it, you’re completely invested in building, exploring and trying to survive whatever the game throws at you. The combination of base building, resource management, exploration, automation and combat works really well. There’s something incredibly satisfying about starting with basically nothing and slowly turning your little setup into a huge industrial base. One of the biggest things that sets StarRupture apart from games like Satisfactory is the base defense. You’re not just building a factory and optimizing production — you actually have to think about defending what you’ve built. That adds a completely different layer to the gameplay and gives you a reason to build defensive structures and prepare your base. That said, I would really love to see the attacks pushed even further. I think the game would benefit massively from more frequent attacks, larger enemy waves, and attacks coming from more spread-out directions. Having to properly defend different parts of a massive factory would make the base-building aspect even more meaningful and create some really intense moments. Imagine being deep inside your factory trying to keep production running while multiple large waves are attacking different sections of your base. That could be absolutely insane. The world, atmosphere and gameplay loop are already really enjoyable, and I’m excited to see how the developers continue to expand on the base-defense mechanics. If you enjoy games like Satisfactory but want something with survival, combat and actual threats to your base, StarRupture is definitely worth checking out.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $326.2M | 279.8K | 97% | $39.99 | |
| $247.1M | 489.5K | 95% | $29.99 | |
| $9.8M | 12.2K | 80% | $19.99 | |
| $5.1M | 9.4K | 83% | $19.99 | |
| $2.3M | 2K | 63% | $29.99 | |
| $1.9M | 2.5K | 85% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.3M | 26.1K | 98% | $19.99 | |
| $10.3M | 14.5K | 80% | $29.99 | |
| $10.3M | 20.9K | 98% | $24.99 | |
| $10.4M | 17.7K | 84% | $19.99 | |
| $10.4M | 24.8K | 90% | $14.99 | |
| $10.3M | 11.1K | 86% | $24.99 |