
StarRupture is a first-person open world base-building game with advanced combat and tons of exploration. Play alone or in a group on this sublime and ever-changing planet, extract and manage resources, create your complex industrial system and fight off hordes of alien monsters.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Aug 25 → 9.86/day in the week after.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1186 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Can't figure out if the game is buggy or it's just not fun.
Satisfactory with a unique twist. Very much recommended!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 28: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, French, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Thai, Traditional Chinese, Japanese, German*languages with full audio support
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun! Played to the "end" and had good times Needs some optimization, but it was fun to figure out the mechanics and explore the world
The game is awesome! Please keep going. I'd be glad to see Ukrainian language in the game, pleeeease =)
Also Anfangs lief das Spiel mit einem Kumpel zusammen sehr gut jedoch muss ich jetzt leider Berichten das das Online Multiplayer eine reine Katastrophe ist nichts funktioniert mehr richtig Man kann nicht mehr aus seinem eigenen Wohnkomplex gehen ohne das sich das Spiel aufhängt man braucht im Baumenü nur über bestimmte Sachen drüber schweifen und das Spiel hängt sich auf und falls du doch irgendwie es schaffst dein Wohnkomplex zu verlassen und denkst jetzt kann ich ein wenig was bauen tja dann hast du falsch Gedacht wen ich 2 Plattformen bauen möchte hängt es sich auf manchmal kann man noch nicht mal seine Sachen wieder abreisen weil es schlicht einfach nicht geht .Kleiner Tipp an die Entwickler bevor man ein Spiel rausbringt und es für 20 Euro verkauft probiert es mal selber aus !!!!! PS Nicht zu Empfehlen
Can't disable hunger/thirst, not enjoyable base building for me.
drop entire inventory on death slop
Game constantly freezes. I open the menus to adjust settings, audio and visual, on the menu screen, freezes. I try and build multiple platforms at once, freezes. i build a specific building, freezes maybe once out of early access itll be fine, but the game should still be playable regardless
Unplayable late-game optimization The game becomes completely unplayable after you build a decent amount of factories and extractors. My frame rate drops down to a brutal 9–20 FPS, and my PC specs are definitely not low enough to justify this kind of performance tank. Needs optimization bad.
A nice factory game with beautiful graphics. The basics are here, not very different from an other factory game, the only difference that can be a bit off putting is the conveyor system. Those rails ARE NOT conveyors and the fact that the game's machines use a pull system and not endless crafting makes things a bit difficult to wrap my head around, but overall it's cool ! It's just that now, in its current state, the game is boring. You just unlock things with no satisfaction... The factories looks clunky and uninteresting, and the exploration is very... meh. But thumbs up to support and I hope the game will get better in the future, but with Satisfactory on the market it's hard to compete. A little 3 on my fingers scale.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $2.3M | 2.3K | 63% | $29.99 | |
| $1.9M | 2.7K | 85% | $19.99 |
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| $10.3M | 26.1K | 98% | $19.99 | |
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