
Starfield is the first new universe in 25 years from Bethesda Game Studios, the award-winning creators of The Elder Scrolls V: Skyrim and Fallout 4.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.57/day in the week to Jul 30 → 15.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 175.4Kreviews | 57% | — | $160.2M |
| $49.99 | 84Kratings | 66% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1824 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I wanted so badly to enjoy this game, but I can barely get past character creation before feeling done and turning it off. On launch, it came with some of the new hardware I got for my PC, so it was technically free. I thought that, surely, it would run okay on hardware that it came with. It didn't. It crashed repeatedly before even getting to character creation. I tried messing with every setting I could think of, and had my partner, who is a software engineer and builds computers for fun, try to fix it. Nothing worked. I was able to get to character creation once, but was so done that I just uninstalled it. I tried playing it again this past week in 2026, and I still don't enjoy it. The first little bit of the game is boring, the dialogue feels like talking to robots, and the first actual quest you get doesn't make any sense. Don't get me started on the totally dead looking eyes of the NPCs and how kind of awful the animation is. I was really looking forward to this game, as someone who has played all of the Elder Scrolls and Fallout games and enjoyed them. But this isn't it, especially when you compare it to games that came out around the same time, such as Baldur's Gate 3 and Rogue Trader.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Polish, Portuguese - Brazil, Simplified Chinese*languages with full audio support
| $49.99 |
| 11.4Kratings |
| 73% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ce jeu est complètement NUL. Il n'y a rien à sauver, les IHM sont absolument horribles, je n'ai jamais vu ça dans un jeu. Elles gâchent absolument tout, je préfère encore supprimer cette bouse, sinon je vais balancer mon clavier par la fenètre. Jamais plus.
黑屏加载多对于我来说就是小毛病,不少支线很有趣,但不会有安利别人的想法,如果是喜欢辐射4或者天外世界的可以尝试,反正我个人是这几部游戏我都很喜欢,值得夸的一点是室内场景的构建很舒服很精致。整体下来抛开室内的画质其实算是超及格线十几分但绝对说不上是优秀的游戏,短板过多,优点相比起来并没有很突出
so woke the violence and guns feels out of place
I owe it to the possibility of future quality games from bethesda (unlikely) to say that this was a botched game that boils down to navigating UI to sit for loading screens, pop into existence nearby the thing you're trying to do that you've already done before to progress a mediocre story with bad combat and awkward, robotic NPCs. I rarely feel like I'm wasting my time playing games but I did in starfield after about 20 hours. The only redeeming thing about this game is the ship building. the ship combat feels bad (enemies just become ridiculous bullet sponges). the exploration feels bad (it's UI and loading screens). the quests are written terribly and repetitive. there isn't any sense of exploration or coherence. I really, really wish this wasn't the case but this simply is a bad game. They put some really pretty art in this game but the larger whole mostly feels forced and artificial. This game broke my hope for ES:6.
I’ve played this game for over 250 hours, and despite an occasionally mediocre overall plot, it excels in terms of gameplay and immersion; I also recommend it for the many downloadable mods that expand the gameplay. Graphically, the game has been heavily optimized since launch and looks great today, delivering excellent performance and frame rates. -Graphics score: 9 out of 10 -Story score: 5 out of 10 -Gameplay score: 8 out of 10 Final score: 7 out of 10
broken mess still
It's not that good, but it is fun. Great soundtrack, great voice acting, sometimes great visuals. It's enough to find it addictive, unfortunately.
Writing my review much later but honestly remember playing this day 1 legit trying to find the fun. Was definitely not optimized for lower/mid range spec'd PCs on day 1 since I did have to make a bunch of adjustments to get it running smoothly (plus FSR patch). Overall, everything you may have heard about the planets and procedural generation is true, the infinite planets you can explore are so boring with nothing to actually do on them except the same copy pasted mini mission you see on every other planet. Genuinely think this game would have been so much better if they lowered the scope and just had like 10 well crafted planets to explore with Skyrim/Fallout level detail. But between the bland story and copy paste side quests, uninstalled and prob wont pick it back up unless a complete overhaul is made.
this game is booty cheeks
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
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| $10.6M | 28.7K | 95% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $156.4M | 419.4K | 85% | $23.99 | |
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| $149.3M | 140.8K | 80% | $59.99 | |
| $148.1M | 121.5K | 93% | $59.99 |