
Starfield is the first new universe in 25 years from Bethesda Game Studios, the award-winning creators of The Elder Scrolls V: Skyrim and Fallout 4.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.57/day in the week to Jul 30 → 15.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 175.5Kreviews | 57% | — | $160.2M |
| $29.99−40% | 84Kratings | 66% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1881 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
There is one section of this game where you have to use portals to solve puzzles and that experience is what the rest of my 65 hours should have been. Weird sci-fi stuff. That area was awesome and I wanted more of it. Instead you mostly wander around empty planets until you find a settlement or stronghold, kill the enemies and loot garbage items. One in a while you find a better weapon, but almost all of the weapons shoot and handle the same. There's barely any variety. I didn't unlock a single useful thing for my ship, nor was I able to purchase one. The space combat sucks just like it sucks in literally every game that has tried to do it since Starfox 64. The dialogue and characters are poorly written. there's way too much talking before you get to explore, and the character models are ugly. They could have at least made the planets interesting. I will say, the overall plot was interesting, but this game has almost 0 payoff for anything you do and there's no reason to ever play it more than one time.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $164.8M | 206.2K | 96% | $44.99 | |
| $165.9M | 543.4K | 95% | $14.99 | |
| $169.4M | 378.9K | 93% | $19.99 | |
| $149.4M | 141.1K | 80% | $59.99 | |
| $148.1M | 121.5K | 93% | $59.99 | |
| $144.3M | 423.4K | 89% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $133.6M | 429.3K | 81% | $19.99 | |
| $47M | 261.9K | 96% | $9.99 | |
| $25.6M | 56.2K | 82% | $19.99 | |
| $18.1M | 53.1K | 95% | $14.99 | |
| $14.2M | 86.4K | 71% | $10.49 | |
| $10.6M | 28.7K | 95% | $14.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Polish, Portuguese - Brazil, Simplified Chinese*languages with full audio support
| $49.99 |
| 11.4Kratings |
| 73% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Boring, uninspired, badly written slog. Don't buy this.
Realized I never reviewed this game, and I actually quite liked it. Dont hold this up to previous Bethesda titles. It is not Skyrim, and it is not Fallout. It does not have the replayability of either! But it is fun. Absolutely recommend people give it a shot (especially if you like modding). The quests dont really feel like they have any actual impact on the universe, but they are fun the first time around, and the story is interesting enough. I have not tried the DLC, and likely wont because I dont want to play the main campaign a 7th time, but if its anything like the main game I would expect they are entertaining enough to justify buying if on sale. Role playing space pirate is super bloody fun and I wont let anyone tell me otherwise. Boarding ships and liquidating their crew, its perfect. Recommended if on sale. Dont buy at full price expecting traditional Bethesda replayability. Small note, if you expect modern gunplay, dont buy this...
Muchas cosas se sienten a medias o hechas a la prisa. Por ejemplo: el agua... Literalmente eres Jesucristo caminando por encima... A pesar de que en algunos planetas hay animales por debajo. Faltan muchas QoL como el simple hecho de poder marcar objetos como "basura" para poder venderlos de golpe después. La lista sigue y sigue. Sin embargo, lo recomiendo. Ayer mismo le eché 16h! Cuando lo normal es que a los 5-10 minutos de ponerme a jugar cualquier cosa, me entre sueño. Es verdad que uso mods, sobre todo para los QoL (por ejemplo para cambiar el UI de los inventarios) Aunque lo recomiende, no es aceptable que Bethesda lo haya abandonado así... No Man's Sky sigue sacando grandes actualizaciones gratuitas. Cyberpunk sacó una mayor update que mejoraba el juego una barbaridad... ¿Será que están esperando a una versión GOTY? Nah, simplemente se la pela.
yes
I've played 1869h. Starfield is a space game with a Bethesda touch but with a different sensation from other Bethesda Games. Among it's downsides it is a game that had potential in settlements and they don't have much protagonism on the game and action and raids that threaten them are almost absent, also the game seems afraid of hard consecuences of choices and the elimination of "big fishes" the hard way, somehow CEO's and such are bulletproof but guards and nobodies can be shot at, there is a tendency to go one path. Main quest flops. And faction quests are good but lack effetcs in the whole world. The historic moment in the game kind of sets an ambient where things are stable and without mayor threats, something Terran Armada adresses a little bit. It could be set in a time of war between faction where mayor political drama happens, with tension and consecuences if you choose a faction, but they chose other direction and give a lot of UN vibes. Companions have the same moral principles, for me this decision is impossible to understand, and some of the back stories and companion quests are undermined by this. The good things are that it is kind of adictive, go somewhere, clean a dungeon of enemies, watch the landscape. It is a game to blow off some steam. Also since Free Lanes ship gameplay improved, allowing to enjoy more your ship and the interiors, specially If you use mods for more interior uses; and boarding and fighting ships in my case is entretaining. The character creator is very good, where you can sculpt your character,wich is less good in other space games that are better in other areas like No Man Sky. Ther are room for improvements: Encounters while cruising on your ship, maybe boarding and defending your vessel could be possible, and making more interdictions that are not optional. Encounters and diversity of combat on planets, more missions with the factions and going deep on the lore. More diversity in the pool of dungeons of the procedural generation machine...All this is possible If they don't abandon the game. Because behind Starfield there are good ideas. In conclussion, buy the game If you want a chill game and not expecting the definitive space game, it is not the best space game ever made and yet at the same time it has its ways of making you replay, otherwise I wouldn't have so much hours into it. It is not X4 Foundations, Elite Dangerous or No Man Sky. It is good to live a little of a space fantasy. Is not complex and it is a good game for pass some time. And that is it
Lol, no.
Nie polecam, balans leży i kwiczy.
CC工坊真的跟一坨屎一样,永远无法连接,不愧是傻批b社,要mod收费服务器都做不好
enjoyable
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.