
Develop a prestigious university of mages. Build rooms, train your students, fight orcs, slay the bureaucrats, manage your budget... a director's life is not a quiet one.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 7 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About







Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 4.3Kreviews | 83% | — | $3.2M |
| $8.75−65% | 59ratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 799 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
看逆风笑视频买的,可惜自己玩不太进去
Gutes Spiel
Мне игра скорее понравилась -приятный самобытный дизайн и музыка -затягивающий геймплей - одновременно управляем школой магии и дополнительно играем в подобие настольной игры - карты обьектов, артефактов, улучшений , а также текстовые квесты ( без понимания языка играть будет не очень интересно) -отдельный плюс - забавные персонажи и диалоги из минусов -довольно быстро приедается, большой школой управлять неудобно -не особо увидела смысла вибирать учителей - особо ничего не меняется
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Simplified Chinese, Traditional Chinese, German, Spanish - Spain, Japanese, Polish*languages with full audio support
| $19.99 |
| 48ratings |
| 83% |
| — |
| not modelled |
| $9.99−50% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 807 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I really like it, it's easy to learn , hard to master and quite a refreshing new style of game, not found anywhere else. some things could be explained better, for example, how far away a class room can be from the next dorm, but all in all, it's really a fun game with lots of things to discover.
I recommend it on discount. It is quite addictive but once you complete one map the rest are the same
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I really enjoy the building aspect, and actually didn't realize how much customization I could do until my second playthrough. I like being able to organize the students by skill and what I want to focus on by skill. I still haven't put much effort into teachers beyond the initial choice for a classroom, but I haven't tried the hard mode yet. I also didn't realize just how much strategy needed to go into placement of classrooms or that I really should be talking to other factions (I still usually just boost my gold by getting a ton of vampire kids from the dark lord, whoops). Initially I had been disappointed by the lack of places to build but once I finished the first university I realized more locations open up and they sort of rotate as options, so that was nice. Overall pretty fun, and the campaign for each university is pretty short so you can still pop in and out of it and not get confused on where you left off.
This is a really great and soothing game with bad bugs sometimes. It's a true pleasure to build your Hogwart and try to get as all the futures available for your students. The UI sometimes bugs, with notes not appearing. Got two crashes but the autosave is really good so no worries. Got a bad bug on the volcano map in which no one could enter an entire buiding due to fires, it was bad. Honestly, the only real problem I see with this game is that there seems to be a lot of combos and synergies and choices, but in the end you will just spam everything in a general direction and it will due to sheer amount. I wish we could bond more with our students. In the beginning I was naming all of them, but stopped when I realized one game in way over 100 students XD I highly recommend it but know what you get into
没啥意思
I feel like the game is not finished. The strategy you use doesn't really matter in the end. Because of this, the game becomes repetetive and tedious. In theory this game should have been perfect for me but in reality it got boring really fast.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $209.8K | 245 | 63% | $21.99 | |
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| $1.4M | 1.9K | 82% | $21.99 | |
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| $201.9K | 268 | 80% | $19.99 | |
| $33.2K | 73 | 66% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 3.2K | 70% | $29.99 | |
| $3.2M | 22.5K | 87% | $7.49 | |
| $3.2M | 9.1K | 94% | $14.99 | |
| $3.2M | 5.5K | 80% | $19.99 | |
| $3.2M | 3.9K | 81% | $34.99 | |
| $3.2M | 4.4K | 87% | $24.99 |