
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $3.2M — a different platform, not this one.
In Spellcaster University, you take on the role of the director of a magic university in a colourful world of heroic fantasy. Build your school, manage your budget, recruit teachers. Will you turn it into a black magic academy, with the best professors of necromancy and demonology? Or a place in harmony with nature to train druids and shamans? Or why not train adventurous mages, offering them options to learn how to fight and be stealthy? But this will require surviving the ruthless attacks of the orc tribes and the controls of the education authorities. Build your university using an original magic decks mechanism. Each game will be unique. Access different decks according to the magic taught in your schools. Make choices and take advantage of opportunities to create a unique university. Explore the Arcane Deck to access artifacts with strange powers and rooms that defy reality. Dive into the Deck of Light to take care of your students and teachers. Use the Nature Deck to gain access to a wide range of magical beasts. Choose the Alchemy Deck to boost the production of mana and potions. Yield to the Shadow Deck to teach real discipline to all those nasty students. Manage the well-being of your students by building refectories, dormitories, rest rooms... and ensure their discipline with a dungeon. Select your students: traits, personality, alignment, wealth... each aspect is important. Push your students towards a glorious future. At the end of their studies, discover their future (necromancer, archimage, peasant...) according to the success of their studies, and win new bonuses. Upgrade your rooms with powerful artifacts like the World Tree Wood Table Set or the Soul Eater Bed. Fill your school with legendary creatures: dragons, fauns, pegasus, janitors... Choose the rules of your school: exemplary punishments, recruitment conditions, organic meals, paying dormitories... Choose, through multiple-choice events, how to interact with the different factions of the world. Negotiate with the Adventurers Guild. Ask the king for help. Discuss shamanism with the orcs. Threaten the Dark Lord. Pretend to listen to the grievances of the staff representative. Lie to the witch hunters. Every choice can have short or long term consequences. Be careful before saying “No” to the student delegate! Flee from the armies of darkness by building your university in isolated environments: lake, mountain, desert, volcano, giant turtle back, etc. Collect powerful grimoires to strengthen your university and face increasingly hostile environments. Find new allies to help you in your fight. Take advantage of your trained students' bonuses accumulated throughout the campaign.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $8.75−65% | 59ratings | 82% | — | not modelled |
| $24.99 | 4.3Kreviews | 83% | — | $3.2M | |
| $19.99 | 48ratings | 83% | — | not modelled | |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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