
Develop a prestigious university of mages. Build rooms, train your students, fight orcs, slay the bureaucrats, manage your budget... a director's life is not a quiet one.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 7 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About







Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 4.3Kreviews | 83% | — | $3.2M |
| $8.75−65% | 59ratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 799 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is a net positive. It's not amazing. It's fun for about 10 hours, but after that you really start to notice the bugs (can't place items after dungeons; text randomly goes invisible; characters refuse to go to certain rooms; et cetera). It's an interesting concept and it's certainly very fun at first, but then the game gets a bit repetitive and annoying with the bugs.
listen the game's ♥♥♥♥. don't bother
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Simplified Chinese, Traditional Chinese, German, Spanish - Spain, Japanese, Polish*languages with full audio support
| $19.99 |
| 48ratings |
| 83% |
| — |
| not modelled |
| $9.99−50% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 807 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
One of my favorites
Super jeu on peut même y jouer avec des enfants !!
Surprisingly simple game with a load of fun, been enjoying playing with different strategies.
Very fun game, I was surprised that there was a lot more complexity than I thought.
游戏挺有意思的,卡牌游戏可以玩很久,当然,指的是没玩过这类游戏的。有很多细节和特点,我很喜欢这个魔法学院风格,抽卡玩法很有意思,随机性很高,成就感就是培养出各种各样职业的学生。只是我不是很会玩,一直没打通关过,很难受。而且跟别的评论区说的一样,有时候会突然卡住,点击无反应,只得退出游戏重进,我遇到过很多次了,唉。而且这次更新我一直卡住,一直更新不了,不知道是不是我的问题,来吐槽一下,太难受了!!!为什么更新不了!!!qwq
I love this game, the main campaign is perfect, there is some replay ability, if you like experimenting, I do. Definitely recommend, my only gripe is that I selfishly want more. At a certain point i started playing endless, but I wish there was more story, unless I'm missing something, I wish there was a secret to uncover or the dungeons just available or for quests to keep coming. In endless mode it hits a lull, I'd like for there to be more action, maybe the factions go to war or something, see what happens if you and the certain groups are friends. See students join different factions and maybe that gives you influence during encounters because your student runs a specific department for that faction. I think fleshing out a little more story based details would make endless actually go on for a lot longer before hitting a lull.
Mi amigo, con el que juego Spellcaster dijo que si publico una reseña sobre el juego y obtiene 50 'Me Gusta' y 20 Premios, me comprará una caja de cerveza y un whisky. Así que dejaré esto aquí.
Totalmente INSANOO te atrapa desde la primera universidad y es un juego comehoras, lo empecé ayer y en la noche me la pasé soñando que seguía jugando, totalmente recomendado me encantó!!!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $209.8K | 245 | 63% | $21.99 | |
| $2.5K | 8 | 75% | $9.99 | |
| $1.4M | 1.9K | 82% | $21.99 | |
| $1.2M | 8.1K | 85% | $5.37 | |
| $199.8K | 294 | 81% | $19.99 | |
| $33.2K | 73 | 66% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 3.2K | 70% | $29.99 | |
| $3.2M | 22.5K | 87% | $7.49 | |
| $3.2M | 9.1K | 94% | $14.99 | |
| $3.2M | 5.5K | 80% | $19.99 | |
| $3.2M | 3.9K | 81% | $34.99 | |
| $3.2M | 4.4K | 87% | $24.99 |