
Develop a prestigious university of mages. Build rooms, train your students, fight orcs, slay the bureaucrats, manage your budget... a director's life is not a quiet one.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 7 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About







Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 4.3Kreviews | 83% | — | $3.2M |
| $8.75−65% | 59ratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 799 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very good game school builder held back by a few flaws. Building your university feels fun, the animations are nice, and there's tons of choices to be made. There is a lot of randomness in room selection, but without that you could just pick and choose your exact strategy every time and it would quickly become formulaic and dull. I would love this game if not for two major issues: 1) [b]You can't see your school when picking upgrades.[/b] You get to pick from 3 upgrades. They often require specific rooms to be in your school. Since you can't see the school when picking, you have to remember what you have which can be frustrating especially when returning to a save after a break. 2) [b]Not enough info on students' behavior.[/b] It's too hard to see if rooms are being underutilized, and if so why. The game also does a poor job of communicating when students are leaving so you know there's a problem. Overall I still had a great time with this game and I recommend it if you're interested.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Simplified Chinese, Traditional Chinese, German, Spanish - Spain, Japanese, Polish*languages with full audio support
| $19.99 |
| 48ratings |
| 83% |
| — |
| not modelled |
| $9.99−50% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 807 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
一周目很好玩,很新鲜,二周目就实在让人没什么动力了。看起来制作者已经不会继续更新了。 说几点问题,第一,AI有点蠢,比如说学生光明课程已经学习完毕了,他不会换个科学,而是继续在教室坐到地老天荒。 第二,随着教室等级的提升,有些教室,比如自然教室,炼金教室,暗影教室的老师,三种需求会瞬间拉满,然后回房间休息,光明教室和奥术的则不会,不知道是怎么回事,很可能是bug。 第三,房间落地生根,不能拆了重建。但是有些房间真的没有上帝视角你很难找到一个正确放置的位置啊 第四,人多以后学生的AI很迷,很可能是先要有空教室学生再移动,但是到了以后发现床位/教室座位没了就会踟蹰。
Es un juego de mecánica sencilla pero difícil de dominar. Engancha desde el primer minuto y, aunque las situaciones pueden hacerse algo repetitivas, siempre queda el reto de mejorar los logros. Los gráficos son simples, resultan incluso simpáticos y no distraen del cometido principal, que es gestionar tu universidad arcana lo mejor posible para conseguir los objetivos propuestos por el juego. Para mí es muy recomendable para pasar un rato relajado, pero a la vez tratando de resolver un reto.
Easy and relaxing Could use a couple improvements about performace (game starts at around 140 fps to drop down to 20-25 later on). Good game to play with a little spare time
I don't know why this game has so many good reviews. Maybe I'm dumb, but I cannot figure out how to play it. I started the game, couldn't past the first tutorial window without searching for help in the discussion. Then I click on the room card that you supposedly need to build the university with but nothing happens, no room got build. I clicked on a random icon just to see what it was only to open the "applicants" panel and I couldn't figure out how to close the panel so I had to close the game. I tried to click on the help book but of course it doesn't open if you have another panel already opened. There was no other way of moving on from the applicant's form than closing the game. Which I did, and I'm not going to start it up again. If I can't even get the game started, maybe it's not the game for me.
Un juego dinámico y entretenido. Como las partidas no son muy largas se hace más ameno.
Good game with humorous comments
Love this game. I see people taking about some bugs but I didn't see any annoying bugs. Hope the DLCs is going to be good enough. Thanks!
This game is so much fun and very addicting! I love the mini game dungeons that become available to you midway through every map. The way they make you start over on different maps, and choose buffs and curses was very clever and adds a ton of replay value to the game. The objectives and reputation management keep things interesting as well. Honestly one of the better games I've played in a while, and any future dlc or games from this developer will be an instant purchase for me. TLDR; I highly recommend this game and it has great replay value.
tres bon jeux
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $3.2M | 3.2K | 70% | $29.99 | |
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