
Develop a prestigious university of mages. Build rooms, train your students, fight orcs, slay the bureaucrats, manage your budget... a director's life is not a quiet one.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 7 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About








Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 4.3Kreviews | 83% | — | $3.2M |
| $8.75−65% | 59ratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 799 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I don't think there are many folks out there that have put more hours into this game than me. If you're the type of game player that obsesses over each decision and enjoys doing the same tasks over and over again to find the truly optimal line - this one will speak to all those tendencies. Highly recommend.
玩了一局游戏,但不知道在玩什么,无聊的杀时间游戏
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Simplified Chinese, Traditional Chinese, German, Spanish - Spain, Japanese, Polish*languages with full audio support
| $19.99 |
| 48ratings |
| 83% |
| — |
| not modelled |
| $9.99−50% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 807 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Its not a bad game, but it isn't for me. Pick it up if you like heavy management games like "Not Enough Oxygen" but with the spin of deck building.
I absolutely love this game! I haven't had any bugs or issues, not sure why that is compared to others, maybe I just haven't noticed them? I have completed a few campaigns so who knows. Anywho, It is simple to understand and I enjoy the randomness of card drawing/house attributes. Every playthru is different so I can keep trying new things or adding challenges. Super cute graphics also! Oh and I see they are still doing updates plus a DLC on the way, very cool considering it released in 2021. It's a really great casual game and I definitely recommend it!
太好玩辣,有没有类似推荐,玩不够,或者快点滴出dlc啊啊我买爆真的!!
It's not bad really, but does get repetitive pretty quickly. On my second school and the gameplay is pretty much the same with some new student types mixed in. If you want to sit there and try to min-max stats you're able to do that. At the end of the day though, it's just did hit right for me.
It is okay for some time. I guess you can squeeze up to 10 hours of content. So if expecting more, skip.
怎麼刪除房間?
This game delivers on the promise a cozy game where you draw cards to create a Spellcaster University. The characters are just developed enough that I care, and not so developed that it interrupts gameplay. I enjoyed the mixture of skill and luck for this sort of game.
PLUS: Small, school builder, simple graphics.... MINUS: Not polished UI (f.e. not possible to highlight occupied slots), low amount of content and not finished memory management... bigger school for long time sometimes slows down game to crawl... UPDATE: work with proton 9.04
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 4.4K | 87% | $24.99 | |
| $3.3M | 18.8K | 71% | $8.99 | |
| $3.2M | 5.5K | 89% | $29.99 | |
| $3.2M | 3.2K | 70% | $29.99 | |
| $3.2M | 5.5K | 80% | $19.99 | |
| $3.2M | 6K | 83% | $34.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $209.8K | 235 | 63% | $17.59 | |
| $2.5K | 8 | 75% | $9.99 | |
| $1.4M |
| 2.2K |
| 80% |
| $21.99 |
| $1.2M | 8.1K | 85% | $5.37 |
| $199.8K | 291 | 81% | $19.99 |
| $33.3K | 73 | 66% | $11.99 |