
The original VR-ONLY ghost-busting, roguelike. Trap ghosts, dodge spells, loot chests, find hidden items, and explore an infinitely shifting haunted tower.
Modeled estimate, not a reported figure. How we estimate →
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About
The original VR-ONLY ghost-busting, roguelike.
Tested on: Vive, Rift, and Quest 2 (Link). Not tested/unsupported on newer headsets.
Something paranormal is sweeping through the town of Weirdwood. Dust off your gear and climb an ever-changing haunted tower. Capture phantoms, search for hidden totems, and discover powerful items.
Designed from the ground up for hand presence, room-scale dodging, and VR comfort.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's a good little game, but it could have been so much better..It's really sad. As if they couldn't finish it, need many more items, rooms, ennemy, etc.. For exemple, why be able to activate and empty the ghost tank if it is useless, and why all these closed parts in the reception room? Please finish the game, it can be awesome !
Disappointing. The initially charming presentation only temporarily masks the barren set of hallways whose rooms contain nothing more than specks of the meaningless pre-run currency. Spectro attempts to offset its mundanity by later supplying dense groups of copy-pasted enemies as a replacement for depth. Dully pointing your feeble can of silly-string at each bumbling ghost is a process that even VR can’t invigorate. Spectro does itself a disservice by attempting to be a rogue-lite. The steam achievements reveal the minuscule number of players who cared enough to make it past floor ten. What's the point of generating content when it does nothing to enhance gameplay variety or extend player retention? A handful of curated levels with balanced pacing would've been far more compelling.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Spiel ist nicht spielbar mit HTC Vive den Vive Controllern. Kann zwar noch das Spiel starten aber dann geht nichts mehr. Bewegung nicht, und auch keine Aktionen können aktiviert werden. Die Controller funktionieren im Spiel nicht. Update Selbst jetzt 21.6.2020 noch keine Ä'nderung. Es wurde keine Anpassung vorgenommen vom Entwickler. Die Vive Controller im Spiel funktionieren noch immer nicht. Kann ich immer noch nicht empfehlen. Hab das Spiel auch ausserhalb von Steam gestartet , mit gleichem Ergebnis. Auch keine Tasten funktinieren. Wenn ich z.b im Raum (Start) bin, kann ich zwar mit dem Controller z.B. das Tutorial oder auch Start markieren, aber nicht aktivieren. Schön das Probleme ignoriert werden. Super !!
Not a bad little Luigi's Mansion-esque at all. It's quite polished, even if it isn't exceedingly deep. Recommended. There's also no height calibration, and I felt really tall, but maybe that's because it's meant for smaller kids.
So far so good! this game has exceeded my expectations! and I cannot wait for future updates adding more and more content!
(Vive) Довольно мило. Особенность игры - одноразовое путешествие пока не вылетишь. Все бонусы сбрасываются, кроме денег, на них можно что-то полезное купить. Это продвинет тебя на пару этажей, но потом опять все сначала. Мне такая система не очень понравилась. И сам бой довольно уныл, при этом часто у тебя нет шансов. Длиннейшая обучалка, при этом часть взаимодействий не объяснена. И добудь 10 монеток, 10 раз кликнув на предмет. Конечно, при перепрохождении введен рандом, это поддерживает интерес. И интерьер красивый. Возможно, детям понравится больше. Так все работает, претензии только к игровому процессу.
Una obra maestra, los graficos en VR lucen de escandalo, y la banda sonora acompaña muy bien !!!!
https://youtu.be/8SfUCmSlToY
Un buen juego, con mecánicas divertidas y a un precio asequible. Funciona a la perfección con Oculus Rift S. Tal vez, el único pero sería su brevedad. Aún no lo he acabado pero en menos de dos horas ya tengo casi el cuarenta por ciento de los logros. Aunque, periódicamente los desarrolladores lo actualizan y añaden más contenido. Un modo multijugador no estría nada mal.
Looks cool and the idea it's great overall, but it keeps bugging in some way or another. First, I couldn't move at all, then I could open the inventory. It's annoying, especially since you lose your progress and have to restart each time.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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