
You are Joseph Walker. After waking up in a strangely deserted science facility with no recollection of how you got there, you hear the voice of an A.I. The A.I. promises to be your guide and to help you out of the facility. However, it is clear right away that it’s not telling you everything.
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Languages: English**languages with full audio support
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Собранный на коленке коридорный шутер от первого лица, с ужаснейшей оптимизацией. Загрузки долгие, кат-сцены прямо обрушивают FPS, ну и куда же без вылетов. Уровни короткие, пробегаются за пару минут. Загрузку между ними дольше ждёшь. Автосохранений нет, только ручное. После первого же вылета поймёте, что нужно было не пренебрегать сохранениями :-) В общем, игра плохая. Я ничего не имею против таких олдскульных шутеров. Периодически играю в них. Но конкретно эта игра сделана плохо. Не советую.
[h1] Wow, now this one is really bad. No settings, if you have ultrawide monitor for example game will be stretched. Lighting is horrible, practically no shadows. Very basic gameplay. One of the worst AI in the history. Monsters are mostly the same and usually vampire kind of thing. Active gun is displayed as huge icon in the top right corner taking over excessive amount of space. Levels are super short and offer mostly empty corridors. There's some story but possibly forgettable. Conclusion - don't waste time. [/h1]
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Kept crashing every time I tried to play.
Мне было очень тяжело в это играть. Игра местами фризила на топовых видеокртах, геймплей сейчас выглядит скучно и однообразно. На графику пох, но её бы тоже подтянуть для больших разрешений экрана. Прст кал
For a cheap game with lousy graphics, it's a surprisingly good game. [b]Why is it a cheap, lousy game?[/b] In 8 hours of playing, I lost count of the number of times the game crashed or hung on me. It was about once per level. Save every level! Several times! And there are plenty of non-crashy bugs, too. Fortunately, restarting the game and reloading is fast. The game uses few assets (mostly free), so comes across as bland, especially at first. Save, load, & level-load doesn't save the currently-equipped weapon, so you have to keep switching from the pipe. Sometimes dying will take you to a game over screen; sometimes to the beginning of the level. [b]Why is it worth playing?[/b] It seems to be essentially a single-dev indie game FPS; priced low because that's all it is. There's a very traditional selection of weaponry (melee, pistol, shotgun, smg, assault rifle, alien weapon, grenade launcher), though I never really used some of them. Ammo and healthpacks are plentiful. Keybinds are the usual PC ones, though can be changed through a config file. Fully voice acted. 22 levels of action. Story isn't stellar, but serves to drive the action. Music is good and thematic, though the changes of music can be jarring. Atmosphere overall is good: I was successfully jumpscared many times, by critters I *knew* were there and was waiting for, in levels I'd played a few times before. Sound cues to warn you of upcoming enemies are a nice touch, because they build the suspense. The game gets quite a bit better as you go along, so first impressions may not be telling. Initially, the AI sucks. So, early in the game, if you're around a corner from an NPC, they'll get stuck on the walls more often than they don't, as the AI starts out as purely "move directly towards the player": you can block them with a table. But as the game progresses, the AI becomes more complex, running away, using cover, etc. Initially, the levels are bland, featureless, and repetitive, using a single set of tunnel pieces to make the levels. But as you progress the levels themselves get more detailed, with more clutter, and more complexity. There are no achievements, so 100%ing can be considered just making it to the end of the game. HowLongToBeat says 2 hours to complete, which seems realistic, at 5-10 minutes a level. It apparently took me 8 hours, but I left it running while doing gardening, etc.
Sadly outdated.
This is a story driven sci-fi FPS where you run around a bunch of corridors and shoot zombie ghoul things. Despite being released in 2016, this looks like something from 1996. Resolution is fixed and low, can't be changed. Neither can the controls. There's exposition cutscenes but they don't display properly. Many reports of game breaking bugs and progress wipes. After all the 2D retro platformers and RPG Maker asset flips I've gone through, I would have thought it would be impossible to screw up an action FPS, but I was wrong.
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
[b]Short summary:[/b] Insincere is fun old-school style FPS game which suffer from some production quality. [hr][/hr] [b]Story:[/b] B-movie quality. Average sci-fi setting, below average story, uncompelling character and uneven pacing. While there are few unexpected twist, lack of good build up reduce the "wow factor". You could complete everything in about 1.5 - 2 hours. [b]Gameplay:[/b] Just what you expect from old-school style FPS game. Although there's lack of throwable grenade and armor mechanics. The difficulty is just right for those who want to feel like super human. There are good amount of healing item and generous amount of ammo (i have about 1K handgun/SMG ammo at end of the game). The AI is unbalanced, sometimes the enemy stuck, ignore your attack for few second or shoot as soon they see you from long distance which could raise sudden "Game Over". [b]Visual/Audio:[/b] Overall average/nothing special from old-school style FPS game. However voice acting is bad and there's no subtitle when someone is speaking during gameplay which give major trouble for non-native English speaker. While the cutscene has subtitle, it has very low framerate (i guess 15 FPS or lower). [b]Technical issue:[/b] Few users report they experience error/bug on Windows 10. For reference, this game use engine "FPS creator" which intended for Windows XP and the developer said he use Windows 7 during development. For Steam Deck or Linux user, this game isn't playable not run out of the box. I had to perform fair amount of testing before obtaining playable experience (head to ProtonDB if you want to know my config), even so there are some problems remain. [b]Verdict:[/b] If you're looking for old-school style FPS game, you might want to try this game. But wait until this game costs $1 or less during sale. Additionally, make sure you test the game immediately, so you can request refund in case you encounter technical issue (which won't be fixed). [b]Disclaimer:[/b] This review should be taken as neutral/informational. Steam doesn't provide such option, so i chose positive because i had fun with this game.
Insincere erinnert mich an eine billige Kopie von Half Life 1. Technisch ist das Spiel etwas rückläufig und man merkt, dass nicht viele Entwickler daran saßen. Vorallem die Cutscenes sind etwas befremdlich (da sie einfach mit NoClip im Level gefilmt wurden). Ja es ist ein mittelmäßiger First Person Shooter, der aber auch durch nichts heraussticht. Da gibt es weitaus bessere Alternativen. Müsst ihr wissen.
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