
Go on a mysterious journey in the wildlands in this 1-4-player VR action-adventure game inspired by Western, Dieselpunk and Lovecraftian themes. Explore old mines, nautical caves and ruins of ancient civs to unravel the secrets of the valleys. But beware! Best to keep a 6-shooter close just in case.
Modeled estimate, not a reported figure. How we estimate →
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About
Start with a pickaxe in one hand and nothing in the other. Excavate the bedrock, reap the rewards of Mother Earth, and trade the mined valuables for new gadgets, travels, funky wild fashion, and more. Cave Digger 2: Dig Harder is a 1-4-player VR action-adventure game set in wildland valleys, where you discover old mines, nautical caves, and ruins of ancient civilizations inspired by Western, Dieselpunk and Lovecraftian themes. Explore the "pristine" lands, loot its riches, and unravel the mystery linked to a great explorer. As you go, it's best to keep a six-shooter nearby just in case.
Get thrown right away into the deep end by being stuck in the mines as your drill machine broke. With a single pickaxe, work your way to the surface camp where your journey can begin in earnest. Your goal is simply to mine and carry loot back to the surface the best you can for your mission assigners. With the surplus reward that you get, you can buy new things like upgrading your dependable pickaxe with a shinier look! (And faster digging rate.) Or buy dynamites that work on pretty much anything that needs to be worked on. Maybe you fancy a shovel that works for both digging and moving through the caves like a spider-miner. Whatever your preferred loadout, you will be ready to go deeper into the ever-shifting caves than any miner before or after you! (At least that's what Merchant Trading Company says when selling their gear to any miner, which they must be 100% right about, right?... Right.)
The valleys have their mysteries and they hide them well. Step by step the player follows the same path where a great explorer has once wandered. Who is this hardy explorer? Why did he come to these valleys? And where is he now? The answers to these and more lie in the depths of the valleys. The story has multiple endings, each revealing a different side of it. Find the scattered comic pages to a tale of greed, eldritch power, and secrets beyond space and time. Who the wanderer is and why he did what he did in the valleys become clear in the end, but is it really the end?
Gather a party of up to 4 players. Your role in the mining team is totally up to you! As long as at least somebody is carrying their weight in gold back to the surface, you all get paid in official Merchant Dollars equally. Co-op crossplay supports public matchmaking and private groups, and you are very free to show your wildlands drip by combining things from a generous selection of clothes, hats and faces once you've bought them first.
So, take a pickaxe (and your friends) with you and head to the wildlands for the riches it holds, find out the secrets it contains, and dig deeper into the valleys than any adventurer before or after you!
Discoveries, dangers, and digging.
Mine your way with the dependable pickaxe, versatile dynamites, hi-tech hammer, and more!
Procedurally generated partially destructible cave and mine networks.
Grab the six-shooter, chain-shovel, and the gold-pan-turned-to-a-shield if things get rough. TNT works fine too, just mind your team members if you aren't lone-wolfing! Gadgets evolve with upgrades.
1-4 player crossplay co-op of private groups or public matchmaking, also between VR and non-VR.
Collectable comic book Clayton - The Greed reveals the history of the Valley throughout the player’s journey.
Multiple discoverable endings of the story, each revealing a different angle to it.
Player avatar customization with dozens of things from clothes to faces to hats. Wildlands fashion is a wildly funky fashion that has something for every taste.
For the latest updates, exclusive sneaky-peeks, and 24/7 Saloon talks (memes), join our Discord community!
Good to know - Game progress transfers automatically between the VR, standard, and demo editions.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Thai, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
金庫の鍵が開かないだと? ダイナマイトを使え・・・
I AM A DWARF AND I'M DIGGING A HOLE, DIGGY DIGGY HOLE, DIGGY DIGGY HOLE!
Не плохая CO-OP игра, максимум на 4ых человек, по теме немного похожа на Deep Rock Galactic, но простая и без наворотов. Генерация пещер, сбор ресов для прокачки снаряжения и прокачка снаряжения для дальнейшего сбора ресов). Секретики тоже имеются. --- Дополнение: (27.10.2025) на данный момент сервера, мультиплеер, кооп не доступен на территории РФ. Спасибо рЭкЭнЭ. Проверяйте на свой страх и риск, возможно вам повезет.
Cave Digger 2: Dig Harder developed and published by VRKiwi is a VR-driven action-adventure that blends resource gathering, light roguelike progression, and cooperative exploration into a loop that thrives on immersion and repetition in equal measure. Set in a strange, stylized frontier filled with underground caverns and hidden dangers, the game casts players as prospectors descending into procedurally generated depths in search of valuable resources, lost relics, and fragments of a larger mystery buried beneath the surface. The core gameplay is built around a simple but effective loop: descend into caves, mine resources, survive encounters, and return to the surface to sell what you’ve collected. This structure creates a steady rhythm of risk and reward, where players must constantly decide whether to push deeper for better loot or retreat before losing everything. The deeper one goes, the more valuable the rewards—but also the greater the danger. This tension gives each run a sense of purpose, even when the overall mechanics remain straightforward. What elevates the experience is how these systems are translated into VR. Mining is not just a button press—it requires physical motion, with players swinging tools and interacting directly with the environment. Combat also benefits from this immersion, as aiming and reacting to enemies feels more immediate and tactile. These elements combine to create a strong sense of presence, making even simple actions feel engaging. The physicality of interacting with the world is one of the game’s most compelling aspects, particularly for players who enjoy hands-on gameplay. Progression is tied to upgrades and equipment, providing a clear sense of advancement. After each run, players return to a central hub where they can sell resources and invest in better tools, weapons, and access to new areas. This creates a gradual expansion of possibilities, encouraging repeated runs and experimentation with different strategies. The inclusion of multiple biomes and procedurally generated layouts helps keep exploration fresh, even if the underlying structure remains consistent. The game also incorporates a light narrative element, centered around uncovering the fate of a missing explorer. Story fragments are scattered throughout the caves, offering small pieces of lore that gradually build into a larger picture. While the narrative is not a central focus, it adds context to the exploration and provides an additional incentive to keep progressing. Multiple endings further extend replayability, giving players reasons to revisit the game and explore different paths. Combat is functional but not particularly deep. Players have access to a range of weapons and tools to deal with enemies, but encounters tend to be straightforward and serve more as interruptions to the mining loop than as fully developed systems. While this keeps the gameplay accessible, it also limits variety, as combat does not evolve significantly over time. One of the game’s strongest features is its cooperative multiplayer. Playing with others transforms the experience, allowing players to coordinate actions, share resources, and tackle challenges together. The added unpredictability of human interaction enhances the game’s appeal, making each session feel more dynamic. Cooperative play also helps offset some of the repetition found in solo play, as teamwork introduces new ways to approach familiar situations. Despite its strengths, repetition is a noticeable issue. The core loop remains largely unchanged throughout the experience, and while procedural generation introduces some variation, patterns can become familiar over time. This can make extended play sessions feel monotonous, particularly for players who are not deeply invested in the progression system. The game is at its best when played in shorter bursts or with friends, where its strengths are more pronounced. Technical inconsistencies also impact the experience. As with many VR titles, there are occasional issues with controls and interactions, which can break immersion during critical moments. While these problems are not constant, they highlight the challenges of delivering a polished experience within a physically interactive environment. Visually, the game adopts a stylized aesthetic that blends frontier themes with surreal elements. The environments are varied enough to support exploration, though they lack the level of detail seen in more polished titles. The art direction, however, remains consistent, helping to create a world that feels cohesive and distinct despite its limitations. In the end, Cave Digger 2: Dig Harder is a game that succeeds through its immersive mechanics and satisfying progression loop, even if it struggles with repetition and technical roughness. It offers a compelling experience for players who enjoy VR interaction and cooperative gameplay, delivering moments of excitement and discovery within a framework that is easy to understand but limited in long-term variety. Rating: 8/10
Rop clim iz bed!!!11!!1 plez fiks. Thank
*um Rougue like VR mt divertido *jogo bem otimizado, ele me lembra um pouco o Deep Rock Galactic soq menos frenetico (ate agr o game ta d boa pelo menos) *deve ser mt mais divertido jogar com amigos (n tenho nenhum amigo q tenha o game, então n tive a oportunidade d jogar no coop) eu joguei bem pouco pra pode falar mt sobre o jogo, eu vou jogar mais e tlvz eu atualize essa análise
отличная игра, хороший кооп для нескольких людей!
This is a really addictive and fun game to play. I played it on Quest originally and came back to it here on steam. The graphics are not super impressive but it doesn't matter. Game looks good. It is a little buggy at times but it is often funny and makes the game enjoyable. You will wear your arms out lol.
Very different to the first game but just as good. I think I actually enjoyed this game more than the first one because it gives you more of a feel of actual mining and exploring rather than the simple game loop of the first game. I do miss the idea of upgrading the town and was a bit disappointed at the amount of shooting in the game given the glut of stand-in-one-spot-and-shoot VR games there are. The music is absolutely excellent and a high point of the game. No crashes or bad glitches, although transitioning levels in the mine sometimes does unexpected things. Ran fine on a older computer with a 2080ti. I hope there is a 3rd game to follow this up!
This is a great simulator about what the coal miners would hallucinate about after huffing fumes hours on end. Left my wife for a talking chest. We're expecting 2 baby boxes now.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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