Our estimate is built from Steam reviews, and this game has none yet. How we estimate →
Soul Mirror Relics Demo player count
Trends
Concurrent players on Steam, one reading a day — but readings were taken at different times of day, spanning 14 hours, and Steam concurrency runs about 1.8x higher at its daily high than at its low — so some of the movement across that stretch is the clock, not the game.
Shaded: Steam sales and festivals this game was in (the Events tab has each one).
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
No new reviews in the last 30 days — new players have likely stopped coming.
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Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $7.8K | 73 | 81% | $4.99 | |
| approximately $3.3K | 36 | 100% | $4.99 | |
| approximately $1.7K | 18 | 100% | $4.99 | |
| approximately $728.6K | 1.8K | 89% | $9.99 | |
| approximately $1.6K | 13 | 62% | $5.99 | |
| approximately $34.3M | 89.1K | 97% | $19.99 |