
Explore a supernatural RPG with stylish summoners and dark dangers lurking under the neon lights of a cyberpunk Japan. It is up to Ringo, an agent of Aion, to save the world from apocalypse.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 10 → 1.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 3.3Kreviews | 66% | — | $3.8M |
| $69.99 | 3.6Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 845 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
아 진짜 맵 디자인 한놈 잡아와라. 참고 완주하려고 했는데 맵 구려서 못하겠다. ----------------------------------------------------------------------------------- 여차저차 꾸역꾸역 모든업적 달성함. 진짜 환금, 경험치 DLC 없었으면 진즉에 포기했을거임.
It's not really that bad of a game. Though the story has many holes that become apparent if you really pay attention and nitpick. And even if you don't. As a SMT game, not recommended. Story is a serious downgrade from SMT V. Not so much as a Persona, I guess. Exploring dungeons is fine, probably. The Soul matrix, which is the main way to get abilities and passives for the team and Ringo is just obnoxious. And the ending sequences makes no sense either. Why Figue did what she did is just... Moronic. No other way around it. So, no, I can't recommend the game. Probably if it's on sale. And even then, it's not a SMT game I'd recommend. Not after playing SMT V/
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $59.99 |
| 2Kratings |
| 74% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 848 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
除了美术以外一无是处 地雷社的弹球都比你们做一坨好玩
boring
예전 페르소나 시리즈에 비해 확실히 발전된 시스템 덕분에 쾌적하게 플레이를 했지만 각 캐릭터별 소울 매트릭스 4층은 도저히 용납이 안된다. 본 스토리만 하겠다면 추천을 주겠지만, DLC까지 같이 한다면 비추천을 줄 수밖에 없다. DLC에서 새로운 캐릭터 하나 내놓고, 하나의 맵을 돌려써서 20층까지 만든 것 자체가 어이가 없음.
综合体验不太行,主要是前期战斗的体验实在说不上好。 战斗逻辑不复杂,用对应属性的攻击打弱点可以积攒魔宴,回合结束时根据累积的魔宴可以造成可观的伤害。 最大的败笔也就在于魔宴和弱点,因为有弱点和魔宴可以提升伤害,非弱点攻击的效果非常不理想,而前期唤魔种类不多,没有充分准备的话,很容易出现全队就一个人能打克制,磨半天才能打赢,这样的情况。 然后作为回合制,战斗演出也不合格,角色的技能完全取决于唤魔的技能,释放技能就是角色固定的pose然后造成伤害,作为最容易弄出花哨演出的回合制,这种省事的演出也不好看。 再然后就是常规的限制回复手段、限制唤魔数量等等……不排除有硬核玩家就喜欢有难度要折腾的,反正我觉得不行。
给我真女V买了两份支持就支持出这么一坨的ATLUS
SE UM FÃ DE PERSONA FIZESSE UM JOGO, particularmente sempre achei persona um estilo de RPG muito truculento com diálogos longos demais se um dia eu pudesse criar um RPG usaria os moldes do mesmo porem com diálogos mais incisivos e diretos, pois bem, alguém faz isso antes de mim e assim nasceu Soul Hackers 2, que é uma mistura de Persona em um mundo cyberpunk com diálogos mais curtos e diretos e acima de tudo não tendo que gadar NPC feminino pra conseguir melhor stats no game, SE EU RECOMENDO? eu diria que sim, porém o preço né, não ajuda muito, se tiver em uma promo de uns 50% vale a pena viu, A CAMPANHA DURA EM MÉDIA 20 HRS facilmente, se quiser os 100% passa de 40 HRS+.
ATLUS系列遊戲每部都有其獨特的世界觀,遊戲玩法也都很創新,推薦的遊戲
Excelente :D
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $823.2K | 1.4K | 76% | $29.99 | |
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| $1.1M | 773 | 86% | $59.99 | |
| $473.7K | 612 | 79% | $39.99 | |
| $281.8K | 508 | 69% | $39.99 |
Related
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| $3.8M | 17K | 93% | $7.99 | |
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| $3.8M | 11.9K | 89% | $14.99 | |
| $3.8M | 12.4K | 76% | $14.99 | |
| $3.8M | 6.5K | 94% | $17.99 | |
| $3.8M | 7.4K | 81% | $19.99 |