
Sonic Frontiers is a groundbreaking open-zone action-adventure game set on the ancient Starfall Islands. Join Sonic as he battles hordes of powerful enemies with an all-new combat system, explores the mysteries of the islands, and saves his friends!
Modeled estimate, not a reported figure. How we estimate →
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About
In search of the missing Chaos Emeralds, Sonic becomes stranded on an ancient island teeming with unusual creatures. Accelerate to new heights and explore vast open zones as you race across the massive Starfall Islands! Battle hordes of powerful enemies with an action-packed combat system, uncover the island's mysteries, and save Sonic's Friends.
Experience Sonic's latest 3D adventure, featuring all game mode and content updates in one package. Beyond Sonic, play also as Tails, Amy, and Knuckles, each with their own unique abilities and fighting styles, in the "Final Horizon" Campaign. Enjoy bonus challenges, costumes, music, and much more via the "Sonic's Birthday Bash" and "Sights, Sound, and Speed" Content Updates.
Become Sonic and journey to uncover the mysteries of the remains of an ancient civilization plagued by robotic hordes. Race across five massive overworlds islands - each, a unique action-platforming challenge and loaded with hidden secrets to uncover.
Combine moves such as dodges, parries, counters, and combos with a battle system and set of skill tree upgrades that allow you to fight more strategically than ever before. Against mysterious foes and colossal titans, use the new Cyloop ability to take them down!
Get even more out of the entire Sonic Frontiers experience through previously released* bonus content: Explorer's Treasure Box, "Monster Hunter" Collaboration Pack, "Sonic Adventure 2" Shoes, Holiday Cheer Suit, and a special Digital Art Book and Mini Soundtrack.
* Adventurer’s Treasure Box not included.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 625 reviews with recorded playtime.
Reviews
Themes across 622 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Good game, ran near flawlessly on high settings. Good story, soundtrack, visuals. and gameplay.
I haven’t got to play the game yet so I can’t comment on the game itself but I’m not pleased about the DRM. I bought the game, downloaded it and check it ran (played 5 minutes to make sure). I downloaded it for a flight on my steam deck. When I opened it on the flight I was told it had to verify I owned the game and to connect it to the internet (there was none on the flight). I just wanted to warn others but I’m not pleased about this so I’m putting down a negative review until I get round to properly playing it. It’s unfortunate when companies punish legitimate buyers because of the other types of players…..
As a life long Sonic fan I feel like Sonic Frontiers is THE worst Sonic game I've ever played, for me, personally. Worse even than '06. No, the game isn't poorly made and it has some genuinely amazing atmosphere, the platforming stages are gorgeous with amazing music too and the story while IMO completely unnecessary for a Sonic game is actually very lovely. Controls are decent enough and the new fighting/action mechanics are a ton of fun...when you automate them, performing combos is hell, good for those who can do such things not for me. So what's the problem? BLOAT Open World BLOAT The developers don't know when to quit, they keep adding new and new challenges and other nonsense, locking the map behind challenges, some of which are very difficult to spot especially on Chaos island. The entire experience felt like pulling teeth, even if you take it slowly, little by little it was incredibly tedious. It was not difficult, fortunately, not on easy mode at least, but it was such a pain doing all these small things for everything. Visually while atmospheric, the game lacks artistic identity, outside the linear platforming stages, the art direction looks like asset swaps. Sure it's pretty, atmospheric but ultimately lacks the Sonic touch, then again most 3d Sonic lack this touch with the exception of Unleashed, Colors and the highly underrated Lost World. Sonic Frontiers had no business being an open world game. It should have been linear, fun, something similar to Adventure 2 minus the annnoying radar stages. Open world is annoying as is, it's even more annoying when it's used for a Sonic game IMO A great game, a game with well balanced difficulty, fantastic music and lovely art, completely ruined by dull open world mechanics. You HAD to do tedious tasks just to do basic progression.
Açık Dünya elementleri ile Sonic'in hızı çok yakışmış. Alıştıkça daha da zevkli bir hale geliyor. Tek sıkıntı Cyber Space seviyelerinde sadece eski oyunlara ait bir kaç seviye kullanılması. (Green Hill, Chemical Plant, Speed Highway vs vs) Bir süre sonra görsel olarak bayağılaşmaya ve sıkıcılaşmaya başlıyor o yüzden Bu mini seviyeler. O da çok önemli değil çünkü bu seviyelerin hepsini oynamak zorunda bile değilsiniz. Kaos Zümrütlerini açacak kadar oynasanız yetiyor.
Honestly one of the hardest reviews I've had to write for a game since I think this game has a lot of good things about it, but those flaws in it really drag the game down and I cannot in good faith recommend this game to anyone. I will say that I love the level design in this game, nearly every level felt really fun to go through and get S-Ranks in (even if nearly every level in the entire game was really easy). The music and boss fights were also good, but that's where my positives stop because everything else about the game is really disappointing. The open world is bland and feels like a tech demo more than a hub for levels, the collectibles are incredibly mind-numbing to get and feel more like a chore than something people should enjoy doing, and the story is incredibly underwhelming and anticlimactic. Overall, this game was fun to go through once, but I never see myself ever wanting to play it again.
porq si O_ o
una obra maestra
que juegazo mas weno wn
Genuinely up there with as one of the worst games I've ever played, tried picking this back up again for the 100% but this is one of the most ♥♥♥♥♥♥♥ horribly unfair games i have ever played, honestly ♥♥♥♥ whoever made the puzzles especially M-94 it literally doesn't work. Just avoid this game the only redeeming quality is the end zone bosses and their music but the grind to get to them is just the most tedious ♥♥♥♥ ever genuinely ♥♥♥♥ whoever play tested this tedious garbage mess of a game and green lit it. This entire game can be summarised in one word TEDIOUS
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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