
Sonic Frontiers is a groundbreaking open-zone action-adventure game set on the ancient Starfall Islands. Join Sonic as he battles hordes of powerful enemies with an all-new combat system, explores the mysteries of the islands, and saves his friends!
Modeled estimate, not a reported figure. How we estimate →
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About
In search of the missing Chaos Emeralds, Sonic becomes stranded on an ancient island teeming with unusual creatures. Accelerate to new heights and explore vast open zones as you race across the massive Starfall Islands! Battle hordes of powerful enemies with an action-packed combat system, uncover the island's mysteries, and save Sonic's Friends.
Experience Sonic's latest 3D adventure, featuring all game mode and content updates in one package. Beyond Sonic, play also as Tails, Amy, and Knuckles, each with their own unique abilities and fighting styles, in the "Final Horizon" Campaign. Enjoy bonus challenges, costumes, music, and much more via the "Sonic's Birthday Bash" and "Sights, Sound, and Speed" Content Updates.
Become Sonic and journey to uncover the mysteries of the remains of an ancient civilization plagued by robotic hordes. Race across five massive overworlds islands - each, a unique action-platforming challenge and loaded with hidden secrets to uncover.
Combine moves such as dodges, parries, counters, and combos with a battle system and set of skill tree upgrades that allow you to fight more strategically than ever before. Against mysterious foes and colossal titans, use the new Cyloop ability to take them down!
Get even more out of the entire Sonic Frontiers experience through previously released* bonus content: Explorer's Treasure Box, "Monster Hunter" Collaboration Pack, "Sonic Adventure 2" Shoes, Holiday Cheer Suit, and a special Digital Art Book and Mini Soundtrack.
* Adventurer’s Treasure Box not included.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 625 reviews with recorded playtime.
Reviews
Themes across 622 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The game overall is very enjoyable with how free it feels to traverse through the islands, they still need to improve the physic of this game tho. Music is a hit or miss for me cause some sounds pump like the titan fights and the somber naturistic atmosphere of the islands, the cyberspace themes unfortunately doesn't land much for me. Story is... debatable at best cause there's a lot questionable stuffs on why they're in the dialogs. The most annoying part for me was the Mysterious Voice keeps reminding me to search the islands which has can't be skip at all and force you to stand there till they're finished, sometime even makes me fall to my death after i launched sonic off the ramp to reach to other part of the island. The island challenges are too hard but not too bad to do any of them, they're fun for what they can do. FINAL HORIZON, ok i'll be honest the entire thing felt like the dev team have no idea what they're doing like some of the base challenges are crank down to -11 cause of their absurdity for difficulty spike to the point i had to do something unusual with the physic in the game to complete most of them. New character controls awful especially Knuckles's glide with how he turns not as sharp and instant like Adventure 1&2 or heck even Heroes, Tails has the weird start up whenever he fly that feels so awkward to control, Amy so far is quite decent but her double jump kinda too high for my liking. The cyberspaces for this DLC just like the Island's challenges are clearly shown the dev team have no idea what they're doing and just reused the existing stages and put random stuffs in it with a bunch of missions that aren't fun to do. Luckily the only saving grace for this DLC was the final boss which SHOULD have been in the base game if they manage to have more time but eh i can't complain cause it's free DLC and it delivered what it needs to be, the final boss not the overall DLC. The game is fun to just run around the islands and enjoy the sceneries, the boss fight was dope as heck and hoping they can keep on improving from here on out.
sonic is back
this game is awsome
One of the best Sonic games yet!
super gra tylko za dużo graindu
niezła gra i ma sporo fajnych modow
Where do i start? This game reaches to its roots and calls back on so many games and bosses. The story gets serious and doesnt overload you with corny speech and poor writing. Its well done. The free roaming is extremely fun. So much room to blast around and jump on things and just have fun. The Cyberspace levels are a little disappointing at times early on but they get harder and more unique as time goes on and can be super fun (at times too easy) to S rank. The game tries to make you use unique and special ways of crossing obstacles. The boss fights? Phenomenal. Some of the best in the franchise. Not even in difficulty just pure cinematic masterpieces of boss fights. Though easy, the cinematics and music make up for it. The JRPG mechanics are really fun to explore and give reason to do things on the island and 100% the entire thing. Sega hit it out of the ball park with this one. 11/10 def recommend
Bon Sonic. monde ouvert sympathique mais redondant. Les niveaux sont moyens mais cool. les persos sont toujours aussi gnangnant
cfvnbc
Great game, the open world is a fun place to explore but slightly ruined by the horrible pop in environment. You can get around this with mods which is unnecessary but fixes my small issues with the game.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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