
Go behind enemy lines with the ultimate modern military shooter. Play as an American sniper dropped in Georgia, near Russian border. Choose your own path to accomplish your missions across an unforgiving open world.
Modeled estimate, not a reported figure. How we estimate →

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Polish*, Russian, Simplified Chinese, Korean, Portuguese - Brazil, Japanese*languages with full audio support
Engagement
Hours played at review time, across 69 reviews with recorded playtime.
Reviews
Themes across 69 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Sniper: Ghost Warrior 3 feels like the franchise trying to go AAA for the first time, and you can definitely see the ambition—but it doesn’t fully land for me. It’s a big step up from the first two games in some areas, but also a weird step sideways in others. The story has a more AAA feel compared to the older entries, but it didn’t really click with me. It’s there, it’s more cinematic, but not especially memorable. Sniping is easily the biggest upgrade in the entire game. Compared to the first two titles, it’s on another level in basically every aspect—more depth, more realism, and just overall more satisfying. Stealth is also very good. It finally feels like a proper part of the gameplay instead of something tacked on. The shift to open world, though, is more controversial. While it sounds good on paper, the map feels kind of bland and empty, mostly just used to stretch travel time rather than add meaningful content. Gunplay is improved, but compared to other 2017 shooters it still feels below average. Movement is honestly one of the worst parts of the game and feels really clunky, which drags everything down. The AI is okay—not terrible, not impressive, just kind of average for the time. Graphics are fine, but the optimization is pretty rough. Certain areas can tank performance for no real reason, which breaks immersion a bit. There aren’t really any game-breaking bugs, just a few hiccups when entering bases. The best part of the game is definitely the Georgian setting and atmosphere—it really carries a lot of the experience. The worst part is easily the bland open world and the weak story. In the end, it’s a game with clear improvements and ambition, but also a lot of missed potential. 5.5/10
Sniper Ghost Warrior 3 é um daqueles jogos que entrega exatamente o que promete... desde que você ignore tudo o que tenta fazer além disso. O tiro de longa distância é extremamente satisfatório. Calcular distância, vento, encontrar um bom ponto de observação e eliminar um alvo a centenas de metros continua sendo o ponto alto da experiência. A liberdade para abordar as missões como sniper, infiltrado ou combatente direto também adiciona variedade. Por outro lado, o mundo aberto parece mais um cenário do que um elemento realmente necessário. A IA é inconsistente, a história dificilmente prende a atenção e alguns problemas técnicos deixam evidente que o projeto foi mais ambicioso do que o estúdio conseguiu entregar. Ainda assim, anos depois dos patches, o jogo envelheceu melhor do que sua reputação inicial sugere. Comprado em promoção, oferece dezenas de horas de uma campanha divertida para quem aprecia furtividade, reconhecimento, planejamento e tiros de precisão. Não é um grande FPS de mundo aberto. Mas, quando o jogo deixa você ser apenas um sniper, ele lembra por que a franquia conquistou tantos fãs.
After playing a mere 1.2 hours of this game. I experienced the following issues. Audio was inconsistent cuts in and out. Combat was stale. Enemy Ai know exactly where you are 300 metres away after shooting silenced shots and then they remain hidden and dont respond. the Prologue throws you into this world with minimal backstory and characters get introduced with barely any context. Story makes no sense what so ever. forced to return to the safe house to choose a story mission thats in the exact area you just left what a stupid mechanic.
The only sniper on the planet that can't hold his breath for more than 4 seconds, and the game keeps swapping to different maps that take quite a lot of time to load and is extremely annoying. The worse game I have ever bought , would not recommend this to anyone.
Pretty milk toast campaign, gameplay is okay but some things feel clunky compared to similar 3A titles.
I wouldn't recommend ANY game, in which you k*** enemies in Church or ruins of a Church.
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Yıl 2026. Oyun çıkalı nerdeyse 10 yıl olacak ama adamlar nasıl bir oyun yapmışsa her şey elinde kalıyor. Klavyeye götümü sürtsem daha iyi bir optimizasyon ve senaryo ortaya çıkardı amk.
Como el 2 pero mejor... en pocas cosas, pero mejor.
剧情稀烂 武器手感等于没有 不打狙不穿防弹衣直接暴死 开放世界是直接套公式的 主线打完一遍的地点支线还要再打一遍 支线没有任何变化 孤岛惊魂3都知道爬塔要换个花样 这个个游戏的所有兴趣点不是拯救人质 就是爬塔 而且没有任何变化 连支线对话都在吐槽游戏的重复度 2代我个人最喜欢的心率被移除变成了体力条 后面两部契约也是公式化沙盒 这个ip最辉煌的战绩 应该是停留在2代了 画质全靠引擎 优化一般般 DLC更是连演都不演的骗钱 给你放个意义不明的CG然后你就在主线里面已经玩过的地方再玩一遍 莉迪亚的逃亡这个dlc半个小时都不到就能玩儿完
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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