
As Lara Croft races to save the world from a Maya apocalypse, she must become the Tomb Raider she is destined to be.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Korean, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Traditional Chinese*, Arabic**languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 623 reviews with recorded playtime.
Reviews
Themes across 621 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
三部里面剧情最神秘的一部。。。 开头一小会就直接展示了倒挂金钩上墙的蜘蛛侠新技能以及真·飞檐走壁技术,玩一会都觉得肌肉累得不行,劳拉是不是在我们看不到的地方狂喝蛋白粉(这作肌肉也稍微明显了一点,帅!)我们劳拉自崛起后身体素质已悄悄next level 虽然怒气值拉满黑化然后浴火重生的这一段挺帅的但是站起来无遮挡跟敌人对狙是不是有点太过了(结果让我打()不过单挑美洲豹确实厉害,美洲豹不像崛起里面的狼穷追不舍也不是群体作战所以好打一些,狼一直猛追让动态瞄准不太行的我苦不堪言。。。 弹药在普通难度下给很多,枪战怪爽的,还教会了我一个很重要的道理--没掩体挨打概率百分百(哭)所以为!什!么!没有!防弹衣!好吧已妥协,就像劳拉明明有枪但最爱的还是弓一样没道理(本命武器来着) 但是为什么把崛起的毒箭删了(十万个为什么中),真的很好用!水下呼吸器也是,被水下躲食人鱼弄得烦死了。 地下墓穴的敌人稍微有点瘆人,恐怖谷效应发力中,后面剧情那个那个了就还好(ps:原始村落的男npc全穿丁字裤+裆布我真不行了。) 玩古墓丽影已上瘾,解谜累了来点枪战,枪战累了来点解谜真是惬意(并没有(好吧一点点) 为什么新作明年才出(苦等中)快端上来吧!!!
https://www.youtube.com/watch?v=9I7MRBV-gNg A nice end for the trilogy. Unfortunately, I can say that the game feels sometimes clunky with the climbing/jumping mechanics, making it a bit annoying from time to time. Other than that, solid story, cool places to explore and nice puzzles to complete.
You know, I am very much surprised that this game didn't win the most bland story award and the weirdest mechanics award. You can't climb things / go thru places if you enemies are agro'd on you. WHY? That's just terrible game design. Story was decent, for like 1/3 of the game, as soon as you reach [spoiler] The hidden city of Paititi [/spoiler] it just becomes extremely boring
古墓入口那两转盘bug,设置-显示-第三排DLSS-关闭。还不行就试试垂直同步60Hz。 刚开始就出这种恶性bug鬼知道后面还有多少bug。 就当买前两部送的了,煞笔游戏这么多年还有这种低级bug。
My fav among the 3. The Atmosphere and vibe is just Amazing in this game. Its so Beautiful, Exploring feels much rewarding with all those sights, Puzzles are the best ones. Those Tomb, Crypts are the best among the three. All side missions feels so different and they add more to the world of exploration. I even love the addition of RPG like elements, those hidden city and village was nice touch. Lara feels very mature in this game as story progresses. She was a daddy issue trauma girl to a very mature, badass, kind women. My main problem for ROTR was too much combat but this one was so well balanced. Lara for me is an archaeologist and adventerous first she is not a super soilder so too much action ruins that image for me. So having focusing the game more on stealth makes her suit better and I loved it. sure there are necessary actions sequences. Story is also Okay on this one. On first two game it was more focused on lara overcoming or carrying his dads work but this one goes on rather saving or atleast not letting trinity get the win. So i can see them trying to work around it, cause of that story might not be as dramatic. But it all overshadows by the side contents. The biggest downgrade has to be reading notes. All the notes/document have lara voice over unlike previous 2 game there was different voice for different notes. Idk why they change that? 90% completed. 5/5 even though the story was okay everything else makes the game so much enjoyable for me.
Most annoying of the trilogy. Can we just leave QTEs and clunky platforming in the 90s?
Виглядає доволі вторичною абсолютно у всьому. Сюжет більш менш нормальний на початку, але в кінці взагалі анекдот особливо з "Месники Фінал" моментом. Навички теж не мають якогось сенсу, бо не дають ніяких переваг. Складається відчуття, що на цій грі агресивно економили, бо відмінностей від приквела майже немає. Але можна похвалити головоломки їх стало більше і це не одноклітинні тикалки. Пройти на раз Shadow of the Tomb raider підійде, але якщо порівнювати з попередніми частинами "Проходняк".
Shadow of the Tomb Raider is a tremendous thrill ride. It’s the definitive final chapter for story threads we’ve been following since 2013’s game, but also leaves the door open for more adventures in the future. It doesn’t matter where she travels. Lara is going to be involved in some precarious predicaments. Shadow of the Tomb Raider delivers a great new adventure. https://steamcommunity.com/sharedfiles/filedetails/?id=3728277758 https://steamcommunity.com/sharedfiles/filedetails/?id=3739156291
The final part of the new Tomb Raider trilogy is entertaining, an improvement over the newer games in the series. I'm really looking forward to playing the reboot of the first one, as I'm a much bigger fan of the original TR games. Returning to this game, the enemy AI is improved and combat (in most cases) is stealthy. The story is the weakest aspect of this TR; despite giving us a deeper Lara, some secondary characters lack development and are flat, while others are forgettable, as is the main story, which doesn't have much impact. I say this, but the game is entertaining, I actually had a good time, it's not amazing, but it's a TR. 8/10
[h1]Shadow of the Tomb Raider[/h1] Shadow of the Tomb Raider pone punto final a la trilogía Survivor de Lara Croft, y desde el principio deja claro que esta vez las decisiones de Lara por fin tendrán consecuencias, durante las entregas anteriores siempre la vimos actuar de forma impulsiva y, aunque salía adelante, nunca parecía pagar un precio realmente alto por ello, aquí esa impulsividad termina desencadenando literalmente el apocalipsis, convirtiéndose en el eje principal de una historia donde veremos cómo poco a poco acepta que no todo puede cambiarse y acaba convirtiéndose en la aventurera y asaltatumbas que estaba destinada a ser, una idea que sobre el papel suena muy bien y que funciona en varios momentos, aunque tampoco esperes una historia que termine siendo una obra de arte. También seguimos con un mundo amplio para explorar, segmentado como en Rise of the Tomb Raider, pero lo suficientemente creíble como para invitarte a perder tiempo buscando cada coleccionable, cada tumba y cada cripta, mejorando a Lara y su equipo conforme avanzas en la aventura, además de eso regresan las misiones secundarias, que si bien no son especialmente memorables, me parecieron un añadido bastante agradable porque permiten conocer un poco más de Paititi y de toda esa civilización perdida escondida entre las selvas del Amazonas, haciendo que el mundo se sienta un poco más vivo. En cuanto a la jugabilidad, prácticamente mantiene la fórmula de la entrega anterior, con árboles de habilidades enfocados en distintos aspectos del personaje y una progresión que resulta familiar si ya jugaste Rise, visualmente el juego sigue viéndose bastante bien y todavía no se siente castigado por el paso de los años, mientras que el apartado sonoro cumple correctamente, ambienta muy bien cada zona, aunque tampoco deja una banda sonora que termine dándole vueltas a tu cabeza una vez apagas el juego. En el apartado técnico mi experiencia fue bastante buena, no tuve problemas importantes de rendimiento, aunque sí me encontré con algunos detalles curiosos, como que en ciertas zonas el cabello de Lara pasaba de castaño a gris, algunos diálogos se desincronizaban con el movimiento de los labios y, en ocasiones, ciertos efectos de sonido tardaban unos segundos en reproducirse, son fallos menores, pero estuvieron presentes durante mi partida. Un cambio que sí agradecí bastante fue la desaparición del multijugador, después de dos juegos donde era un modo que, al menos para mí, sobraba completamente, esta entrega decide centrarse únicamente en la campaña y creo que le hace un favor enorme a la experiencia. En general, Shadow of the Tomb Raider me parece un buen cierre para esta trilogía, claro que pudo ser mejor y seguramente había margen para aprovechar mucho más la idea principal de la historia, pero aun así considero que cierra correctamente el viaje de esta versión de Lara Croft y ofrece una aventura que merece la pena, especialmente si ya vienes siguiendo la franquicia desde las entregas anteriores. [b]Nota Final: 7/10[/b]
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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