
SGW Contracts 2 is a modern warfare shooter set in the Middle East. Play as Raven, Contract Sniper Assassin, as you take out a series of targets across a dramatic single-player campaign. With extreme-range shots exceeding 1000m, gear up for the most challenging entry to the series yet.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Polish, Russian, Simplified Chinese*, Portuguese - Brazil, Czech, Japanese*languages with full audio support
Engagement
Hours played at review time, across 99 reviews with recorded playtime.
Reviews
Themes across 99 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Mentally disturbed guy who hears a British voice in his head plays hide and go-seek and commits mass murder. 10/10.
Definitely the best summer sale game I picked up this year. For just €4, this game is an absolute steal. I never knew this game was this good. I've really been enjoying the sniping mechanics, and the open levels are just phenomenal. Now I'm honestly really hoping for a Contracts 3.
值得一玩的小甜品游戏,优点是画面和狙击潜行的体验,值得一玩, 待改进的 第一,你不但要扮演狙击手的角色,而且还要扮演侦查兵的角色,因为地图指示非常模糊,很多时候光是找路就要好久,倒是不难,可是非常浪费时间,很影响游戏体验。 第二,难度太低,最高难度战役全通也就十个小时,然后就没有然后了,不像狙击精英5通过后,还有很多丰富的PVE模式,通关后我选择了直接卸载,因为所谓的挑战和收集没有任何新意和也不能解锁武器装备道具,没有任何游戏体验。价格上百元就玩了十个小时,性价比不高,又回去玩狙击精英5去了。 第三,重型狙击枪就是笑话,超远程狙击,所有狙击枪,想要一枪击毙必须爆头,所有狙击枪没区别,但是中近距离重型狙击开枪就暴露,射速还慢,近两百米的暴露距离非常恶心人,往往开两枪,就可以切换步枪卡位防绕后了。我再购买了所有DLC武器的前提下,看着武器多实则所有枪械类型能用的分别不会超过两把。 第四,必须吐糟配音文本,和智障一样,而且中文配音很蹩脚,刚玩的时候差点弃坑,玩了好一会才习惯,剧情也是为了又剧情而有剧情的,后面直接全跳过了。 第五,建议只够买游戏本体就行了,游戏体验几乎没区别,玩完战役就可以卸载的小甜品而已。 第六,最后就是反载具的手段极其有限,只能抵近安装C4,连个RPG都不给,还有就是无人机限制太多,很鸡肋。 最后,本游戏主打远程狙击,开篇就强调远程狙击的世界记录是3000多米,可是玩到通关也没有超远程狙击的机会,别说3000米了,都没有超过2000米的狙击机会,把人的胃口吊起来但是却又不给机会,实属遗憾,做的还不够极限!
Do you know what an artist and a sniper have in common? Details. Like when a touch of color is out of place, when a shadow does not match its surroundings, or when a shape is not where it is supposed to be. The only difference is the stakes. Mine are higher.
This game gives me mixed feelings... i honestly think its broken. Its really frustrating but its fun. Sometimes its confusing since they dont really show you whats claimable or anything like that, they have markings that hint at it but sometimes its tossed around and the AI is dumb. I like to use tnt to lure enemies away. The explosion can be in a 2 mile radius and they'll go straight to your location. The rock climbing is buggy and you'll die a lot. The good is the gameplay is entertaining, when its working as intended you'll have a lot of fun the story is ok visuals are really good for an old game.
Terrible game. The concept is really cool but the execution is so flawed I'm VERY angry that I played it more than 2 hours. I tried to stick with it but sticking is the problem. You get stuck constantly. Sometimes when you jump you're rocketed 30 feet in the air. If you use a wall for cover and aim around it to shoot someone even if your sights on perfectly lined up the bullets just hit the wall you have to get the equivalent of maybe two or three feet away from the wall before the bullets start to hit what you're aiming at. That's about it, some stuff is stupid like it's clear whoever wrote everything doesn't actually speak english. I don't care so much about that but it shows the rushed nature of the game and lack of detail. Glitches are what kill it for me, though. I beat 1 board and now I'm uninstalling the game. Luckily I got it on sale, but honestly even for 3 dollars this is a ripoff.
本来一开始打完游戏挺开心的,也没想来写评论。后来发现市面上鲜有类似的专注于现代背景狙击的游戏,才觉得游戏有多独特。
Recon drone isnt viable in the later stages of the game. Drone jammers are usually indestructable. Objective directions arent clear. Get stuck falling on invisible rocks a lot so always have to reload save. Enemies shoot through bushes and walls. Enemies always know what direction the shot comes from.
Simply, the sniper elite games are better. Go and play them instead.
(¯`·._)♣ ♤ ♥♠ villanueva-9 ♣ ♤ ♥♠(¯`·._) Si el primer Contracts ya era bueno, esta secuela lleva la experiencia de francotirador a un nivel completamente nuevo. Es, sin lugar a dudas, el juego más ambicioso, pulido y satisfactorio de toda la franquicia. • Disparos a distancias extremas: La gran novedad son los mapas de "Largo Alcance", donde tienes que abatir objetivos situados a más de 1.000 metros de distancia. Calcular la caída de la bala y el viento a esa escala es un rompecabezas táctico fascinante. Lograr el impacto es una de las sensaciones más gratificantes que vas a experimentar en un shooter. • Dificultad exigente pero justa: El juego ofrece un reto excelente para los amantes de la simulación. En las dificultades más altas te quitan las ayudas visuales de la retícula, obligándote a leer el viento y calibrar la mira manualmente. La IA enemiga reacciona rápido al sonido y buscará tu posición si no cambias de escondite tras disparar. • Diseño de niveles sandbox: Los mapas ambientados en Oriente Medio son enormes, visualmente preciosos y ofrecen una libertad total al estilo Hitman. Hay decenas de formas de cumplir cada contrato, ya sea provocando "accidentes" disparando a paneles eléctricos o infiltrándote cuerpo a cuerpo en las bases. • Espectáculo visual y Kill-Cam: El motor gráfico da un salto de calidad enorme. Los escenarios tienen una iluminación brutal y las cámaras de muerte (Kill-Cam) son más detalladas, sangrientas y cinematográficas que nunca. Está impecablemente optimizado en PC, con tiempos de carga mínimos y una tasa de FPS sólida como una roca. Si te gusta el sigilo militar y la balística realista, este juego es una obra maestra de su nicho. _____________8__88_____8 ____________88_8__8_____8 ___________888_____88___88888 __________8888______88_8____88 _________8888_______88______8_8 _________8888_______88______8_8 _________8888_______8_______8 _________8888_____8_______8 __________88888____8______8 ___________8888888______8 __888_________88888_8 8888888________88_____ _8888888_______8_____ __888888_______88_____ ___88_____8_____8_____ ____8______8____8_____8_88 _______8888_8__88_8_88888 _____888888_8_88__8888888 ____8888888__88______88888 ____88888_____8_________888 ____88_________8__________8 _____8_________8_____ _______________8_____ ____________8_8_____ _____________88_8_____ ______________88_____ ______________8_____
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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