
The award-winning series returns as Karl Fairburne fights to uncover Project Kraken in 1944 France. The genre-defining authentic sniping, with enhanced kill cam, has never looked or felt better as you fight across immersive maps to stop the Nazi war machine in its tracks.
Modeled estimate, not a reported figure. How we estimate →
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 641 reviews with recorded playtime.
Reviews
Themes across 637 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Great balance between puzzle and combat. Highly recommend to those who love ww2 vibe. The need to buy dlc is suck because all the dlc allow full potential of this game. Anyway, great game, great maps and great game mechanic.
Яйца Гитлера на вкус как пепси кола
Sniper elite wird mit jedem teil besser
nice
Bom, mas em uma promoção. O jogo é divertido pra quem gosta de stealth, mas a engine e formato antigo pesam na jogabilidade. Pelo menos você pode salvar a qualquer momento. Então você entra, mata uns nazi e fecha quando quiser.
Map detail-nya makin gokil, sniping makin mantap, stealth-nya juga, tapi beberapa gerakan karakter atau animasi masih ada yang ngeselin
THE BEST
原价别买,降到30块以下可以无脑入,买过四代的可以说这代整体差别不大就等于换了几张地图。最明显的区别是这代很多主副武器可以定制装消音器,但最好的消音器也只能在四十多米以外才能消音,近处依旧能听见。装甲车和坦克不再能击杀驾驶员,必须用炸药包或者其他爆炸物。另外评论区看到个离谱差评说这一代必须长按右键瞄准不能像四代一键瞄准,只能说玩了一个小时光忙着退款的人是这样的,有没有可能这个功能是可以在选项里设置开启或者关闭的呢?
Excelente pero con algunos bugs
Great game to sink hours into.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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