
The award-winning series returns as Karl Fairburne fights to uncover Project Kraken in 1944 France. The genre-defining authentic sniping, with enhanced kill cam, has never looked or felt better as you fight across immersive maps to stop the Nazi war machine in its tracks.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.14/day in the week to Sep 11 → 42.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 30.7Kreviews | 84% | — | $28.9M |
| $85.99 | 15.1Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1459 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
整体感受还是不错,关卡设计有意思,然后五代也修正了第四代那莫名奇妙的弹道下坠BUG,整个射击弹道更加写实,射击手感更好,就是在动作上还是有些不流畅,比如很矮的墙一个跨越过去他就是要挂在墙上等你按键跳下,然后动作切换的时候总是有点延迟,衔接过慢。另外一个是价格太贵,这都2026年了,本体还能 卖一百多,季票又是一百多,当新作卖?不打折就不建议入手了,打折的话,FPS玩家还是能入手玩玩,使命召唤平替了算是。
Um otimo game para quem gosta de estrategia, açao, historia, furtividade, pq esse jogo te faz pensar e analisar cada passo, movimento, posicionamento e a estrategia em si, principalmente em certas dificuldades mais elevadas pode ser muito punitivo caso algo saia errado, oque te faz analizar outros meios de contornar aquela situaçao, melhorar cada vez mais sua estrategia,
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best AU #47, worst CA #91 · 12 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $59.99 |
| 10.4Kratings |
| 68% |
| — |
| not modelled |
| $49.99 | — | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
引导很烂,很难玩下去,杀个敌人全世界都来搜捕你,全是敌人,潜行这块很烂啊,然后受击反馈很恶心,抬不起头
Amazinggggg
balls gone
Xray vision ensures enemies always smiling and surprised when they die
Rly Nice Tactic Shoter with Nice Bullettime
go play 4 or 3 to many changes bad for thr game
pretty amazing game, loved the long campaigns maps
Калище, тупо говнище, гіменце.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.9M | 6.2K | 75% | $49.99 | |
| $70.7M | 63.2K | 91% | $59.99 | |
| $19M | 28.5K | 82% | $29.99 | |
| $1.9M | 4.7K | 88% | $14.99 | |
| $748.7K | 4.1K | 78% | $9.99 | |
| — | 25.5K | 88% | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $28.9M | 45.1K | 94% | $29.99 | |
| $29M | 19.6K | 86% | $39.99 | |
| $29M | 35K | 92% | $29.99 | |
| $28.9M | 43.3K | 90% | $19.99 | |
| $28.8M | 56.7K | 91% | $19.99 | |
| $28.8M | 16.3K | 45% | $69.99 |